Sat.Jul 19, 2014 - Fri.Jul 25, 2014

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Innovative eLearning Trends: eLearning That Sticks

OpenSesame

'Remember the movie Braveheart ? You know, the one with Mel Gibson? And all the robotic voices? And the standardized background screens? And the data-driven dialogue? And the clip art images? And the…what’s that? Oh, yeah. You’re right. That’s not Braveheart. That’s all-too-typical elearning. Let’s face it: no one ever walked out of a movie and said, “Man, I wish that were more like an elearning course.”.

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No Learning Professional Ever Got Fired for Bullet Points but…They Should

Kapp Notes

'Whenever I talk about game-thinking or gamification or even interactive learning someone always asks the question: “What if people don’t like games?” or they ask “What do we do when people say ‘I just want the information, just tell me what I need to learn–I’ll get it myself.” I shake me head and feel sad…and frustrated…and ready to give up… First of all, what I talk about with game-thinking and gamification is not really the use

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The dawn of a new generation

E-Learning Provocateur

'User-generated content (UGC) is not a novel concept, but most of us in the corporate sector have barely scratched its surface. Beyond enterprise social networks – which are hardly universal and face substantial challenges of their own – UGC in the broader sense is beset by concerns about content quality, accountability, organisational culture, job security and power dynamics.

LMS 240
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Why Instructional Designers Should Draw

Dashe & Thomson

'According to graphic designer Von Glitschka, his industry (graphic design) has: “become creatively lazy over the last 20 years when it comes to the creative process… Instead of spending the necessary time working out concepts by drawing out the ideas and thoroughly exploring the visual possibilities in a drawn form, they instead immediately jump on the box.

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Measuring the ROI of Enterprise Learning for Customers, Partners, and Professionals

Prove the ROI of Learning Struggling to measure the business impact of learning initiatives? Try our three-pillar approach to show the true value of learning, backed by stories from real businesses like yours. Make 2024 the year of ROI!

Our readers want you
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Innovative eLearning Trends: eLearning That Sticks

OpenSesame

Remember the movie Braveheart ? You know, the one with Mel Gibson? And all the robotic voices? And the standardized background screens? And the data-driven dialogue? And the clip art images? And the…what’s that? Oh, yeah. You’re right. That’s not Braveheart. That’s all-too-typical elearning. Let’s face it: no one ever walked out of a movie and said, “Man, I wish that were more like an elearning course.”.

More Trending

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10 Reasons to Convert Your Credentialing and Certification Programs to eLearning

Association eLearning

'Need a reason to convert your existing instructor-led credentialing and certification programs to eLearning? How about 10? As technology continues to innovate and become easier to implement, the business case for associations to move their classroom-based courses online is strengthening. 10 years ago, the idea of offering online certification and credentialing programs at your association would have been crazy.

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Adobe Captivate 8: Geolocation

The Logical Blog by IconLogic

'by Kevin Siegel      You can create an eLearning lesson that changes dependent upon where your learners are physically located. For instance, you can create a Captivate project for learners who live in the United States or Australia. While much of the course content is relevant to both Americans and Australians, thanks to Captivate's geolocation feature, learners in both countries will see unique, location-specific, information while taking the same course.

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Leveraging 70:20:10 with Performance Support

Living in Learning

'The “intention” behind the design and development decisions we make, while being based on agile practices, CANNOT exclusively focus on rapid development of training or learning content. Our objective, as I state in the earlier post, is not to simply reduce time-to-training…but to allow our intentions to target reducing time-to-business-impact as a priority.

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Sharon Boller, Karl Kapp to Deliver Live Online Game Design Course

Knowledge Guru

'We’ve heard it again and again: instructional designers are clamoring to add game design to their skill sets. Managers are perking up too; they need their teams to develop the skills needed to bring game design “in-house.” We’re excited to announce a new offering that will introduce instructional designers to the world of game design and gamification.

Games 197
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HIA Technologies Turns a New Chapter in Interactive Learning

HIA Technologies announces the launch of Qvio™️ interactive video platform for learner-driven, AI-enabled, education. Viewers get instant answers to their questions directly from videos, interrupting when needed, and getting an author-validated answer!

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Trends in Learning: What’s Latest!

Origin Learning

'A 2013 Accenture survey on Skills and Employment Trends revealed that a large skills gap exists in most businesses. Nearly half (46 per cent) of the 400 participating executives were concerned that they won’t have the skills they need in the next one to two years. While nearly three- quarters (72 percent) of executives identified training as one of the top ways for employees to develop new skills, only 52 percent of workers employed by the companies surveyed currently receive company-provid

Trends 196
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50 Things to do Before You’re 11¾

Jane Hart

'No, this post isn’t about workplace learning! But if you have young children (or grandchildren) you might like this National Trust project for children to achieve badges for completing 50 outdoor activity tasks. I’ve embedded the YouTube trailer below, and here’s the link to the 50 Things website, where you and/or your children can sign up.

YouTube 192
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Some Friday Fun with Weird Al

Kapp Notes

'Here are two videos which are a lot of fun but should also make us pause and think. They are by Weird Al Yankovic who is a music parody-artist and satirist. First, here is his web site. The first video below is a collection of business buzz words done in a whiteboard style video. Clever and engaging but the entire video says nothing, yet, I feel the need to watch.

Music 188
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Top 10 Tools for Learning

Clark Quinn

'Jane Hart compiles, every year, a list of the top 10 tools for learning. And, of course, it’s that time again, so here we go. I like what Harold Jarche did about tagging his list with the steps of his Seek-Sense-Share model for Personal Knowledge Mastery , so I’m adding that as well. In no particular order: 1. Word: I write most of my articles and books in Word.

