Vikas Joshi on Interactive Learning

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Innovative Customers in Action

Vikas Joshi on Interactive Learning

This is the spirit of customer co-creation at its best. Another user on the community wrote about the need for cliparts, backgrounds and such media elements people need in course design. Again, the Raptivity team thought it over and came up with the Raptivity Asset Library with over a hundred such assets.

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Better Productivity with Raptivity: A Story of Customer Centricity

Vikas Joshi on Interactive Learning

You design products in a flash of inspiration, and keep making them better by listening to your customers. Raptivity now shows helpful information such as recommended image size, sound bit rate, video format, size, frame rate etc alongside the customization window. he replied: "It has taught me to listen." The Raptivity 6.5

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Changing Landscape in E-Learning

Vikas Joshi on Interactive Learning

It has reduced to almost half of what used to be $50,000/hour of level 2 custom content development for eLearning. For suppliers, technology has helped to get customer satisfaction and retention along with getting repeat business. The changing landscape is a win-win situation for both the providers and the clients.

Change 161
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Global Poll Reveals Key Trends in e-Learning Design

Vikas Joshi on Interactive Learning

In your experience, over the past several years, are customer budgets per hour of eLearning increasing, decreasing or remaining about the same? Given the pace of technology advancement, producers are able to meet the customer demands by using the right set of tools. The results are quite interesting. Question 1.

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Celebrating 5 years of Raptivity : Form is Temporary, Class is Timeless

Vikas Joshi on Interactive Learning

At the same time, Raptivity's growing customer base and growing sales charts imbue us with a sense of expectancy towards the future. At the same time we realized our customers needed flexibility and features. The Raptivity library today boasts of 249 such interactions, the largest anywhere in the world.

Raptivity 191
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Creating Reusable Interactions

Vikas Joshi on Interactive Learning

An interaction model is a template which one can easily change (customize) to create interactivity. Pre-built vs Custom Interaction Models A pre-built interaction model is already coded for you. Now you are in the province of custom interaction models. If you go the custom interaction model route, there are several benefits.

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Avatars in eLearning: Best Practices

Vikas Joshi on Interactive Learning

Avatars be distracting or even annoying if not used properly or when used excessively They do not mimic human-like natural expressions, movements or lip synchronization Sometimes an avatar simply does not fit in the user experience Avatars are Often expensive to build and difficult to customize! Those are the pros and cons.

Harbinger 223