Kapp Notes

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Are we taking into account the culture surrounding our students?

Kapp Notes

As technology evolves and changes over time, a culture will either change with the technology or disappear or, in some rare cases, the culture will shun the technology and remain isolated from the rest of the world. When groups fail to change their culture with the technology, they risk isolation. References: Delpit, L.

Culture 177
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Change Our Traditional Approach to Education

Kapp Notes

While kids are growing up with cell phones, internet access, virtual worlds and a culture that rewards creating digital networks and online content, the basic instructional paradigm for teaching those students has not adapted to the explosive use of technology among the culture of third millennials.

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We Teach as We are Taught

Kapp Notes

Yet, even today, instructional methodologies are heavily influenced by the instructional models and cultural influences of teachers and administrators, not the students. Much of the culture surrounding schools is based on the ideas, culture and influences of teachers and administrators during their formative years.

Teach 205
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Excerpt from Gadgets, Games and Gizmos for Learning

Kapp Notes

With team members in Germany, Japan, America, and India, a SAP project manager must contend with issues such as cultural differences, time zones, disparate expectations, communication styles, and other issues a local team may not encounter. The team created a fictional world called Orth with its own fictional cultures.

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A Conversation with Allessandria Polizzi

Kapp Notes

In order to leverage this opportunity to drive significant impact, solutions need to be simple, pragmatic, and reflective of the organizational culture in which they reside. With this shift, we are seeing a big impact to business culture, career development expectations and the overall definitions of work/life.

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Part 3 of Interview with Virtual Worlds 3D Pioneer Randy Hinrichs

Kapp Notes

Also, teach the culture of acknowledgement, so people talk. The obstacle is not technological, it is cultural. Finally, when it comes to implementation, thinking in 3D is about figuring out what the world looks like to others not in your culture. That requires a lot of manipulation. Can you hear me now?

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Four Articles & Papers Defining this thing called #Gamification

Kapp Notes

Finally, there are those who define gamification as C) a broad cultural phenomenon that can criticize consumerism by promoting it (McGonigal, 2011). According to others, gamification is B) the expansion of a ludic property, the so-called pointsification, toward non-ludic contexts.