E-Learning Provocateur

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When augmented reality isn’t

E-Learning Provocateur

So I was excited to stumble upon their Augmented Reality browsing of Powerhouse Museum around Sydney app for Apple and Android. I love history, I love augmented reality, and I own an iPhone – so a combination of all three proved irresistible. The app barely augments reality. All is not lost.

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The 3 mindsets of m-learning

E-Learning Provocateur

Handheld devices combined with the Internet, geolocation, and the likes of augmented reality make the learning experience engaging, timely and real. The book points out the specifics of the environment, and the tourist subsequently experiences them. Of course, electronic technology facilitates experiential m-learning like never before.

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Eye of the tiger

E-Learning Provocateur

Take airport security for example: consider an augmented reality app designed to train a customs officer to recognise the tell-tale signs of a passenger who is concealing drugs. The officer holds up her device (such as an iPad) to a real checkpoint, over which virtual passengers stream through.

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Where is L&D heading?

E-Learning Provocateur

By this I mean integrating the content with the environment in which the individual is situated, and I see a lot of potential in augmented reality and wearable technologies facilitating this. Alternatively, you could use your iPhone. The real power of m-learning though is in creating an experience.