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An Augmented Reality Future

Upside Learning

The app utilizes the iPhone or iPad 2’s front-facing camera to track your hands. The use of augmented reality as an interface has mostly been gimmicky. Perhaps the only other AR based apps that have made equal sense are the augmented reality browsers. Future Technology augmented reality Augmented Reality App Ghost Guitar

When augmented reality isn’t

E-Learning Provocateur

So I was excited to stumble upon their Augmented Reality browsing of Powerhouse Museum around Sydney app for Apple and Android. love history, I love augmented reality, and I own an iPhone – so a combination of all three proved irresistible. The app barely augments reality. In short, the augmented reality component is redundant.

Augmented Reality and M-Learning

eLearning 24-7

Interactivity meets reality. Augmented Reality and it is happening as we speak. Augmented Reality – what is it? iPhone and Android) have been hitting the market. Works with various smartphones including iPhone 3, any Android, iPhone4, Symbian OS. AR Reality. Let me pose this scenario: Every day, you walk down the same street. 3G needed.

My forecasts for 2017

eLearning 24-7

”  Uh, you may know who they are – and no offense to them, but it is a reality. When people think of VR (Virtual Reality) they often think of Oculus Rift and similar headset devices. Google Cardboard –  Been around for a long time.  It works best with Android (has more apps), but you can use an iPhone in it ( I did).  DESTEK Vone 3D VR Virtual Reality Headset 3D VR Glasses is another one out there. This site lists over 40 VR headsets that require a smartphone and work with an iPhone. And the crowds roared.  They wouldn’t admit it.

Fighting Phobia's with Augmented Reality

Kapp Notes

Event Augmented Reality, the practice of overlaying digital images on top of the real physical world, has been used for everything from BMW repairs to iPhone apps like the one created by the MGM Mirage to applications for teaching Spanish. But now augmented reality is teaching people not to fear bugs, specifically Cockroaches. According to the article Treating Cockroach Phobia With Augmented Reality In exposure therapy, the phobic person puts him or herself in the presence of whatever they fear--heights, spiders, etc.--until,

Augmented Reality and M-Learning

eLearning 24-7

Interactivity meets reality. Augmented Reality and it is happening as we speak. Augmented Reality – what is it? iPhone and Android) have been hitting the market. Works with various smartphones including iPhone 3, any Android, iPhone4, Symbian OS. AR Reality. Let me pose this scenario: Every day, you walk down the same street. 3G needed.

How iPhone Apps Fit Into Online Training

Mindflash

An augmented reality application could allow the construction worker to point his or her phone at the device and see a display of safety features overlaid on the device. Online Training app Connie Malamed e-learning education iPhone m-learning mobile learning mobile technology Safety training sales training smartphone tablet The Learning CoachAnd who uses it? Can anyone do it?

The 3 mindsets of m-learning

E-Learning Provocateur

Handheld devices combined with the Internet, geolocation, and the likes of augmented reality make the learning experience engaging, timely and real. learning apps Bring Your Own Device BYOD BYOT experience experiential learning iPad iPhone learning M-Learning’s dirty little secrets mlearning mobile mobile learning pull push responsive web design RWD smartphone tablet training

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Augmented Reality on the iPhone

Nigel Paine

Much hyped as a theoretical development, there is now an App you can purchase from the App store which has this embedded. It is the Paris Metro app and if you switch the camera on and hold it up, the nearest stations and the direction and distance from you, are displayed on the screen. Itwill also show you where the nearest Starbucks and MacDonalds are located in the same way. It is described (in French) in this YouTube snip and is well worth watching. came up with 50 possible uses for this technology in the 4 minutes it was running. Should give most of you at least one 'Ah Ha' moment!

Tools For Mobile Learning Development

Upside Learning

Augmented Reality. IPhone. It is not available on IPhone. But as IPhone has distinct UI there are some tools to achieve that effect: iui. Tools for Games : You can always use native SDK provided for mobile devices like IPhone to develop games, but then you will have to start from scratch. Tools for Augmented Reality: Layar. Games. Andriod.

Apple iPad Disappoints eLearning Industry

Upside Learning

I have great respect for Apple as an organization particularly because I use an iPhone and I think the iPhone has definitely become one of those game-changers in the smartphone world and by a large margin. I was looking forward to the Apple iPad even more so as we have been doing good stuff on mobile learning and putting up applications and tools on iPhone as pilots and on a trial basis. The iPad was supposed to be better and bigger than the iPhone, closer to a computer and much more than just a phone. hope Apple is not being blinded by the iPhone’s success.

Seven 2017 Learning Trends: Novel or Norm?

