May, 2012

Trending Sources

A List of Interesting Mobile Learning Links

Upside Learning

Mobile learning is in the air, almost everyone realizes the potential, and some companies are now taking tentative first steps. While I haven’t blogged in a while, I continue trawling through my RSS feeds, seeing more and more references to mobile learning, mlearning, performance support, ‘just-in-time’ and so many other terms that make sense in that context. Mobile Learning: Context And Prospects.

7 reasons why the new Articulate Storyline is a Game-Changer for eLearning

mLearning Revolution

First, let me start by congratulating everyone who works for Articulate for the launch of Storyline. Undertaking a monumental job such as writing an application like Storyline from the ground up is no easy feat. However if there’s a company that can do it, that is certainly Articulate. have been a fan of Articulate for a long time even as I worked for Adobe on the Captivate and eLearning Suite products. No wonder they have thousands of superfans, who rave about their products and who recommend them to their peers via Social Media Networks. But of course, there’s a lot more. 2. Conclusion.

Adobe Captivate 5/5.5: Setting a Default Object Style

I Came, I Saw, I Learned

by Kevin Siegel    I enjoy creating eLearning lessons using Adobe Captivate. Nevertheless, it's work and I make every attempt to produce and publish my projects as quickly and efficiently as I can. In fact, I am always looking for ways to save steps, and I'm all about getting something done with fewer and fewer clicks. Just one click you say? One click saved here, another there.

Time to tame the HiPPO

Clive on Learning

In the latest edition of Wired magazine I came across the term 'HiPPO' - the highest paid person's opinion. The term is widely used in web design and usability circles to refer to those people who have the final word on any design issue on the basis that they're the highest paid person in the room. I'm not surprised. I've worked with some pretty outrageous HiPPOS in my time, usually clients.

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Attract, Engage, and Develop Talent using Open Badges: An IBM case study

Companies have an incredible opportunity to use badges to help attract, engage, recognize and develop talent. There have been significant developments around digital credentials and particularly the fast rise of badges and micro-credentials. Learning Professionals need to be aware of what's happening and innovators should be taking a leading role. In this session, David will go through the well-known IBM Open Badge Program to help explain badge programs.

More Trending

6 Drivers Of mLearning In The Workplace

Upside Learning

Mobile learning (or mlearning) is probably a hot topic of discussion in your organization right now. In some organizations, L&D staff is struggling to build a business case for mlearning. In my opinion, there are six fundamental drivers of mobile learning in the workplace. These will help you make the business case for mLearning. 1. Doing More With Less. Growing Mobile Workforce.

Games Teach!

Kapp Notes

As the The Gamification of Learning and Instruction Blog Book Tour has been underway, another interesting discussion has been occurring in the learning blogosphere. It was sparked by Ruth Clark’s article “ Why Games Don’t Teach. ” The article kicked off a firestorm of debate, demands for proof and even name calling. Christy Tucker addresses the question in her post. There is a healthy discussion on the eLearning Guild’s LinkedIn group. wanted to look at the argument to see what has merit, what is supported by research and just what the overall state of the literature happens to be. Game

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Informal first

E-Learning Provocateur

It is well documented that the vast majority of learning in the workplace is informal. According to extensive research undertaken by the Center for Creative Leadership: • 70% of learning occurs “on the job” • 20% of learning occurs by interacting with other people. • 10% of learning occurs via formal training (eg classes). • 20% on informal learning.

Why the iPad and iPhone not supporting Adobe Flash is a Great thing for mLearning

mLearning Revolution

There’s no other Industry in the world that was more affected by Apple refusing to embrace Adobe Flash in their iOS devices like the eLearning Industry. I don’t have the exact numbers but I would venture to say that more than 98% of all eLearning was/is based on Adobe Flash (i.e. the learner needs to have the Flash Player installed) and thus making it an interesting challenge for our Industry to make the transition to mobile learning (mLearning), especially because of the market share that Apple commands with the iPad and the iPhone. Let me explain. Absolutely we can. Do you agree?

New Brandon Hall Group report forecasts major shift in 2016 online learning trends

Companies are increasingly dissatisfied with online learning tools, prompting many to reinvest in technology that supports a modern training approach. Download the report from Brandon Hall Group to see how new investments are bringing real business results.

