InSync Training

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What Makes Learning Games So Great?

InSync Training

When we think of corporate learning, rarely do “fun and games” come to mind. More often than not, compliance training pops into our heads, characterized by endless slide decks, droning SMEs-turned-facilitators , and uncomfortable days spent in a classroom. Folks, training has a reputation problem.

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Virtually There: Gamifying Your Virtual Classroom

InSync Training

All of your game's prompts or "missions" should be identical to real-world skills/learning objectives. As virtual classroom design techniques evolve, it is natural for organizations to want to include the newest design trends in their programs. The key is to make sure you never lose sight of your learning objectives.

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Zoom Fatigue: Introverts, Extroverts, and the In-Between

InSync Training

InSync Training has been leading the way in virtual classrooms for over 20 years. Even with back-to-back sessions, jumping from Cisco to Webex to Adobe Connect to Zoom and back again all day long, we've still been in the game far longer than Zoom. For us, this is another case of virtual training actually being underwhelming.

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The Art of Making Virtual Learning Fun, Engaging, and Effective

InSync Training

When we think of corporate learning, rarely do “fun and games” come to mind. More often than not, compliance training pops into our heads, characterized by endless slide decks, droning SMEs-turned-facilitators , and uncomfortable days spent in a classroom. Folks, training has a reputation problem.

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Let's Get on Zoom: Tips for an Uninterrupted Virtual Event

InSync Training

Zoom-hosted game nights bring friends together across distance. This virtual platform, like Webex, Adobe Connect, and others, bridges the distance felt by stay-at-home orders and closed offices and classrooms. K-12 and college students have learned how to Zoom to stay on academic track.

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Using Virtual Reality to Improve Memory

InSync Training

With modern blended learning, we strive to build skills beyond the classroom, and support learners in how they work and live. Virtual spaces and video games are more than just a fun way to spend the evening after work or school. Guest blogger Jenny Holt explores an exciting aspect of the digital age.

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How Gamification Can Improve Corporate Learning

InSync Training

It refers to the applicat ion of game elements and principles in learning sessions, and is a popular approach used in eLearning and company training sessions. In fact, the 2016-2021 Global Game-based Learning Market report stated that game-based learning products reached a global revenue of $2.6 billion in 2016.