Bottom-Line Performance

From Trend to Reality. In short, those 1998 trends evolved into today’s reality over a span of years. Virtual reality, augmented reality and mixed reality. These new reality technologies have been sitting on the horizon for years. The newest iPhone, for example, has a very worthy video camera. Do trends really matter? I’ll let you decide.

Eye of the tiger

E-Learning Provocateur

According to Cook-Greuter, “it refers to how we see the world through new eyes, how we change our interpretations of experience and how we transform our views of reality. Take airport security for example: consider an augmented reality app designed to train a customs officer to recognise the tell-tale signs of a passenger who is concealing drugs. The setting was real.

Developing A Layar Application

Upside Learning

Currently Android 1.5+ and IPhone 3GS supports it. Related posts: Augmented Reality – Upside Pune Layar eLearning: Interesting Weekly Finds #12 Google Goggles and Mobile Learning. Tags: Future Learning Innovation Mobile Learning augmented reality Augmented Reality App Developing A Layar Application Layar Application Layar Browser Gmail account.

10 Top Learning, Technology & Media Links: Weekly Digest – 28

Upside Learning

Another technology that has found its feet not just in marketing but more so in just-in-time, self-based learning is Augmented Reality (AR). Besides this, our technology-tuned ears have also caught some scoop on iPhone and Flash; finally, the marriage seems to be on the cards. Augmented Reality: 5 Ways it Can Change Your World. iPhone Finally Gets Flash.

The Evolution of the “Common eLearning Man”

eLearning Brothers

iPhone, mobile phones, and mobile technology. Augmented reality. Isn’t it amazing to think how far eLearning has come since the early 1990′s? It is truly remarkable how things have evolved so rapidly. When writing this post, I’ve been amazed how quickly technology is progressing and how it is starting to impact the methodology of content delivery. SCORM.

Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Branon Learning Management System App Stores Bob Little Apps, Not Courses Inge de Waard Augmented reality moves towards augmented learning with easy tools: Wikitude , Layar , ARToolKit. Situated learning (learning within context in a community of practice) grows thanks to augmented mobile reality. I'm hoping that others will join the effort. Learning apps. Rovy F.

Where is L&D heading?

E-Learning Provocateur

By this I mean integrating the content with the environment in which the individual is situated, and I see a lot of potential in augmented reality and wearable technologies facilitating this. Alternatively, you could use your iPhone. Last week I was invited by David Swaddle to be a panellist at the Sydney eLearning and Instructional Design meetup. The moot point of MOOCs.

LC Big Question: How Do We Keep Up?

Upside Learning

It’s useful in making prospects and clients believe what’s possible – like these iPhone App and Augmented Reality samples. Tags: Upside Learning augmented reality Mobile Learning Mobile Learning Development Top 74 Workplace Learning Blogs reflect on this question from an organization perspective as opposed to an individual’s perspective.

(almost) Everything about video for learning professionals

Joitske Hulsebosch eLearning

For this blog I suffice to say that you can screencast (make a movie of your computer screen), on-the-fly videos (amateur quality with iphone, ipad or simple camera), professional videos, web lectures and live stream (let online follow a meeting by people who are not there). Augmented reality videos Filming with drones. In this blogpost I do a wrap up of this theme. Tie a tie?

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Top 5 Performance Support Apps for Learning Designers

Learnnovators

The Instructional Design Guru is available for $2.99 for both iPhones and Android phones. This app supports only iPhones and iPads and is available on the App Store for $4.99. THE QUOTE: “ Instructional Design is complex and overlaps with many fields. THE JOURNEY: Connie Malamed was one of the first in the learning industry to design and develop an app for learning designers. 309.95.

eLearning: A Bit of Inspiration

I Came, I Saw, I Learned

SnapGuide is currently available for the iPhone only.  Not only is this an exciting development for Augmented Reality in general, but the possibilities as they apply to eLearning and mLearning are pretty exciting. I've written about  Google Goggles  before, and how that technology could be applied to learning. by AJ George  It's been a little while since I've hit you with a dose of unsolicited inspiration, so here you go. HTML5 Learner Integration. Fair warning: you may get this mediocre pop song stuck in your head. link]. So easy!

Let’s Now Shift the Focus to Learning

Origin Learning

You will agree that smart and emerging technologies such as augmented reality, virtual reality, and artificial intelligence are opening up new vistas for learning. Look at the array of device-driven technologies – desktops, laptops, palmtops, tablets, iPads, iPhones, phablets and wearables…the list is growing. Can learners get involved or immersed? Alarmed? link].

