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The ARG experience

Clark Quinn

In the continuum from reality to virtual reality (VR), AV sits between augmented reality (AR) and VR. I do recommend seeing the movie The Game as a dramatic example. It’s nothing particularly. In particular, I was thinking about artificial virtuality (AV). That is, the goal is virtual (e.g.

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AR: Augmenting the Reality of Learning

Dashe & Thomson

Augmented reality (AR), as defined by the infallible Wikipedia, is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data. Introduction to AR. Robocop and Terminator). Welcome to the 21 st century!

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Virtual Reality in Education: Exploring the Potential of Immersive Learning Experiences

Dynamic Pixel

Top Emerging Elearning Trends Making eLearning Solutions Stand Out Artificial Intelligence (AI) is no longer just a concept from science fiction movies; it has become an integral part of eLearning solutions. R/AR Technologies Virtual Reality (VR) and Augmented Reality (AR) technologies have revolutionized the way we experience learning.

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10 eLearning gamification examples

Ed App

It is hard to believe that John Badham’s 1983 movie WarGames inspired President Ronald Reagan to take steps to implement America’s first cybersecurity policy. Virtual site simulations use gamified scenarios to induct new starters and visitors to construction sites. Cyber security. Inductions in construction sites.

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7 Benefits of Using AR/VR Technology in Employee Training

Hurix Digital

Articles on Virtual Reality (VR) and Augmented Reality (AR) used to start with mentions of science fiction movies until a few years back. AR or augmented reality is the incorporation of digital information in a video or user environment in real-time. The value of AR in education is expected to reach $5.3

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What Doesn’t Belong In Your XR Training Content

Roundtable Learning

We all have that friend who likes to talk during movies. Another exciting control is the implementation of a physical steering wheel during driving simulation training. Let’s review what doesn’t belong in your XR training content. Excessive Voice-overs Don’t sabotage the learning process with too many distracting voiceovers.

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Even better than the real thing: can VR work for enterprise training?

TalentLMS

First, there was the early nineties fad, of which only the cult movie “The Lawnmower Man” remains. We now have several consumer-friendly VR software available, while VR’s sibling, Augmented Reality enjoys support from major vendors such as Google and Apple. It seems that third time’s the charm. Conclusion.