Sat.Mar 29, 2014 - Fri.Apr 04, 2014

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eLearning: Determining the Best Size for Today's Lessons

The Logical Blog by IconLogic

'by Kevin Siegel      When developing eLearning lessons using any of the top development tools (Adobe Captivate, Articulate Storyline, or TechSmith Camtasia Studio), you need to take the size of your learner's device into account. If you make your eLearning lesson too large (I'm talking width and height, not how many megabytes the lesson might be), learners with small displays may have to scroll to see your content.

Lesson 235
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You’ve Implemented Mobile Learning – Now How Do You Sustain Interest?

Upside Learning

'One of the things I always like doing is talking to our customers about 6 months after our mobile performance support tool (Upside2Go) has been implemented in their organization. A common thread I've noticed is there is a lot of initial excitement/activity during the mobile app roll out period the first few months. Yet as […].

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How Much Story Does a Serious Game Need?

Knowledge Guru

'In serious games, story is a narrative that either weaves through an entire game or sets up the reason you are playing the game and elaborates on the theme. The type of story and level of detail you need will depend on your learning goal. Some in the corporate learning field get nervous about using “too much” story for obvious reasons.

Games 247
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A Quick Recap – ‘Create Learning Arcs Using Raptivity LinkerBeta’

Raptivity

'Before I jump into writing what I am supposed to write today, there is a confession I want to make. Quite candidly, despite having used Raptivity extensively, I always struggled with ways and means of putting Raptivity interactions together. Though […].

Raptivity 237
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Measuring the ROI of Enterprise Learning for Customers, Partners, and Professionals

Prove the ROI of Learning Struggling to measure the business impact of learning initiatives? Try our three-pillar approach to show the true value of learning, backed by stories from real businesses like yours. Make 2024 the year of ROI!

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Virtual Classroom Tool Design Basics: A Virtual Engagement Primer

InSync Training

'This is the first post in a series of seven titled Virtual Classroom Tool Design Basics: A Virtual Engagement Primer. Virtual training design doesn''t need to be difficult - but designers do need a working knowledge of the features each virtual classroom tool provides. In this blog series, Virtual Classroom Tool Design Basics, I''ll be sharing high-level summaries of virtual classroom tools, including chat , breakout rooms , whiteboards , application sharing , synchronized web browsing , and su

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Animation as an Aid to Learning

Kapp Notes

'Here is a quick summary of seven principles for animation indicated in a 2002 article by Richard E. Mayer and Roxana Moreno. In general, the two conclude that “animation can promote learner understanding when used in ways that are consistent with the cognitive theory of multimedia learning.” Principles: Multimedia principle– Present animation and narration rather than narration alone, students learn more deeply from animation and narration than from narration alone.

Cognitive 222
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MOOCs, Flipped Classrooms – the last gasp of old corporate training?

Jane Hart

'It’s a hardhitting headline – and one that I copied from a recent post I found on THE Journal – Personalized Learning, Flipped Classrooms, Video Watching: Last Gasps of the Old Education, In that article, the authors argue that “personalized instruction, flipped classrooms, video watching, etc., etc. are the last gasps of the old, [.].

Classroom 220
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The Powerful Amazon Feature You Should be Adopting in Your Learning Management System

Absorb LMS

'It seems like just yesterday that business analysts were wondering whether this newfangled e-commerce fad would catch on. Would anxiety over credit card theft deter customers from trusting on-line retailers? Would people feel confident in buying stuff sight unseen or would they instead stick to going to brick-and-mortar stores to paw and sniff the merchandise?

LMS 219
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The triple-threat scenario

E-Learning Provocateur

'There’s no shortage of theories as to why a scenario works so well as an educational device. But for me, it boils down to context. An authentic and relevant context facilitates two important processes. 1. Sense making. The authenticity and relevance of the scenario contextualises the content so that it becomes more meaningful for the learner.

