Challenge to Learn

article thumbnail

#ASTD2014 session report: Designing sustainable behavior change

Challenge to Learn

With learning our goal is to change behavior. Habits drive 80% of our behavior. So if you want to change behavior you have to change habits. You change habits in small steps (baby steps)by repeating three things over and over again: the cue (the trigger), the routine (the behavior you want) and an immediate reward.

Behavior 114
article thumbnail

#ASTD2014: session report: Big Data for learning and performance support

Challenge to Learn

He had interesting examples that are already working. Based on the information the app gets you will get advice on how to adapt your behavior in the conversation, really cool. I could do a number of these things, and I don’t do them. One that really surprised me was US+.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

A How to Guide on the Principles of the #elearningmanifesto: 3. Tie Learning to Performance Goals

Challenge to Learn

Design a (real world) activity for each action that help people practice each behavior. Identify the business goals and determine what needs to change ( behaviorally) in order to reach them. The four steps are: Identify the business goal. Identify what people need to do (instead of need to know), translate them into actions.

article thumbnail

Book review: Corporate universities. Drivers of the learning organization

Challenge to Learn

In this book Martyn and his co-writers give a great example of the Metropolitan Opera. This means that strategy implementation leads to a continuous learning process of exceptional learning: “acquiring new insights, skills, routines and behaviors that help to re-establish the fit between market, the business and the organizational system”.

article thumbnail

An eLearning revolution: From professional development to knowledge sharing

Challenge to Learn

Here are some examples. Based on their trial behavior an application will filter out potential buyers that our sales department can pro-actively engage. This brings a whole new dynamics to support and product development. Being on the web means that you can collect data that allows you to better serve your customers. Really cool.

article thumbnail

User Interface lessons applied to eLearning

Challenge to Learn

Our idea is to give information to the author based on the behavior of the learners, indicating the flaws in the course all based on XAPI data. Trello allows you to organize these so called cards in columns (for example Will not fix, To be fixed, Planned for fix and Fixed). It allows us to track and trace anything.

article thumbnail

Mlearn conference Day 1

Challenge to Learn

He is the director of the Behavior Design Lab from Stanford University. He believes that learning is about changing behavior and therefore it is about human psychology. Based on this believe he developed the ‘Fogg behavior grid’ The grid is made up by 5 types of behavior changes and based on time.