How to Use Augmented Reality for Technology Based Learning
MARCH 16, 2015
It works to make the real virtual, and uses virtual to simulate reality. That being said for the humor, let’s explore how augmented reality can be used for technology based learning, such as e-learning and m-learning. For other organizations, where virtual reality is not that big a necessity, augmented reality does the trick. Technology acts funny at times.
Augmented Reality – Making Paper Interactive
JULY 31, 2012
One of the ways we recommend is to use elements of Augmented Reality. Over the course of the last few years, we’ve experimented quite often with augmented reality (AR) technology, either in the form of AR apps for mobile phones, or leveraging AR browsers, etc. Leverage augmented reality, there are many worthwhile applications. more about this later).
An Augmented Reality Future
OCTOBER 10, 2011
The use of augmented reality as an interface has mostly been gimmicky. Perhaps the only other AR based apps that have made equal sense are the augmented reality browsers. Augmented reality will eventually allow a unique way to control our increasingly digital world, how will ‘Workplace Learning’ take advantage of this?
The paradox of augmented reality
MAY 26, 2013
Scott is the Co-founder & CMO of Explore Engage , a digital media company that is attracting serious attention for its augmented reality eyewear. caught up with Scott in the harbour city and asked him the following questions… What are your favourite examples of augmented reality? (0:08). Is augmented reality worth the hype? (3:54).
#Augmented Reality #AR overview and examples provided by Victór Alvarez
OCTOBER 1, 2012
Augmented reality is moving us slowly moving towards the future of embedded intelligent technology. In this webinar recording from Victór Alvarez he gives a comprehensible overview of what augmented reality is and can be. This webinar is part of MobiMOOC2012 , a free and open, online course on mobile learning that took place in September 2012.
Will augmented reality revolutionize training?
MARCH 22, 2016
Wearable computers are the means and augmented reality is the interface between what we know to be the real world and the so called virtual world. Augmented reality (AR) although still in its infancy if we consider its spread, promises to set high standards of connectivity for the not so distant future. To an extent, it can be compared to the mobile phone, which was once an unrealistic dream and has now become the norm. How augmented reality affects business training. However, those few researches picture a bright future for augmented reality.
#mLearn12 on #augmented reality with Elizabeth Fitzgerald
OCTOBER 16, 2012
Elizabeth Fitzgerald from Open University UK gives an overview of augmented learning state of the art. or will this risk information overload => maybe we need to curate the augmented environment. Do we need a new theory of augmented place? The slideshare of her presentation can be viewed here Augmented reality and mobile learning: the state of the art from Liz FitzGerald.
Project Glass: Augmented Reality from Google
Dont Waste Your Time
APRIL 5, 2012
What about when I’m in those areas where mobile phone reception is poor, how are they going to get around the intermittent connection – I can see the flickering of data receive/sent/lost being really annoying when it’s constantly in your face (eye) like that. Other Project Glass stories: Google’s ‘Project Glass’ Augmented Reality Glasses Are Real And In Testing.
Augmenting reality - technology is going invisible
Lars is Learning
NOVEMBER 22, 2010
Here's my article, just published on Trainingzone as the headline story, exploring how augmented reality and mobile technology promise to radically improve learning effectiveness. Tags: trainingzone e-learning gesture technology augmented reality kinect mobile learning performance support Would value your comments and feedback. -- The pace of technological innovation continues to surprise. This week reports suggest that, in theory at least, it will be possible to create new materials that.
Cool Augmented Reality Apps
Learn and Lead
JULY 17, 2014
Came across this video blog by Matt Gonzalez in which he talks about augmented reality apps. Augment is a little harder to master but once you do, it seems quite cool. Watch the full video here: Apps Augment Augmentation Augmented technology Cool stuff Layar Mobile Mobile apps Mobile technology Technology Translation Word Lens
#html5 and #augmented reality combined into a great music clip by the Black Eyed Peas
FEBRUARY 1, 2011
So, yes, I think html5 is quite innovative and augmented reality is as well, but. mobile augmented reality html5 eLearning iphonehere come the Black Eyed Peas with an incredible fabulous iPhone application that puts you - as a music listener - in the middle of their video-clip (great tip from Gary Woodil l, thx!). Will.I.Am from the BEPs surely knows how to take technology to the next artistic level! And I must say that this is again an illustration how art can lead the way for education. Now how cool is that! cents).
Using Augmented Reality for Contextual Mobile Learning by Jason Haag
Learning Solutions Magazine
NOVEMBER 24, 2013
Augmented reality (AR) provides a view of the real world, with enhancement from computer- generated. and provides examples of how AR delivered on mobile devices is already providing support for. Blended Learning Development Strategies Emerging Topics Mobile Learning input: sound, graphics, text, video, and GPS data. This article expands on a session from DevLearn.