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20 Common Mistakes Made by Inexperienced Project Managers

You’ve read the PMBOK® Guide several times, taken the certification exam for project managers, passed, and you are now a PMP®. So why do you keep making rookie mistakes? This whitepaper shows 20 of the most common mistakes that young or inexperienced project managers make, issues that can cost significant time and money. It's a good starting point for understanding how and why many PMs get themsleves into trouble, and provides guidance on the types of issues that PMs need to understand.

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The how to guide on the principles of the #elearningmanifesto: 1 Do Not Assume that Learning is the Solution

Challenge to Learn

'Here is my first post on how to implement the 22 principles of the serious elearning manifesto and how to convince your boss/client to do this. Of course I do not have the knowledge nor the experience to cover this completely by myself. The idea is that I will receive and include contributions of others as well, so please sent me your ideas, best practices, great theories and whatever you come up with at mail@kasperspiro.com or put it in a comment in this post.

Guide 198
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Writing & Grammar: Where Does the Apostrophe Go?

The Logical Blog by IconLogic

'by Jennie Ruby  Perhaps you have seen a grocery store sign saying "Orange's." Or maybe you have chortled over some poor soul who spelled "mens' room" with the apostrophe on the wrong side, because men is plural, right? Let's see how many of us can put the apostrophes to rights. (You can post your answers as comments below.).

Microsoft 196
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10 Tips For Better Online Discussion

LearnDash

'One of the major benefits to elearning, or any online training for that matter, is the ability to facilitate comments and discussion. It can be a great way for learners to interact with one another despite large distances, and it is also helpful in learning retention. But despite these benefits, there is one problem: many discussion boards are empty.

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Instructional Games and Narrative

Kapp Notes

'Instructional games work best when there is a narrative that provides the learner with the proper context for the learning that needs to take place. Narrative or story is the element that propels a learner toward a goal as well as sets the parameters for what the learner should focus upon during the instructional experience. Narrative typically has a situation which is a series of events that unfold over time.

Games 187
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HIA Technologies Turns a New Chapter in Interactive Learning

HIA Technologies announces the launch of Qvio™️ interactive video platform for learner-driven, AI-enabled, education. Viewers get instant answers to their questions directly from videos, interrupting when needed, and getting an author-validated answer!

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Email is Cheap, but isn’t (Always) the Answer

Association eLearning

'This is a guest blog post by Meagan Rockett. She is the Director, Client Solutions with Greenfield Services Inc. Partnering with Professional and Trade Associations, Meagan consults and develops programs to move the needle in membership marketing & engagement, event marketing & sponsorship/exhibit sales. . When it comes to appropriate marketing strategy for your association, processes can look different from one organization to the next – although, there is a ton of overlap in the met

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When does collaboration add value in the virtual classroom?

InSync Training

'As someone who has dedicated her entire career to live virtual classrooms, I have spent a lot of time talking about the need for interaction and collaboration , especially in the context of making a decision about whether to use virtual classrooms to deliver a particular piece of content. The (abbreviated) process for making this decision is: Validate your instructional goal and learning objectives – and make sure the ‘verbs’ in your objectives truly represent your desired out

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5 Assumptions of Adult Learners

LearnDash

'Creating an effective elearning course requires that you know a little about your audience. Depending on the profile of the course taker, you can tailor the content accordingly. One of the most basic (and often not thought about) classifications is whether the course is for an adult or a child. If you are creating elearning for your company, the answer to this question is probably quite obvious.

Learner 187
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Don't Use SAT Scores for Job Hiring

The Performance Improvement Blog

'I was surprised (closer to shocked)to read that McKinsey & Company, Bain & Company , Goldman Sachs and other companies are using SAT scores to screen job applicants. That is a misuse of the test and a disservice to the applicant and to those organizations. Apparently, some HR managers claim that this practice is okay because they use the score in combination with other factors.

