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Gamification and eLearning

eFront

Karl Kapp, author of The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education, defines it as the use of game-based mechanics, aesthetics and game thinking to engage people, motivate action, promote learning and solve problems. About the author. What is gamification?

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Corporate eLearning in 2017: 6 key trends to be aware of

TalentLMS

Corporate eLearning is in a class of its own – but it’s not isolated from other business elements. eLearning in a corporate setting has to be structured, compliant with various regulations, universally adoptable and financially viable across many geographic regions. That’s because corporate eLearning has to be scalable.

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Gamification of Learning and Instruction Blog Book Tour Week One Recap

Kapp Notes

Next, New York Time’s bestselling author Kevin Kruse told us how articles appearing within the last year in notable publications such as BusinessWeek, Forbes, Fortune and even the Harvard Business review are talking about how gamification is impacting marketing, service and employee satisfaction (notice training seems to be absent.).

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Top 10 Competencies of a Gamified Learning Designer

Learnnovators

Gartner predicts that this year, 80% of the current gamified applications by companies will fail to meet business objectives. New (additional) dimensions to learning (Challenge, Engagement, Motivation). New (additional) elements to learning (Rules, Challenges, Levels, Scores, Badges, Leaderboards).

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How VoiceFirst Technology can be used for Learning and Development

Webanywhere

We want to shift VoiceFirst technology right into the centre of the eLearning environment. What does VoiceFirst Technology have to do with eLearning? If online training authoring tools are going to keep up with workplace technology, then voice-enabled applications will have to be integrated. What does VoiceFirst mean?

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What is Considered the Perfect mLearning Onboarding Strategy?

Ed App

According to Statista, over one billion smartphones ship around the globe every year and analysts at Gartner, Inc. Towards Maturity proclaimed that nearly half of the organizations world-wide today use mobile devices as part of their training and eLearning activities. Consider the authoring tool to be used to develop the learning.

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63 Great eLearning Posts and Hottest Topics for November 2010

eLearning Learning Posts

And I feel honored that social signals came in granting my post on eLearning Strategy top spot. Top 35 Articles on eLearning Strategy - eLearning Technology , November 1, 2010I’ve been recently working on lots of eLearning strategy consulting engagements and one of my colleagues asked me to provide a set of resources around this topic.