November, 2012

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eLearning: How to Incorporate Gamification Elements

I Came, I Saw, I Learned

by AJ George  If you happened to catch my earlier article on the  gamification of learning , then you know that I have been dubious about its effectiveness. To be clear, it's not the premise of having fun in learning that I feel we should be wary of. It's the tendency to turn everything into a competition based more on winning than on learning. guess you could say I don't mind using a few tricks from gamers; it's the actual games that have me worried. Stories, Yes. Bullets, No! One option is to think like a video game developer. Make your learning contextual.

The future of MOOCs

E-Learning Provocateur

MOOCs get a bad rap. Dismissed as prescriptive, or teacher-centric, or unsocial, or something else, it’s like a badge of honour to espouse why you dislike MOOCs. Despite their pedagogical flaws, however, MOOCs provide unprecedented access to quality content for millions of learners. Consider the teenager in central Australia whose school has only one teacher. Ka ching! Dental, anyone?

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Gamification In Learning

Upside Learning

There has been so much buzz around gamification recently that it can be difficult to separate the hype from the reality. With clients asking the first questions about In this post I’m attempting to draw some lines around gamification in learning. First off, as I understand it, gamification in learning means attempting to apply the principles that make individuals play games for thousands of hours.

How Khan Academy Nike Training Club and SparkPeople Motivate Users Behavior

Tony Karrer

I mentioned in my post Online Systems for Behavior Change that I'm working on a very interesting project that is designed to lead to some important changes in behavior that has already had dramatic impacts. But we want to do even better and so we are studying some parallel offerings and what they are doing relative to promoting specific behavior in their systems. for motivating user action?

New Brandon Hall Group report forecasts major shift in 2016 online learning trends

Companies are increasingly dissatisfied with online learning tools, prompting many to reinvest in technology that supports a modern training approach. Download the report from Brandon Hall Group to see how new investments are bringing real business results.

Introducing: mLearning Design Training [6-hr Workshop with RJ Jacquez]

mLearning Revolution

After delivering my 6Hr Mobile Learning Workshop for companies for a few months, today I’m opening it up for Learning Professionals. Why Register for this Training? This workshop is a result of months of  research  on mobile; mobile app design testing for  best practices ; countless hours of  consulting  and lots of learning about  design  from trial and error. Touch Targets guidelines.

E-learning is dead, long live learning

Clive on Learning

I produced this short video to accompany the Learning Insights 2012 Report produced by Kineo for e.learning age magazine and due to be launched today. I'll be posting about it over the next few weeks

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Shifting from Trainer to Community Manager

Bottom-Line Performance

Profit margins are razor thin and the business landscape is more competitive than ever. Past inefficiencies that were once tolerable at work are now unsustainable. As businesses, we must adapt or contract. But where does this leave the learning and development department? The training paradigm has not changed too much in the last 100 years, has it? The same paradigm shift is happening in learning.

The future of MOOCs

E-Learning Provocateur

MOOCs get a bad rap. Dismissed as prescriptive, or teacher-centric, or unsocial, or something else, it’s like a badge of honour to espouse why you dislike MOOCs. Despite their pedagogical flaws, however, MOOCs provide unprecedented access to quality content for millions of learners. Consider the teenager in central Australia whose school has only one teacher. Ka ching! Dental, anyone?

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2 Critical Factors Of LMS Switching

Upside Learning

Have you ever thought as to why LMS switching is a highly conscious decision? will tell you why. It’s not only because it calls for heavy investments and cumbersome processes pertaining to LMS selection and implementation, but it also brings along a factor of ‘change’ that affects the learners in the process, significantly. Options Research. Selection. Migration. Implementation.

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eLearning Conferences 2013

Tony Karrer

Clayton R. Wright has done his 28th version of his amazing list of conferences again this year. Past years eLearning Conferences 2012 , eLearning Conferences 2011 , eLearning Conferences 2010 , eLearning Conferences 2009. You can contact him at: crwr77 [@] gmail.com. This year, he has cut down the list slightly to cover "selected events." " But its still a massive list. Do Different.

