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Case Study: Confie’s Native LMS

PlatCore

Learn how PlatCore has been a ‘game-changer’ for Confie’s learning and development team, enabling scalable growth and enhancing innovative training efforts. Read the Full Case Study: Download & Share: The post Case Study: Confie’s Native LMS appeared first on PlatCore.

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Case Study: Game-based E-learning

Petra Mayer

Transcription This is an elearning case study for the oneworld Alliance. The post Case Study: Game-based E-learning appeared first on Petra Mayer Consulting. I was in charge of delivering an online training project. This was in 2008. And we chose to outsource this to a developer in India.

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Pixelton Adventures: Award Winning Case Study

Reflection Software

We are excited to announce that “Pixelton Adventures” was recognized by the Brandon Hall Group with a Bronze award for "Best Use of Games or Simulations for Learning". Keep scrolling to read snippets from the case study we submitted for evaluation!

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Case Study: Conversion of Flash Based Complex eLearning Courses to HTML5

Swift eLearning Services

Here is a flash to HTML5 conversion case study where we have converted the complex animated flash based legacy elearning course into HTML5 compatibility content.

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The Four “Levels” of Gamification Implementation in Learning Experiences

Speaker: Jonathan Peters, PhD, Chief Motivation Officer, Sententia Gamification

Unfortunately, many people think that gamification means adding a simple activity, creating a computer or a video game, or just adding points, badges, and a leaderboard to their learning program.

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Case Studies of Gamification in HR

Kapp Notes

Here are six cast studies of Gamification. Case Studies of Gamification in HR from Karl Kapp. Here are more case studies: The Gamification of Retail Safety and Loss Prevention Training. Eight Game Elements to Make Learning More Intriguing. I presented this information via Skype to the New York ASTD SIG.

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A Case Study On Gamification In Corporate eLearning

Tesseract Learning

Games, when used in eLearning, make online training fun, entertaining and engaging for learners. In this article, I will discuss a case study on a gamification solution that we delivered, which resulted in better learner engagement. Successful corporate eLearning is all about engagement.

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Partnering Well on a Rapid Timeline

Speaker: Becci Zweirs, Learning Projects Leader, Inno-Versity, Miriam Taylor, Chief Learning Strategist, Inno-Versity, and Pam Whetstone, Training Development Manager, Williams-Sonoma

Join experts from Inno-Versity and William-Sonoma for an in-depth case study that will take you from discovery to creation and deployment of a complex eLearning project - a project that was completed in less than 9 months using in-house resources. Build a successful and mutually satisfying partnership with a vendor.