Fri.Feb 01, 2013

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Using Game Design To Create Accomplishment Based Learning, Julie Dirksen #astdtk13 @usablelearning

Learning Visions

0. 0. 1. 2. Kineo. 1. 1. Normal. 0. false. false. false. EN-US. These are my liveblogged notes from a concurrent session with Julie Dirksen. I'm at the ASTD Tech Knowledge 2013 Conference in San Jose, California. Apologies for typos and incoherence. In ID school, we learned about the A and the D-esign part is mostly -- then all this cool stuff happens in this black box. Let's start with attention.

TechSmith Camtasia Studio 8: One Smart Player

I Came, I Saw, I Learned

by Kevin Siegel    When you are ready to make a Camtasia project available to your learners, you need to Produce it. Choosing the Produce and Share menu item (File menu) takes the source content and outputs it into a format that can be viewed by the learner. Arguably, the most common way to publish a Camtasia project is as a Flash SWF. This is an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems. According to Adobe, the Flash Player is installed on most of the world's computers. 

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20. Why the majority of learning will take place online

Onlignment

The networked computer rather complicates the choice of learning media, primarily because the Internet accommodates both synchronous and asynchronous communication. If, as a learner, you want to collaborate with your peers in real-time, you can do so with all sorts of tools from simple text chat, to online telephony using tools like Skype, through to sophisticated web conferencing systems which provide a virtual classroom experience. Already the Internet combines many of the benefits of face-to-face and offline media. Maybe one day it will surpass them both. little pragmatism. Blog blended

Introducing Beginning Facebook for Business

OpenSesame

OpenSesame is excited to announce the release of Beginning Facebook for Business. As part of our mission to provide individuals and organizations with a broad variety of elearning courses, OpenSesame wants to share our passion for social media with you. We are pleased to offer this complimentary course to assist in your social media development. Left Content Revolution Release Notes

How to Create a Customer Training Strategy

Want to develop an effective customer training strategy for your organization? Download this guide to learn some simple steps you can follow to set your team up for success. Click to download.

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Resources and references from my #lt13uk workshop – game-based learning

Stoatly Different

On day two of the Learning Technologies conference I ran a well-attended session on game-based learning, with a specific focus on application in the workplace, impact and cost. I was (and still am) of the opinion that it is something of a fringe subject for the Learning Tech world, but the size of the audience suggests otherwise. Another interesting insight was the crowds keenness to explore gamification a bit more – it was certainly one of the more popular areas I touched on. So here’s a list of things I referenced. If I miss any, let me know. or see: PixelLearning. Manga High.

Personas in Program Design

CLO Magazine

There is a new way to define the needs for each role within your workforce. The world has become highly interconnected, more mobile and more dynamic. Learning needs and opportunities now occur everywhere and at all times. As learning leaders we have to shift our design paradigm every few years as technology and work environments change. In addition to these changes in our working environment, organizations are becoming more specialized and flatter. Here you should perform audience analysis, understanding the learner’s existing knowledge, skills, needs and other relevant characteristics.

Transition to HTML5

Web Courseworks

2013 is the year of HTML5… my team has been talking about it, eLearning gurus from around the world have been talking about it. What exactly will this mean, though, for eLearning development? This year’s Learning Solution’s Conference & Expo will be held from March 13-15, 2013 in Orlando, FL. Because I am going to [.]. eLearning Articulate change development development tools elearning Flash HTML HTML5 interface Learning Solutions plug-ins Web Courseworks

Video Game Production Hiring on the Rise

CLO Magazine

A new study shows that jobs for video game and “gamification” production are experiencing new demand as employers aim to bolster use of the technology. New York — Jan. 30 During the past 90 days, more than 3,200 job ads were posted online for video gaming talent, according to Wanted Analytics, a business intelligence firm. As gaming platforms grow among consumers and companies increase their use of “gamification” strategies, professionals are needed to develop, market and sell video games. IT related jobs accounted for 46 percent of all hiring for video gaming talent.

Take Charge of your eLearning environment

Learn how to maximize the impact of your learning by aligning to the goals of your organization, how to establish a learning culture with gamification including leaderboards and badges. Discover a learning content management system that is both powerful and easy to configure and manage.

20. Why the majority of learning will take place online

Onlignment

The networked computer rather complicates the choice of learning media, primarily because the Internet accommodates both synchronous and asynchronous communication. If, as a learner, you want to collaborate with your peers in real-time, you can do so with all sorts of tools from simple text chat, to online telephony using tools like Skype, through to sophisticated web conferencing systems which provide a virtual classroom experience. Already the Internet combines many of the benefits of face-to-face and offline media. Maybe one day it will surpass them both. little pragmatism. Blog blended