Video games as Good Teachers

Kapp Notes

It is obvious that games are immensely popular, what is less obvious is that they are also powerful teachers who have been “schooling” a generation for the past 30 years. Learning is most effective when the learner has an achievable, well-defined goal. With a goal, you are “willing to be corrected for your mistakes and accept ‘try this, do that’ advice in order to achieve your success [50].” Games are filled with goals. Reach the final level, defeat this creature, find the treasure, save the princess, beat your previous time, defeat the computer opponent, defeat your human opponent. 2001).

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Whitepaper: When The LMS Isn’t Enough

In this whitepaper, you will discover the main reasons why the LMS alone is no longer meeting the needs of the modern learner. More importantly, you will learn what you can do to enhance its value.

The Future of Learning in a Networked Society

Dont Waste Your Time

“This is the first generation of people that work, play, think, and learn differently than their parents … They are the first generation to not be afraid of technology. It’s like air to them.” ” – Don Tapscott. think learning is just beginning” – Stephen Heppell. ” – Seth Godin. ” – Sugata Mitra. ” – Jose Ferreira.

A Paycheck Away, Our Learning Game For Change, Was a Game Changer

Bottom-Line Performance

We hosted a public game play session of “A Paycheck Away” as part of the Spirit and Place Festival last Friday, November 9th. 140 people gathered together to play as a homeless character and try to get out of homelessness within three months. You see, a major component of the A Paycheck Away experience is discussion that happens before and after the game. He was a trained Game Master.

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Camtasia Studio 8: Reset Application Preferences

I Came, I Saw, I Learned

by Kevin Siegel    I'm hard at work on my newest Camtasia Studio book (for version 8,  which was recently released by TechSmith ). As with all of my books, there will be hundreds of screen captures. In Camtasia, I played around with some of the program's available settings (such as Font, Font Size, Color, etc) but I didn't want to keep any of those changes.

What L&D Professionals Should Know About Tin Can API

Upside Learning

Ever since I first heard about the Tin Can API, I launched a full-fledged quest to learn and understand as much as I could about this development which was hailed by many in the elearning fraternity as a game-changer. That’s primarily because it has the potential to change the paradigms of workplace learning by tracking and recording learner data outside the traditional elearning environment.

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Technology sinner

Allison Rossett

That technology sinner is me. sinned this morning. awoke at 5:30 AM to address an elearning conference in Europe via Adobe Connect. By 5:50 AM, with colorful earrings in my ears, and virtually suitable clothing on top, I was ready for the webinar. This isn’t about technology failure. Connect worked like a charm. Or I think it did. And therein lies the problem. tried. worked at it. Not a hint.

Storyboarding for eLearning

Storyboarding is a very important step for creating eLearning courses. But don’t you feel it’s a waste of time to start creating the courses from scratch and copy-paste text and other objects from the storyboard to the eLearning tool for course development.

Challenges Facing Trainers Trying to Implement Serious Games

Kapp Notes

Here is a question I was asked the other day and some of my thoughts. What is the greatest challenge still facing trainers trying to successfully implement serious games and simulations to train their workforce? And how do you recommend they meet this challenge? Using Xbox Kinect to learn to direct a plane. Image Courtesy of Designing Digitally. To learn more, check out: Games

Facebook as an “interactive learning resource”?

Dont Waste Your Time

For those interested in using Facebook with students the following links may be of use: Stephen Heppell: Using Facebook in the Classroom. Here Stephen writes with his daughter Juliette Heppell, herself a teacher at Lampton Academy in London, and this short page outlines the main events on using Facebook with students, and the do/ don’t mentality we all ought to consider. link]. Ball, L.,

Returning to the didactical roots: innovation in eLearning?

Challenge to Learn

Earlier this month I presented at DevLearn on connecting learning to the business and this week I did a webinar and a seminar on adaptive learning. During these sessions I noticed that our basic approach (Determine learning objectives, Figure out how to assess and then create only the content that is really needed) is far from standard. Originally I’m a teacher in social studies and economics.

Mobile #Moodle ready for beta release: feedback welcomed

Ignatia Webs

It has been more than 2 years since the Moodle4iPhone project [link]. Unfortunately it was not ready to be officially released, but after additional work from Beto, Carlos and Ludo, the official release will be rolled out in the following weeks. Two themes will be released, 1 for mobile devices and the second one for tablets. Than one week of tweaking based on the feedback received and. release!