Tools 183
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SME Relationships: Proven Solutions for Seamless Collaboration and Success

Speaker: Tim Buteyn, President of ThinkingKap Learning Solutions

💢 Do you find yourself stuck in never-ending review cycles? Are you wondering if your Subject Matter Expert actually got that last review request? Are you having trouble trying to decipher impractical or conflicting feedback? 💢 If any of these scenarios sounds familiar, you may benefit from a crash course on managing SME relationships!

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Social Collaboration Techniques to Enhance Learning

Origin Learning

'The organization is a social place. You seldom function in isolation. Workplaces in particular require you to perform tasks in conjunction with your peers, advices and suggestions from your seniors and inputs from those subordinate to you. In such a scenario, it becomes imperative to work collaboratively. Collaborative working may be thought of as a collective effort to solve a problem at hand.

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Modern Learning Strategies (Online Workshop)

Jane Hart

'4 August - 12 September 2014 (6 weeks) In this fast moving age, it is no longer just about studying existing bodies of knowledge and acquiring existing skills in formal courses but adopting a new set of learning strategies (a) to “learn the new” and constantly discover new ideas, new thinking, new resources in order to stay up to […].

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Game Element: Construction and Creation

Kapp Notes

'When you are considering creating a learning experience using a game or parts of games, one type of element you can add is the Construction/Creation element. Utilizing resources to build or create something new or unique requires thinking, creativity and the ability to plan several steps ahead (all items high up on Maslow’s Hierarchy). There are several game examples that use the concept construction for game play.

Games 180
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Using Social Networking in Education

LearnDash

'Most people would probably assume that today social networking and education are now pretty interrelated. Social networking platforms are part of mainstream culture. As such, it just makes sense for education programs to adopt them as well another tool for teaching. In fact, one study reports that 96% of students in the U.S. who have internet access use social networking technologies for blogging, chatting, online communities and more.

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Why and How to Earn Your PMP® Credential

Gaining your Project Management Professional (PMP) certification can be very beneficial for any project manager. Most successful PMP candidates treat preparing for the PMP exam as a personal project. As such, it requires careful planning and a structured approach. Eligibility criteria must be met, and the exam is known for its difficulty, sometimes requiring multiple attempts.

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The Benefits of Immersive Learning

Origin Learning

'It is no exaggeration to say that one of the most unintentionally neglected functions in many organizations is learning management. Though companies do invest a lot in developing resources meant for their employees’ consumption, there is little effort to measure the ‘real’ effect that those resources have on employees’ actual performance and behaviour.

Benefits 174
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Learning to Compete

The Performance Improvement Blog

'The rate at which an organization learns may be the only sustainable competitive advantage. If you are learning more rapidly than the competition, you can get ahead and stay ahead. (Garvin & Edmondson, 2008). Every organization faces some kind of competition. Manufacturers compete for market share and for talent. Retail businesses compete for space and for customers.

Culture 157
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Resources from Training Magazine Network Webinar

Kapp Notes

'In this webinar, for Training Magazine Network , I discussed how Gamification should be thought of as a design sensibility and not merely a digital tool. We talked about how gamification and game-thinking is more of a thought process and a methodology to engage and motivate learners. We explore several methods for applying game-thinking to your online and classroom learning designs by participating in a gamified learning event.

Network 113
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Technology and Workplace Learning

LearnDash

'Over the years, studies have shown that corporate environments with a strong learning culture often out perform their competition. In the past it was not as easy as it is today to have a learning program in place. Technology has really made it possible for many organizations to implement their own programs, even if on a smaller scale. These companies do this because it is good for their employees, but also because we are now in an era where employees expect development opportunities from their

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11 Tips to Drive Learning Content Consumption

Elevate your member education initiatives This eBook will explore: Why measure content consumption rather than (or in addition to) completion rates and member satisfaction? What are some proven tactics to create quality learner content and raise your content consumption rates? You’ll discover why measuring content consumption is pivotal for program success and explore effective tactics to boost overall engagement.

Our readers want you
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Social Collaboration Techniques to Enhance Learning

Origin Learning

'The organization is a social place. You seldom function in isolation. Workplaces in particular require you to perform tasks in conjunction with your peers, advices and suggestions from your seniors and inputs from those subordinate to you. In such a scenario, it becomes imperative to work collaboratively. Collaborative working may be thought of as a collective effort to solve a problem at hand.

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Designing eLearning to Maximize the Working Memory

SHIFT eLearning

'The brain is a complicated machine, capable of creating extraordinary works of art, solving complex problems, and feeling the deepest of emotions. At the same time, our brains function on a daily basis taking on more mundane and routine tasks that are just as important as building bridges or writing books. In eLearning, one of the most important brain functions to consider is the working memory, one of the more everyday functions of the brain.

Cognitive 111
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[Video] How to Insert HTML5 Files into Adobe Captivate 8

eLearning Brothers

'I’m here to walk you through how to insert HTML5 files, like Game Templates and Interaction Templates , to work with Adobe Captivate 8. Keep in mind, HTML5 files can come from several different sources. For this tutorial, I am going to use HTML5 files from Adobe Edge Animate that I have edited. The best way to get the file to put into Adobe Captivate 8 is through a web window or web object.

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Should You Use LearnDash? Read This…

LearnDash

'“Do you think that LearnDash would be a good solution for my online course(s)?” This is a question we get quite often, and with good reason. Setting up an online training site takes careful consideration, especially on WordPress when there are so many ways you could go about it. But there are also other questions that you may want to consider… How do I want courses delivered?

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The DNA of Online Learning

This white paper examines how organisations can get the best out of online learning, via a deep dive into how it works and how to apply it in order to achieve specific objectives.