| | DevLearn + Learning | 1060 articles |
| Page 1 of 11 | Previous | Next | LEARNING VISIONS NOVEMBER 2, 2011 Rick Raymer: Applying Game Design Principles to elearning #devlearn My live blogged notes from Rick Raymer’s (@trickylearning) session at DevLearn November 2, 2011 in Las Vegas. wanting + liking = rewarding Rick heard Medina speak at Learning Solutions – where in our brains do we learn? In learning we want to set up learner with new skills, let them practice, then assess, then move on to build new skills (level up!) Karl Kapp has written a few meaty posts on gamification and learning (be sure to read the comment threads). gamification devlearnarrived a bit late…my apologies! Rewards need to evoke emotion. Reward effort. | LEARNING VISIONS NOVEMBER 2, 2011 Michio Kaku #devlearn opening keynote These are my live notes from today’s devlearn keynote. That’s how we will learn in the future. Learning will change: learning in the Holodeck (the Matrix) – we will be immersed in 360 degrees by wall screens. So, instead of driving, you can sit back and read and learn. With this genome we can grow new organs from our own cells… Today we can grow skin, bladders, blood… Learning will be everywhere – in your car, in your living room, in your bathroom… In the year 2020, when computer chips cost a penny – we can grow organs, we can revolutionize learning itself! | | | | | | | LEARNING VISIONS NOVEMBER 3, 2011 Ethan Edwards: 5 Most Important Analysis Questions You’ll Ever Ask #devlearn If I learn through the exercise that you’re going to tell me the answer, then I don’t do the work to figure out the answer. analysis devlearn instructional designMy live blogged notes with session with Ethan Edwards of Allen Interactions (www.alleninteractions.com). Same issues we’re dealing with in elearning today that we were dealing with 30 years ago. Better elearning, better processes! ADDIE…we’ve heard of it, is it iterative? Regardless of what you do – you need analysis/backgrounding. Often it’s skipped altogether. Or it’s perceived that analysis is already done by SMEs. | BOTTOM-LINE PERFORMANCE NOVEMBER 13, 2012 DevLearn Thoughts: Is Game Based Learning Misunderstood? We had a great time at DevLearn 2012 in Las Vegas. Since we were there in part to launch or Knowledge Guru™ learning game engine, we were especially tuned in to what was being said about learning games at the conference… and what other game based learning products were being shown. Sharon Boller introducing Knowledge Guru at DevLearn. Gamification. | DISCOVERY THROUGH ELEARNING NOVEMBER 2, 2011 #devlearn - Physics of the Future by Michio Kaku (keynote notes) We can take this travel time and turn into learning. Learning. Michio Kaku #DevLearnMichio Kaku. Woody Allen - eternity is a really longtime, especially towards the end. Education hasn't changed much in 2000 years. 1 mentoring, classrooms. Moore's law - computer power doubles every 18 months. The little chip in birthday cards have more power than the Allied Forces of 1945. Cellphones have more than NASA had sending human people to the moon. This change takes us into the future. In 2020 computer chips will cost a penny. Example. Electricity is everywhere and no where. | LEARNING VISIONS NOVEMBER 3, 2011 Steve Rosenbaum – Curation Nation - #devlearn keynote These are my live notes from DevLearn November 4, 2011 in Las Vegas. Information is knowledge and learning. Learning to play with this stuff is important. devlearn curationSteve Rosenbaum (@magnify) author of Curation Nation ( www.magnify.net , [link] ) The world is changing fast. Curation is a good news/bad news thing. The cloud – sounds so fluffy and nice. It’s being presented as an awesome, good thing. But clouds are often gray and scary – storm clouds! Look at what we’re trying to managing in our personal lives – it’s similar with our data lives! Nigeria is #3. | | | | | | | | | -
TAYLORING IT | SUNDAY, NOVEMBER 4, 2012 What happened in Vegas, won’t stay in Vegas – thanks to #Devlearn I’ve spent the best part of last week in Las Vegas attending DevLearn 2012, so as is customary , I thought I’d provide you with a run-down of the sessions I attended but more importantly, the actions and key points of each session that stuck in my head that I feel are of benefit to the work I am doing now and anticipate being involved in in the future. My action: Take extreme care when developing my Organisation’s L&D strategy to steer clear of making any suggestions that ‘courses’ will be the default learning solution. Day 1. Day 2. MORE >> -
DISCOVERY THROUGH ELEARNING | TUESDAY, NOVEMBER 1, 2011 #devlearn - How to create a successful mobile learning strategy - Clark Quinn (notes taken pm) W3C - has a working group for accessibility and mobile learning. Time saving ( learning, developing, designing). augmenting reality + learning). mobile # DevLearn mobile strategy mobile learning Clark Quinn"what partner's do we need?" Fundamental (the people you need, IT, stakeholders) (security). Strategic (the people that are there to help because they make sense, vendors, politics). For me: Those that create buyin within an organization. Security personal. Senior team. Policy makers. Hr - for equity. Legal team. Diversity and inclusivity. Vendors. Viruses. MORE >> -
CHALLENGE TO LEARN | FRIDAY, NOVEMBER 4, 2011 Devlearn conference day 2: curation Steven Rosenbaum presented ‘the future of learning is context’ and his story was an exact copy of Jay’s. showed how you can create individual learning paths within an e- Learning course, he explained how they make it possible to create individual learning paths between courses. I told how frustrated I got when I was creating e- learning courses. You work from learning objectives and design a course based on that. Then you go into your authoring tool that doesn’t have any support for learning objectives and you loose it all. MORE >> -
AARON SILVERS | SUNDAY, OCTOBER 30, 2011 #DevLearn Bound In what has become the seminal event of my year in learning for the past three years, tomorrow I arrive in Las Vegas for the annual DevLearn conference. We’re going to play some games, talk about technologies, various game types, and learning outcomes at the outset of game development. Reuben Tozman (@reubentozman) of edCetra Training asked me to help him with a presentation on How Experiential, Social and On-Demaind Learning Trends Impact Your Design. Earlier this year, ADL published a wealth of material on what were called Future Learning Experiences. MORE >> -
ELEARNING 24-7 | MONDAY, NOVEMBER 7, 2011 Authoring Tools- The DevLearn Experience Last week, I attended DevLearn. knew that its core audience would be instructional designers and e- learning developers. . For e- learning developers and instructional designers, they were aghast and in shock. Not only was it quite present at DevLearn, but in general, this is one of the new “hot” items in the space. However, they cannot be in the same page, lesson, learning object at the same time. It is the only e- learning solution that I know of, that offers it. Learning 24/7. readily admit that I was unsure what to expect. 2011). MORE >>
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- #devlearn - The Future of Learning is Context - Steve Rosenbaum (keynote notes taken) DISCOVERY THROUGH ELEARNING | THURSDAY, NOVEMBER 3, 2011
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