Adobe Captivate 5/5.5: Troubleshooting Cranky Software

I Came, I Saw, I Learned

by Kevin Siegel    By this point I've created hundreds upon hundreds of eLearning projects using Captivate. In all that time, Captivate has remained very stable for me (very few crashes and zero corrupt projects). Nevertheless, I've received some emails over the last few weeks from Captivate developers who were having issues with Captivate crashing, running slowly or otherwise behaving erratically. In the vast majority of the cases, the following resolved the issues. Editing over a network drive:  Captivate projects simply cannot be edited over a network drive.

Raptivity Presenting on M-Learning at eLearning Africa 2012 in Benin

Raptivity

Raptivity, the award-winning software for creating rapid e-Learning interactivities is speaking at eLearning Africa conference in Benin. Vinod Ganjoo, Sr. Manager – Business Development of Harbinger Knowledge Products will be presenting on the topic “Interactivity Paradigm shifts to Mobile Learning” [.].

5 Rapid Authoring Tools To Publish Courses For Your iPads

Upside Learning

Of late, many of our clients have asked us to develop courses for deployment over PCs but which can also be viewed over the iPad. While the demand for HTML5 courses is yet to catch up, the demand is growing stronger nevertheless. This hardly comes as a surprise given that the iPad dominates the worldwide tablet market. percent of their enterprise activations in the first quarter of 2012 in the US.

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M-learning: What's the big deal?

Clive on Learning

Just released is the eLearning Guild’s new report, Mobile Learning: The Time Is Now , put together by Clark Quinn, who really knows his stuff on this topic. If Clark says the time is now, it probably is. In fact it probably has been since the first iPhone was launched and certainly once we got the iPad. Before that, the very idea of mobile learning was a bit bizarre. In some respects m-learning is no big deal, because mobile devices are already ubiquitous and essential performance aids. So, computers you have with you everywhere you go, is that a big deal? I don’t know, perhaps it is.

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Whitepaper: When The LMS Isn’t Enough

In this whitepaper, you will discover the main reasons why the LMS alone is no longer meeting the needs of the modern learner. More importantly, you will learn what you can do to enhance its value.

Turnitin: 10 types of unoriginal work #turnitin #edtech

Dont Waste Your Time

How about this infographic from Turnitin to start the week? CTRL+C:  Largely verbatim copying from a single source with minor changes. Find-Replace:  Verbatim copying with key words/phrases changed, often automatically. Remix:  Paraphrasing content so that it flows seamlessly with other work. Recycle:  Plagiarizing from older works of your own ( self plagiarism ). Click to enlarge].

The nature of digital influence

E-Learning Provocateur

Earlier this year I was honoured to scrape into Bob Little’s Asia-Pacific’s list of e-learning movers and shakers. This list “is compiled on the basis of a person’s perceived current influence on the e-learning industry – as a practitioner, commentator, facilitator and/or thought leader.” And of course, the omission of certain names has caused a few ripples.

The New Articulate Storyline iPad App and mLearning [VIDEOS]

mLearning Revolution

Mayra Aixa Villar: As Instructional Designers, every day, we look for that spark of inspiration that can help us design our next eLearning project. We strongly believe in simple but still engaging designs, and for that reason, we’re always trying to find creative ideas to present learning content in order to get our message across. via A new methaphor for e-Learning – Challenge to learn.

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Highlights of the ASTD International Conference and Expo 2012

Raptivity

Recently, I had the opportunity to be part of the Harbinger Team that exhibited at the ASTD International Conference and Expo in Denver, Colorado from May 6-9, 2012. The expo hall was brightly lit and abuzz with nearly 400 vendors [.].

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Storyboarding for eLearning

Storyboarding is a very important step for creating eLearning courses. But don’t you feel it’s a waste of time to start creating the courses from scratch and copy-paste text and other objects from the storyboard to the eLearning tool for course development.

Not Just Mobile Learning, Mobile Everything

Upside Learning

When our clients consider mobile learning, we often find them stuck in trying to deliver learning (training) on mobile devices. The key to exploiting the potential of mobile learning is to think of mobile beyond their learning content delivery capability. To appreciate the true potential of mobile devices we need to consider what Tomi Ahonen has to say. It brings two almost opposite words together.

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PowerPoint: Instant Font Usage

I Came, I Saw, I Learned

by AJ George  I was recently editing a PowerPoint presentation that someone else had created. Master slides were not used and the formatting was a bit inconsistent. thought to myself that it would be helpful to see a list of fonts used in the presentation. Then I remembered that there is such a list! It's a bit of a hidden feature so I had completely forgotten it existed.