Score 178
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The Ultimate LMS Buyer’s Guide: Everything You Need to Know When Purchasing an LMS

Whether you’re shopping for your very first learning management system (LMS) or looking to upgrade, the process can be overwhelming. With so many vendor options, each with its own multitude of features and pricing structures, even the most seasoned educators, trainers, and business leaders can feel lost in a sea of choices! Finding the LMS that’s best suited for your organization requires a planned, strategic approach.

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Learning Solutions 2014 Conference Takeaways

dVinci Interactive

'I recently had an exciting opportunity to attend the 2014 Learning Solutions Conference in Orlando. Innovation was the theme of the three-day event. The speakers and exhibits challenged the training norm with new technology and training approaches. The featured trends provide professionals with an arsenal of new techniques for delivering training content to our learners.

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Jane’s March bookmarks

Jane Hart

'The links to resources and articles I tweeted in my @C4LPT and @TheLearningFlow accounts during February 2014 are in my 2014 Reading List. Not enough time to review them all? Just select those marked MUST READ.

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Learning on a Screen – Some Facts

LearnDash

'By its very nature, elearning requires learners to stare at a computer or mobile device screen. While many of us don’t think twice about this, there are studies out there that analyze the impact (and effectiveness) of the learner and content relationship. For example, it has been shown that learners read only about 20% of what is visible on their screen.

Scanning 183
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It’s (almost) out!

Clark Quinn

'My latest tome, Revolutionize Learning & Development: Performance and Innovation Strategy for the Information Age is out. Well, sort of. What I mean is that it’s now available on Amazon for pre-order. Actually, it’s been for a while, but I wanted to wait until there was some there there, and now there’s the ‘look inside’ stuff so you can see the cover, back cover (with endorsements!

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11 Tips to Drive Learning Content Consumption

Elevate your member education initiatives This eBook will explore: Why measure content consumption rather than (or in addition to) completion rates and member satisfaction? What are some proven tactics to create quality learner content and raise your content consumption rates? You’ll discover why measuring content consumption is pivotal for program success and explore effective tactics to boost overall engagement.

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Top 5 Performance Support Apps for Learning Designers

Learnnovators

THE QUOTE: “ Instructional Design is complex and overlaps with many fields. That’s why Instructional Design Guru defines terms from Instructional Design, Cognitive Psychology, Social Media, Multimedia, Technology and Law. It defines over 470 key terms for instructional designers.” ~ Connie Malamed , on ID Guru, the performance support App for learning designers.

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Virtual Classroom Tool Design Basics: Application Sharing

InSync Training

'This is the fifth post in a series of seven titled Virtual Classroom Tool Design Basics: A Virtual Engagement Primer. Click here to start reading at the beginning of the series. Virtual training design doesn''t need to be difficult - but designers do need a working knowledge of the features each virtual classroom tool provides. In this blog series, Virtual Classroom Tool Design Basics, I''ll be sharing high-level summaries of virtual classroom tools, including chat , breakout rooms , whiteboard

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Make Sure Your ELearning Does This

LearnDash

'Creating an elearning course today is actually quite easy. In theory, you could grab an old PowerPoint presentation, a free screen recording software, and you’re good to go. However, that wouldn’t be very effective. The trick is not creating elearning, it is creating effective elearning. There are many different suggestions and instructional design strategies for optimizing elearning effectiveness , but those can sometimes be too narrow (or specific), and as a result they are not a

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Just Signed the Serious eLearning Manifesto

dVinci Interactive

'At the recent Learning Solutions 2014 Conference , I discovered the Serious eLearning Manifesto instigated by industry leaders Michael Allen, Julie Dirksen, Clark Quinn and Will Thalheimer. The manifesto was inspired by a collective belief that the great potential of learning technologies is going unmet. Too many technology-based learning experiences are ineffective and frustrate learners by wasting their time.

eLearning 164
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Understanding Scope Creep

Project managers are now spending more time managing strategic projects where the scope is susceptible to changes as the projects progress. Scope change control is now becoming a critical component of project management requiring project teams to become more active in solving problems and making decisions. Scope change control will require collaboration with stakeholders and possibly government agencies.