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Estimating Time for Rebuilding an Existing Course Library with Captivate

Adobe Captivate

Tap into the audio path into the brain by replacing large blocks of onscreen text with voiceover narration. Publish them in HTML5 rather than swf output. These text-only (no audio) courses were built more than five years ago with a lesser known authoring tool, and the finished products were generated in Flash. That is the task.

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How to Speak Like an eLearning Pro

OpenSesame

All we have to do is to convert all the media to.flv so it can be embedded in the SWF, then publish the SCORM package to the LMS.”. Since the human brain learns new things using association, scenarios help learners perceive information in a manner that they can retain easily and use long after they take the course.

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Raptivity: A Review

The eLearning Coach

swf) format. For example, in the Brain Teasers category you’ll find templates for a jigsaw interaction, flash cards, analogous pair, wild cards and a classification exercise. Raptivity is a rapid development software tool that comes with a library of pre-built templates, most of which are interactive.

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Hot List - April 1, 2009 to April 11, 2009

Tony Karrer

Brain rules #3 - Clive on Learning , April 1, 2009 Rule 3: Every brain is wired differently In this chapter, John Medina explains how every brain is different from every other: "When you learn something, the wiring in your brain changes." What you do in life physically changes what your brain looks like." "Our

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10 Random ELearning Facts You Should Know

LearnDash

Below is a list of X elearning facts, and tips, to stimulate your brain – enjoy! jpg, gif,swf) take more time to recreate than editable source files (.psd,eps,fla). As such, I thought I would give back a little and share some elearning facts and statistics that you may not know (or perhaps just need to be reminded). psd,eps,fla).

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Secrets of Timeline(s) in Captivate – Intro

Adobe Captivate

By playing those frames at a certain speed, movement could be simulated: the slowness of our eye/brain made it possible to see fluid movements from those frames. Frames remind me always of the traditional way of producing cartoon movies: each frame, drawn by a graphic artist, was slightly different from the previous and the next frame.