Wonderful Brain

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GAMIFICATION – PLAYING AT (NOT) LEARNING

Wonderful Brain

Reward systems are best used, and have been employed as marketing tools by product managers and marketers to move stuff off the shelves or entice people into chasing a purchase. Gaming is a tool that’s become a practice morphed into an industry with commercial drivers. I presume Pellings’ was a commercial venture process.

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THE TEACHER-BUILT TEXTBOOK REVOLUTION IS HERE: A GIFT TO PROFESSIONALS OR A POX ON INSTRUCTION

Wonderful Brain

Textbooks are generally written by more than one primary author and reviewed by committees of content experts, practitioners in that field, and university educators. Into the fray steps the software, Apple’s iBooks Author: “So, the big story is really about how this effects the billion(s) dollar industry of textbook publishing.

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ARTICULATE NON EST REX – 3 REASONS HIGHER ORDER LEARNING IS BEYOND THE MOAT

Wonderful Brain

Beginning with objectives for what learners should take away and then demonstrates in their performance, to the design process and finally the software used to build courseware always determine the instructional yield at the end. And for training, the contemporary tool of choice is Articulate. Low-Level Learning Cheats the Learner.