Evaluating Training - Capturing the Benefits Aspects of ROI

Training evaluation is necessary and, in many ways, critical to the success of a business. But because short term priorities always seem to take precedence, it is typically something we plan to do better in the next course, or maybe next month, or even next year. After all, we’ve managed pretty well up to now, so surely another year can’t hurt!

The Future of Learning (Video & Report)

Upside Learning

This morning I stumbled upon an excellent report ‘ Learning & Education in the Networked Society ’ on the Thinking Ahead section of Ericsson’s website. There’s an accompanying 20 min video titled ‘The Future of Learning’; I’ve linked to that below, take a look. particularly liked some of the thoughts expressed in the video which I reproduce below (may not be the exact words though).

Insights: E-learning design is changing

Clive on Learning

This post continues my commentary to the Learning Insights 2012 Report produced by Kineo for e.learning age magazine. The fifth of ten 'insights' is that ‘E-learning design is changing'. For at least ten years I have been trying to broaden the use of the term 'e-learning' to include any use of technology to assist the process of learning, whether that's synchronous or asynchronous, interactive or linear, collaborative or self-study. have now just about given up on this. I'm beginning to accept this narrow definition and use the term 'learning technologies' for the broader perspective. insight

Want to help someone learn? Have them assume a role.

Kapp Notes

Note: Some of these thoughts are based on a paper by John Rice, a school technology director in Texas. John has spent several years researching instructional gaming and his doctoral dissertation focuses on predictors for student success in educational video games. Assume a Role. role-play that involves speaking to a nurse. The classroom context is artificial.

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Twitter for Teachers … a great video introduction

Dont Waste Your Time

I know I tweeted this out earlier this week but it’s so good I wanted to make sure I didn’t forget it, so here it is again: YouTube: To Tweet or Not to Tweet? Produced in a great puppet-master way it’s engaging and informative, and really good if you want to demonstrate to someone the benefits of Twitter for academic purposes: research, student engagement, etc.

Seven Simple Secrets to Off-the-Shelf Course Success

Off-the-shelf elearning is applicable for a wide audience, but it won’t address your organization’s unique situations or distinctive content. So are these courses all that helpful? For sure! Read on for 7 secrets to make off-the-self learning your own.

The Role of a Learning Management System in a World Awash in Learning Content

Absorb LMS

A client recently asked if I could help him prepare a presentation he’ll be delivering to colleagues within his organization. The aim of the presentation is to provide an overview of workplace learning technology in 2012. So far, he has a very impressive slide deck that covers: An introduction to e-learning. Learning modalities and content types (simulations, games, video, etc.). mLearning.

Tin Can: learner #analytics for the next #research frontier

Ignatia Webs

What if you are looking for an easy, accessible learner analytics that does not only map access and timings, but actually allows trainers and teachers to take a more in-depth look into the actual learning? THAT is what I am looking for. Looking at Tin Can will reveal a bit of the future of learner tracking and open opportunities for future educational research. version, so near public release).

The Four Stages of Mobile Maturity

Upside Learning

After posing some questions about what constitutes a mobile learning ecosystem , I’ve continued working towards a model that can describe a mobile learning ecosystem, a task far harder than initially imagined. As has been discussed endlessly on our blog before, the future of learning is mobile. Keeping it simple –. Stage 1 – Infancy. First mobile devices make an entry into the organizations.

8 Great Posts on Game Based Learning and Gamification

Bottom-Line Performance

Remember 2011? know… it seems like a long time ago. This This time last fall, we were just wrapping up an 8 part blog series on gamification and game based learning. Sharon Boller , President of BLP, authored the posts with the beginning game designer in mind. If you are just getting started with game based learning, all the information you need is right here. View Part 1. View Part 2.

Move Beyond Learning to Applying: A Modern Management Development Program

A better way to develop front-line managers !It’s well documented that people leave managers – not companies. Download this guide to learn how to shift the perspective from event to journey and how to take learners through Proficiency Journeys to get results.

Designing Backward and Forward

Clark Quinn

At the recent DevLearn, several of us gathered together in a Junto  to talk about issues we felt were becoming important for our field. Let me try to make that concrete. In my mind, the focus should be on what decisions learners should be making at this point, not what rote things we’re expecting them to do.  If it’s rote, we’re liable to be bad at it. if they’re people).

