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KAPP NOTES JANUARY 15, 2013 Summary of #Games Research Qualitative Literature Review Conducted by Fengfeng Ke Most of the time a meta-analysis of studies looks at only the numbers as a means of comparison. Here is an interesting qualitative meta-analysis and the highlights of the results. Fengfeng Ke, a researcher focusing on digital game-based learning, computer-supported collaborative learning, and simulations for instructional use, conducted a review of 89 research articles that provided empirical data on the application and effectiveness of computer-based instructional games. Ke chose to conduct a qualitative meta-analysis. She analyzed 256 reports and eliminated 167 for various reasons. 2009). | LEARNNUGGETS JANUARY 15, 2013 What Are Sketch Notes? Posted in Uncategorized Basically, sketchnoting is doodling while you’re taking notes. I’ve been doing this ever since I got in trouble in the 2nd grade for drawing Dr. Seuss characters when I was supposed be taking a quiz. I’ve got a library of Moleskine sketch books littered all over the house today. have one for Sketch Quotes [.]. Uncategorized sketching sketchnote | SOCIAL LEARNING BLOG JANUARY 15, 2013 The Role of Incentives in Learning (Hint: Read to the end to get a reward!) One of the little absurdities of human nature that I’ve always found fascinating is how easily we allow our actions and priorities to be shaped by rewards and incentives that are not, when you think about them, very rewarding or incentivizing. was recently reminded of this rule while walking [.] The post The Role of Incentives in Learning (Hint: Read to the end to get a reward!) appeared first on Social Learning Blog. Performance Improvement social learning Uncategorized corporate training instructional design learning incentives | UPSIDE LEARNING BLOG JANUARY 15, 2013 The Emergence Of Mobile Learning For Higher Education In Kingdom Of Saudi Arabia With the rapid development of mobile technologies, a new style of learning, termed as mobile learning, has exploded everywhere in the world. This is now considered as an essential learning style in the future. The students can learn just in time in their daily lives whenever they need to learn using mobile devices like Tablets and Smart Phones. JUSUR, LMS System. Saudi Digital Library. 5-Year CAGR. | | | | | | | | | -
BOTTOM-LINE PERFORMANCE | TUESDAY, JANUARY 15, 2013 4 Ways Gamification Drives Business Results What’s the value of a more informed sales rep? What’s the ROI of a more engaged employee? These types of results are hard to quantify, yet they drive meaningful value for a business. Plenty has been written on the value of games and gamification. Heck, a lot of that has been written by us. But sometimes L&D exists in a vacuum. Sometimes we forget the the primary goal of a corporate learning solution SHOULD be to improve efficiency, minimize mistakes, improve engagement, and maximize ROI. “You talked with Kayla about social media. points!” We can do better! MORE >> -
VISUAL LOUNGE | TUESDAY, JANUARY 15, 2013 A Peek into my Video Game Design and Development Courses Guest post by Video Game Design and Development teacher, Steve Isaacs : Recently @techucation reached out to ask for some resources and ideas related to teaching Video Game Design and Development. responded to his inquiry and realized it would serve as a worthwhile blog post to share with the educational community. Below is a general description of my 7th and 8th grade courses. In 7th grade, I teach a six week introduction to video game design and digital storytelling. In 8th grade I teach a full semester course in video game design and development. the message block, etc.) MORE >> -
ADOBE CAPTIVATE BLOG | TUESDAY, JANUARY 15, 2013 Use eLearning Characters as Presenters Guest Blog by: Bryan Jones, President of eLearningArt, a company that provides thousands of eLearning templates and images, and author of the Assets eLearning Blog. eLearning Characters make Great Presenters In my last guest post, I talked about how you can use characters as eLearning avatars or guides in your eLearning courses. In addition to [.]. Community eLearning Suite Extending Captivate How do I. MORE >> -
SPICY LEARNING | TUESDAY, JANUARY 15, 2013 What happens when talent and crowdsourcing collide? This is a guest post by Paul MacCartney. 150 years ago last week, London built the world’s first underground rail network to deal with the crowds flocking to work in the City. Managing the Tube well continues to be a key economic enabler – and a challenge – as London’s population grows. It is no surprise that booming mega-cities across the world are investing in metro systems. Dealing with the crowd as a ‘problem’ is essential for growth. Scenes of crowds are still associated with high drama and, oftentimes, catastrophe. Generally, we associate masses with mindlessness and group-think. MORE >> -
ONLIGNMENT | TUESDAY, JANUARY 15, 2013 7. The importance of prior learning As we’ve discussed above, learning, both formal and informal, literally re-wires the brain. The more a person learns about something – a work task or a subject of interest – the more elaborate become the mental schemas that connect the various underlying concepts and principles. These schemas provide us with an understanding of how all the elements of a domain fit together and, as a result. enable us to solve problems and make decisions. After a while, we become so competent in a particular area that we seem to respond to situations intuitively, in other words without conscious thought. MORE >>
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