The two types of augmented reality
JULY 20, 2010
My favourite example of augmented reality is now a couple of years old: While it might not be as flash as the xkcd enthusiasts might demand from this emerging technology, it remains practical and – gasp! But are these two latter examples really augmented reality? Instead, they are augmenting a representation of reality. Reality is in real-time.
#mLearnCon: Augmented Reality is “Everywhere” Learning
JUNE 7, 2011
Me: As learning people, why should we care about Augmented Reality? Kris: Augmented Reality can extend the world around a user by layering digital reference information on top of the physical world. Learning Experience Design Featured Social Learning ar augmented reality baqon learning learning activity mlearncon mLearning mobility simulation
AUGUST 8, 2016
Ingress is a mobile game developed by Niantic (an offshoot of Google). Ingress is oft described as an augmented reality game, but I disagree. It’s an alternate reality game. It is in this light that I look on with amusement at Niantic’s latest offering: Pokémon Go. I was vaguely aware of this game since I maintain a general interest in augmented reality.
#mLearn2010 Augmented Reality and Mobile Learning - some lessons learned by Gunnar Liestol
OCTOBER 21, 2010
With this augmented reality , they wanted to show the parthenon and overlay information to give a complete, comprehensive experience of the Parthenon. The mobility and the movement of the perspective also give extra value. this is augmented learning with a vengeance!). Gunnar is a curly person with glasses, who just gives an AMAZING presentation!! Just amazing!
Layar the first mobile augmented reality application
JUNE 23, 2009
Augmented reality is the natural next step off technological mobile applications. Augmented reality gives you just that bit more information when and where you need it. It gives the mobile user immediate feedback on what the camera of his mobile is 'looking' at. Layar builds on the Android platform. The extra information is displayed in layers.
MOOCs, open badges & the future of e-learning
DECEMBER 10, 2013
The paradox of augmented reality. blogging e-learning augmented reality backchannel blog comedy elearning face-to-face future learning m-learning mobile MOOCs Open Badges Udemy Another year of blogging draws to a close, this time dominated by the themes of MOOCs, open badges and the future of e-learning. Comments are the lifeblood of bloggers, so cheers! MOOCs.
AppFusion: Your Sixth Sense, Augmented Reality by Terrence Wing
Learning Solutions Magazine
SEPTEMBER 7, 2011
Augmented Reality (AR) digitally enhances a workplace by adding computer-generated information. Design Strategies Future Trends Immersive Learning Interface Design Mobile Learning Serious Gamesand sensory inputs, including teaching and performance support, or by combining real-world stimuli. and information with instructional content.
Designing Mobile Learning Content: Getting Started
JUNE 8, 2015
After getting enough inspiration from the current trends and stats about mobile learning , the obvious next question that must be bothering you is – where and how to start? Just like with any new project, a mobile learning implementation program needs a thorough assessment of the current training situation and the tools being used to deliver training. Image Credit – Freepik.com.
The joy of UX
SEPTEMBER 8, 2015
Seeing this little animation was one of those serendipitous moments, as I had that very day experienced something eerily similar. I’ve written previously about how I’ve been toying around with the augmented reality app Aurasma. understand why Aurasma links images to augmentations via specific channels. — Jonathan Shariat (@DesignUXUI) March 13, 2015.
eLearning Trends for 2015: Here to Stay or Go Away?
JANUARY 12, 2015
Mobile learning (mLearning) refers to content that can be accessed anywhere, on any device. Now learners want access to content on their phones, tablets, lap tops, and other mobile devices. With the potential of additional consumer mobile devices such as Google Glass, this will also create a need for augmented and blended learning experiences, engaging learners in a whole new way.
Augmented Reality for Learning
JULY 26, 2010
A colleague just asked me if I knew anyone who was using Augmented Reality for learning. I’m not and I gave him the standard advice about looking through LinkedIn Guide for Knowledge Workers , LinkedIn for Finding Expertise , and Searching for Expertise - LinkedIn Answers. Probably I need to update my posts because there have to be lots of people who would be involved in training and augmented reality found via LinkedIn. just tried a search for “augmented reality” as a keyword along with either title contains “training” or “learning” and found some interesting folks.
Advantages and Drawbacks of using Augmented Reality #AugmentedReality
Dont Waste Your Time
MARCH 30, 2010
I don’t seem to be able to get away from reading posts and websites on Augmented Reality at the moment (it’s no bad thing) and this post from Frank Spillers at Demystifying Usability called What’s next in mobile user experience? Augmented Reality listed the following advantages and drawbacks; Drawbacks of Augmented Reality.
Do you see a paradigm shift in learning?