“The Proof, Promise, and Potential of Digital Education” NESTA Report

Dont Waste Your Time

This NESTA (National Endowment for Science, Technology and the Arts) report was highlighted on the BBC News website this morning with the text that caught my attention – “there is clear evidence that technology can boost learning” Powerful words. When talking about expensive technology, the report found that. ” Excellent, I’ll be spending some time reading this then.

The classroom option you should not ignore

E-Learning Provocateur

I’m sure you know the feeling. You’re sitting in a classroom watching a presentation – which started late to allow the “stragglers” to show up – when about 10 minutes in it dawns on you… What am I doing here? But whether it be due to politeness, shyness, peer pressure, or a sense of obligation, you remained bolted to your seat until the bitter end.

free eBook with 61 tips for #mLearning from eLearning Guild

Ignatia Webs

The eLearning Guild has published a free eBook, sharing 61 tips on mLearning from a wide variety of mobile learning experts. The report focuses on: Do you know how and when people use mobile devices? Are you targeting the specific times your learners have access to online content and learning? Knowing these details can be the difference between success and failure for your mLearning project.

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5 Unknown Ways You're Wasting Your Training Budget

In the US alone, companies spend over $70 billion on corporate training and about $1000 on individual employees according to Bersin by Deloitte. When it comes to training budgets, leaders struggle to pinpoint what impact (if any) their training programs are having. So what's the result? Companies end up wasting millions of dollars each year on ineffective training practices.

Mobile Learning: The Future of Workplace Learning (CLO Summit India – Slidedeck)

Upside Learning

Last week I was at the CLO Summit, one of the largest gatherings of L&D professionals in India. Held in Mumbai, the event saw some eminent industry experts talk on different topics related to L&D in the workplace. I too had an opportunity to share my thoughts, as part of panel of power session on the future trends and tools in L&D under the track ‘Mobile Social and E-Learning’.

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Learner-Centric eLearning Design

B Online Learning

Years ago when I was learning to be a teacher, I was quickly thrown in the deep end to teach a group of adult learners. Prac teaching’ can be a daunting experience.  I still remember the feedback from the teacher who observed my first lesson; she said I needed to be more ‘learner-centric’. It took [.]. Adult Learning Principles Articulate eLearning Design eLearning Development eLearning Strategy adult learning principles elearning eLearning content eLearning course design instructional design learner centric Master elearning Course rapid eLearning

Insights: Formal courses are not dead, just different

Clive on Learning

This post continues my commentary to the Learning Insights 2012 Report produced by Kineo for e.learning age magazine. The third of the ten 'insights' in the report is that ‘formal courses are not dead, just different'. Formal courses have taken a bit of a beating in recent years, as the pendulum has swung towards more informal approaches. There has been a realisation, I believe, that courses have failed to deliver in terms of real performance change and that there's much more to learning at work than sitting in a classroom. Forty years later, we're getting the message. insights

The Role of a Learning Management System in a World Awash in Learning Content

Absorb LMS

A client recently asked if I could help him prepare a presentation he’ll be delivering to colleagues within his organization. The aim of the presentation is to provide an overview of workplace learning technology in 2012. So far, he has a very impressive slide deck that covers: An introduction to e-learning. Learning modalities and content types (simulations, games, video, etc.). mLearning.

How the right tech tools for your team can power your sales enablement strategy

A staggering 80% of sales professionals report they don’t remember or implement their lessons from annual sales kickoff meetings.Our new publication, available below, explores how companies can avoid costly mistakes in sales training.

Instructional Design Pointers shared by Nadine Jeffers

Raptivity

Recently, Raptivity had organized a Games Show Webinar where Nadine Jeffers shared some vital pointers on designing instructionally sound interactivity using raptivity. gist of these points is listed below: 1. Be Creative 2. Maximize Pictures and Colors 3. Movement Grabs [.].

Blogphilosophy: Education makes the world a worse place

Ignatia Webs

These last few days were pushing the truth into my face again: education does not change the world. In fact: it helps destroying it. So why bother? Why do I put so much time and effort in researching education? It is not about Israël, it could just as easily be North Korea, China, Zimbabwe, waffles baking Belgium, … or the tiny country of Andorra for all I care. It will never do it. think not.

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