A How to Guide on the Principles of the #elearningmanifesto: # 2 Do Not Assume that eLearning is the Answer
Challenge to Learn
APRIL 7, 2014
This is about Principle #2: “Do not assume eLearning is the Answer”. Wikipedia says: “E-learning is the use of electronic media and information and communication technologies.” In this definition eLearning can be either formal or informal. In order to do this we need a better understanding of the context and the type of learning you want to apply. General indications.
5 Business Cases that Call for Serious Games
OCTOBER 29, 2013
Do you really need a new gamification platform, or are you trying to follow the latest trends? Our definition of serious games is the same as what you’ll find on Wikipedia: “games with a purpose beyond pure entertainment.” For employees, it’s usually not fun to do this. You can try designing your own game with a Free Trial.
PKM is making sense of complexity
Learning and Working on the Web
DECEMBER 15, 2013
This is what you find on the first page of most searches for PKM : Personal knowledge management (PKM) is a collection of processes that a person uses to gather, classify, store, search, retrieve, and share knowledge in his or her daily activities – Wikipedia. It is interesting to note that this definition comes from a study on manufacturing and artificial intelligence. agree.
Informal Learning and Black Swans
AUGUST 18, 2010
If you've been reading my blog since it began early two years ago you will know that I like to read. So let's start with a (tiny) review of the book (try Wikipedia for a fuller outline). In The Black Swan, NNT's premise is that we only know what we know. This is OK until we 'kid' ourselves that what we know is all there is to know. The Black Swan.