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3 eLearning Design Goals – Visualise, Gamify and Personalise

B Online Learning

I recently spoke at an eLearning forum on eLearning design trends which made me reflect on where I’m currently at with my elearning […]. The post 3 eLearning Design Goals – Visualise, Gamify and Personalise appeared first on B Online Learning.

Design 279
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Learning Leaders Global Online Forum

eLearning Industry

Consisting of 16 dynamic sessions, the Learning Leaders Global Online Forum is designed to explore multiple perspectives from leaders around the world and address today’s most pressing L&D challenges and leadership topics. This post was first published on eLearning Industry.

Forum 71
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Friday Finds: The Best of Learning, Design & Technology | July 10, 2020

Mike Taylor

Last week’s most clicked item: ‘The Show’ Learning Design Competition. In this great post from Devlin Peck, introduces 5 NoCode tools to design and develop eLearning. Clive Shepherd reflects on how central storytelling has become so central to his approach to learning design. Top 5 NoCode Tools for E-learning.

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Beyond Illusions: Debunking Seven eLearning Myths with Facts

Infopro Learning

Do you subscribe to the common misconception that online learning environments are primarily designed for individuals with advanced technical proficiency? eLearning platforms are characteristically designed with a strong emphasis on user-friendliness. Contrary to popular belief, eLearning platforms are user-friendly and intuitive.

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CIBP Forum Resources and Slides

Kapp Notes

Here are the slides from my virtual presentation to the CIBP Forum. Improve Training: Thinking Like a Game Designer. Storytelling and Instructional Design. Game based learning from Karl Kapp. Also, here are some links that provide some additional information about what we discussed in the workshop. Blog Entries. Blog Entries.

Forum 164
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EduNeering Leadership Forum Resources

Kapp Notes

Here are my slides from the EduNeering Leadership forum on the topic of Blended Learning. Designing an Interactive Training Event. The Gamification of Learning explores how to use game concepts to make your learning design engaging. Related Posts. Think Like the Caveman: Campaign, Not Event.

Forum 100
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Balancing Quality and Speed in Rapid eLearning Content Development

Thinkdom

For instance, it is designed to meet the most immediate learning needs based on emerging trends, industry regulations, or changing market dynamics. Setup templates & themes from the get-go: Utilize pre-built templates and themes to save time on design and layout, while still maintaining a professional appearance.