Knowledge Guru

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Implementation Tips for Drive

Knowledge Guru

Take time to assess players’ starting motivation – and be honest about what that motivation is likely to be. Here’s a sample you can modify: Subject: How to drive to mastery on <insert your topic here> Dear Sales Rep, You’ve heard about it; today it’s available! This keeps players on their toes throughout your play period.

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Implementation Tips for Quest and Legend

Knowledge Guru

Take time to assess players’ starting motivation – and be honest about what that motivation is likely to be. Here’s a sample you can modify: Subject: Start your quest for knowledge on <Your topic here> Dear Learner, You’ve heard about it; today it’s available! This keeps players on their toes throughout your play period.

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How to Design a Knowledge Guru Game in 5 Steps

Knowledge Guru

Assess each objective and decide how many question sets you need to enable a learner to successfully achieve it. A sample design document is located here. Create three to five learning objectives for each topic. Use Bloom’s Taxonomy to help you select appropriate verbs to include in your objectives.

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Bloom’s Taxonomy and Learning Games

Knowledge Guru

Use Bloom’s Taxonomy to help you craft your objectives and accurately assess what level of cognitive skill learners need to use to produce your goal. Sample Verbs for Learning Objectives at This Level (Barton 1997). Determine, critique, decide, prioritize, assess, evaluate, deduce, justify. Learn more here. Cognitive Skill.

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