The Mobile eLearning Express: A Brief History of Distance Courses

eLearning Brothers

augmented reality, spaced learning, performance support. ” Healthcare has been testing the iPhone app called  iStethescope  – developed by Peter Bentley, a researcher from University College London – that allows you to use the iPhone to measure heartbeat. Guest post by  Marie S. Lewandowski. Marie is a Sr. Simple and intuitive. Perceptible information. Freud.

Tom Crawford: Design for Mobile The Ups and Downs of the Small Screen #devlearn @vizchef

Learning Visions

captures context (you know where they are) allows augmented reality Native Apps vs. Web Apps native is written for a specific device. However, then you have to develop for iphone, ipod, android, etc…takes a lot of time and money. My live blogged notes from Tom Crawford, @vizchef, @viznetwork session at DevLearn November 3, 2011 in Las Vegas. Forgive the typos and omissions.

More on Mobile Learning Trends

Integrated Learnings

It was a great and informative evening, particularly Margaret Martin's demo of Merlin Mobility's augmented reality app that is just astounding; below are a few other items that stood out to me. As you know, a major obstacle for mobile learning is that you currently have to develop multiple versions to accommodate the different devices - Blackberry, Android, and iPhone / iPad. By Jay Lambert. You can read his article on the highlights here, 'What Does Mobile Learning Mean to You?' Clay is also planning a follow-up post with more information from the event.

Seven Ways to Use the iPad for Workplace Learning

Upside Learning

considered several other ways too, including augmented reality applications, but the lack of a camera puts a damper on a lot of cool learning possibilities. Games – the iPhone has shown great potential as a handheld game platform, the same would apply to the iPad. The iPad is here. After all the hype, which it didn’t quite live up to, there was a lot of commentary web-wide on whether it’s suitable for elearning, or a specific type of learning. Here at Upside our camp is divided, there are iPad lovers and there are iPad baiters. Can you? 2.

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What's different about mobile learning?

The Learning Circuits

Mobile learning may be initiated in the context of a location, such as augmented reality to learn about a place while traveling or getting directions to the next technical service call. She is the author of Visual Language for Designers and the Instructional Design Guru iPhone app And of course, mobile devices can also be used for voice communication. Your thoughts?

Wearables?

Clark Quinn

What wearables do I mean?  I am talking wrist devices, specifically.  (I  may eventually warm up to glasses as well, when what they can do is more augmented reality than they do now.)  Why wrist devices? forearm holster for my iPhone? In a discussion last week, I suggested that things I was excited about included wearables. Sure enough, someone asked if I’d written anything about it, and I haven’t, much. So here are some initial thoughts. admit I was not a Google Glass ‘Explorer’ (and now the program has ended). And of course, for incoming calls.

Seven Things I Learned This Year

Tony Karrer

iPad (and iPhone) are Much More Useful Than I Expected I didn’t actually think that I would care about the iPad except as a tool for training and performance support in environments like retail and restaurants where it’s always been an issue having access to machines. And slowly it’s got me to try more applications and then those applications expand off to my iPhone. And every year I use this as a Big Question – see: Learning 2010. A lot of it is thinking through where my thinking has changed over the course of the year. Marketplace LMS solutions don’t quite fit.

Top 50 eLearning Posts For 2010

Upside Learning

Tools for Developing Augmented Reality Applications. IPhone- User Interface Guidelines. What’s better than starting a new year looking back upon the year gone by? To see what we have achieved and lost; to retrospect and to analyze. So we thought it would be interesting to look back upon the Upside Learning blog for some of the most popular and noteworthy posts of 2010.

18 Top Learning, Technology & Media Links: Weekly Digest – 11

Upside Learning

Technologies like 4G and LTE, Near Field Communication (NFC), barcodes and augmented reality will see increasing amounts of hype in 2011, and the use of mobile/social/location combinations will soar, the report says. According to a survey, developers want to build their apps for the iPhone and iPad, but Android devices were a close second. Dabbling in QR Codes. reported.

9 ways mobile is moving into academia

eFront

Expanding university apps and mobile web  Universities around the world have learned the value of mobile devices, publishing iPhone and Android apps, mobile-optimized sites, and more, that have allowed students and visitors to find campus news, maps, and other helpful resources right in their phones. Augmented reality learning scenarios  Mobile phones make it possible to learn anywhere, but with augmented reality learning scenarios, students can really learn anywhere and even any time. Below is an edited extract of the original article.

2020 learning technologies

Learning with e's

Imagine the impact of augmented reality (AR) overlays on live images from an iPhone camera, feeding children with information about the world as they move through it, exploring. When I try to gaze into the future I hurt my eyes. We can merely speculate. It's not even worth trying to extrapolate trends based on developments from the previous 10 years. Unported License.