Instructional Design and Rapid Prototyping: Rising from the Ashes of ADDIE

Social Learning

Tom Gram, one of my favorite bloggers, a few years ago responded to the hue and cry about ADDIE’s demise in the field of instructional design. In ADDIE is DEAD! Long Live ADDIE! , he talked about the love/hate relationship that many instructional designers and eLearning developers have had with ADDIE as they tried to keep up with business demands for speed and quality and as they observe process innovations such as rapid application development and iterative prototyping. For many years the five ADDIE phases were the foundation for the design of most systems. ADDIE vs. Rapid Prototyping. 2007).

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Research in Gamification of Learning and Instruction

Experiencing eLearning

Last week, I posted a rebuttal to Ruth Clark’s claim that “Games Don’t Teach.” ” In that post, I shared several links to research about the effectiveness of games for learning. ” This chapter focuses on two areas of the research: meta-analysis studies and research on specific elements of games. ” (Wolfe, 1997). ” (Hays, 2005). Avatars. 2005).

Seven Simple Secrets to Off-the-Shelf Course Success

Off-the-shelf elearning is applicable for a wide audience, but it won’t address your organization’s unique situations or distinctive content. So are these courses all that helpful? For sure! Read on for 7 secrets to make off-the-self learning your own.

Leaders Make or Break Employee Engagement

The Peformance Improvement

A leader’s attitude and behavior determine whether an organization has an engaged workforce or not. In other words, what leaders think and feel and say and do has a profound impact on employee satisfaction, enthusiasm for their work, desire to do their best, and commitment to go beyond their job descriptions every day. Here is our list: . 1. Understanding of Engagement. Beliefs about Employees.

Making a case for creating Open Educational Resources for use in Higher Education

Learnadoodledastic

To set the scene we'll start with a useful and pragmatic definition of Open Educational Resources from Stephen Downes (although he does not support the idea of an 'official' definition) – Read more here [link] "Open educational resources are materials used to support education that may be freely accessed, reused, modified and shared by anyone." It is sharing and engaging widely and openly.

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5 Tips For Proofreading Your Own eLearning Content

Upside Learning

Warning: The first paragraph of this post contains 4 spelling mistakes. dare you to find them. In an earlier blog post, I wrote about how eLearning proofreading can sometimes get tricky. In this post, I have included 5 time-tested tips to help you become an ace at proofreading your own eLearning content. 1. Get Into the Proofreader’s Shoes. Proofreading eLearning content is boring. Invest Time.

Adobe Captivate 5/5.5: Save and Share Effects

I Came, I Saw, I Learned

by Kevin Siegel    I've written about Captivate's Effects feature in the  past. If used appropriately, effects can greatly enhance your eLearning lesson. During one of my recent Captivate 5/5.5 Essentials online classes, a participant asked if it was possible to share a group of effects with other members on her team. She had added several effects to an object that everyone on her team liked. They liked it so much they wanted her "recipe" to save them the trouble of finding all of the effects and setting the timing. so please, developers.

The Performance Management Storm: Four Macro-Trends Driving the Change

Needed: A shift from traditional performance management systems (organized as an annual review process) to newer performance development systems (organized around real-time dynamics). Download part one in a series to gain insight into why this shift must happen and why it needs to happening now

Nancy Duarte: Creating Stories that Resonate #storytraining

Learning Visions

These are my live blogged notes from an eLearning Guild/Citrix presentation with Nancy Duarte, author of Resonate and Silde:ology. The story: a likeable hero, she encounters roadblocks, she emerges transformed (the perfect three part story structure) Organizations need to keep creating ideas to continue to reinvent themselves. And that’s what good presentations can do. How do you incorporate story?

Emptying Your Cup: Unlearning to Learn

Designed for Learning

We are constantly learning. We should also be constantly unlearning. Unlearning Unlearning is as important to learning (if not more) than the process of learning itself. According According to the dictionary, unlearning is a transitive verb that means to put out of one's knowledge or memory OR to undo the effect of or discard the habit of. In the cognitive scheme of things, to me, learning and unlearning are two. unlearning learning

My daughter, poster child for 21st Century learning

Allison Rossett

Tweet. Welcome two guest bloggers, Ken and Darby Hubbell, father and daughter. . First, from Ken– It is my humble opinion (and rather biased, I will admit) that my 8th grade daughter, Darby, is a prime example of what it means to be a 21st Century student. And just how does my prodigy achieve this array of abilities? Is she a savant? Is she genetically enhanced? These children want to learn.