JANUARY 14, 2016
Today, it is open , mobile, and powered by technologies that focus on collective intelligence. But, fast-paced changes are happening globally, be it the explosion of information (big data world) or use of advanced technologies ( augmented reality , virtual reality ) or the expanding list of multi-purpose gadgets (Google Cardboard, Oculus). The struggle is on.
AR: Augmenting the Reality of Learning
MARCH 6, 2012
Augmented reality (AR), as defined by the infallible Wikipedia, is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data. It differs from virtual reality in that it modifies the real world instead of replacing it with a simulated one.
Mobile gives the edge
Learning with e's
FEBRUARY 12, 2013
Smart mobile phones continue to disrupt our society. For everyone of us who own them, mobile phones are changing our lives, influencing our decisions about how we interact with each other, how we access and consume information, how we work, entertain ourselves and purchase our goods. Just why is such a small object such as the smart mobile phone so disruptive? Curtis, M.
E-Learning Provocateur: Volume 3
NOVEMBER 13, 2013
As in the earlier volumes, my intent is to provoke deeper thinking across a range of e‑learning related themes in the workplace, including: • Mobile learning. • Augmented reality. Hooray! My E-Learning Provocateur: Volume 3 is now available. This volume comprises my latest collation of articles from this blog. • Informal learning. • MOOCs.
Learning Technology at the core of The Connected Age? #LTHE
Dont Waste Your Time
NOVEMBER 6, 2013
Learners can connect to an ever-widening circle of mentors, peers, experience, knowledge, games, simulations, collaborations tools, and augmented reality can help learners connect the dots in ways never before possible.” Enjoy this video from Educause. When education is connected it forms a pathway; formal and informal learning are no longer separated.
A way with the fairies
APRIL 20, 2015
Despite not being a member of the app’s target audience, I am an augmented reality advocate, so I downloaded the app and installed it on my iPad. The makers of masterpieces such as Toy Story and The Lion King evidently couldn’t engineer a dinky little augmented reality app that would work on my device of choice – or even on my device of second choice.
#mlearn2010 Andy Goff on Augmented reality for Learning
OCTOBER 20, 2010
Engagement in learning is key, and augmented reality enhances the real world, increases QR-codes that trigger added layers of 3D 'roman centurions'., if you put it on a record player, it turns around, nice gimmick :-) SSAT website ([link] not sure of this website), look at it for the free (anatomic trigger, lung heart, blatter.). Augmented reality vs. vitual reality: which is.
Watch Out For These Trends in Mobile Learning: 2015 And Beyond
MARCH 30, 2015
Global mobile data traffic grew 69 percent in 2014 and was nearly 30 times the size of the entire global Internet in 2000. Mobile video traffic exceeded 50 percent of total mobile data traffic for the first time in 2012. Mobile network (cellular) connection speeds grew 20 percent in 2014. 4G traffic will be more than half of the total mobile traffic by 2017.
Mobile learning and personal metrics
Learning with e's
OCTOBER 11, 2013
There are formal contexts for mobile learning, but it is in the leisure time/travelling/down time that mobile learning still comes to the fore. The first principle in the article above relates to access, and states: "A mobile learning environment is about access to content, peers, experts, portfolio artifacts, credible sources, and previous thinking on relevant topics.
Augmented reality in e-learning – just virtual reality?
MAY 9, 2011
The manner of the defeat is not relevant to augmented reality technology in any sense, but I’d like to think that it provides anecdotal evidence that I’d been planning this blog well before this article appeared on the BBC website. I’d gone to the game with a friend from university, who happens to work for the software development company Autonomy. Augmented reality for mobile devices isn’t anything new. agree that mobile learning is really starting to gather momentum, but I think the greatest advances might not sure be on mobile devices as we know them.
Not Just Mobile Learning, Mobile Everything
MAY 8, 2012
When our clients consider mobile learning, we often find them stuck in trying to deliver learning (training) on mobile devices. The key to exploiting the potential of mobile learning is to think of mobile beyond their learning content delivery capability. To appreciate the true potential of mobile devices we need to consider what Tomi Ahonen has to say.
A List of Interesting Mobile Learning Links
MAY 28, 2012
Mobile learning is in the air, almost everyone realizes the potential, and some companies are now taking tentative first steps. While I haven’t blogged in a while, I continue trawling through my RSS feeds, seeing more and more references to mobile learning, mlearning, performance support, ‘just-in-time’ and so many other terms that make sense in that context. Mobile Learning Portal.
Blogphilosophy: Microsoft's #Hololens, the #augmented journey
FEBRUARY 5, 2015
With Microsoft providing a glimpse into its hololens project (related to Windows 10 options), I felt it would be good to recap on augmented reality, and see what thoughts come to mind when thinking about the exiting hololens endeavor. History in the blink of an eye The concept of augmented reality has been around for quite some time. nice slide-deck on topic ).