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Top 10 learning theory books

Sponge UK

These 10 learning theory books offer a range of approaches and specialities. You can get the ball rolling with an overview of theories, or focus on a specific area that is most relevant to your role. Read for : Contemporary research into theories with examples of how they’re being used in practice. Learning Theories Simplified. Authors : Peter C. Brown, Henry L. Ruth C.

Bandura’s Social Learning Theory

Kapp Notes

Here are some thoughts and ideas related to Albert Bandura’s social learning theory. Bandura’s social learning theory indicates the effectiveness of human social models in influencing another to change behaviors, beliefs or attitudes, as well as social and cognitive functioning. The theory seeks to explain learning in a naturalistic setting as opposed to laboratory or contrived setting. In social-cognitive theory, the essential components of learning are: Behavioral model Reinforcement of the model Learner’s cognitive processing of the modeled behaviors.

4 Ways to Apply the Situated Learning Theory

Origin Learning

What is the Situated Learning Theory? It was first proposed by Jean Lave and Etienne Wenger as a model of learning in among group of people who share a craft and/or a profession, i.e., a community of practice.The basic tenet of the theory is that abstract knowledge usually given in the classroom is harder to retain. Some of the ways to apply this theory are: Group Activities.

The battle for education

Learning with e's

Education is underpinned by several philosophies, some of which are incompatible. As a result, there are many educational approaches, a myriad of theories and a bewildering number of perspectives. Social constructivist theory clearly derived from this set of tenets. From these ancient roots grew two separate and opposing philosophies on how education should be conducted.

Theories for the digital age: Connectivism

Learning with e's

These facets of modern life in combination have led educators to question the validity of pre-digital age learning theories. In recent years a variety of new explanatory theories have been generated that can be applied as lenses to critically view, analyse and problematise new and emerging forms of learning. One highly visible theory is Connectivism (Siemens, 2004).

Theories for the digital age: Paragogy

Learning with e's

The notion of ‘ paragogy ’ (Corneli and Danoff, 2011) relates to the peer production of learning but as Corneli (2012) warns, such an agenda may be at odds with established educational systems in some respects, and may even be opposed by some. Notwithstanding, many are now turning to web based user generated content to educate themselves and to share their learning. Brabazon, T.

Theories for the digital age: Postmodern perspectives

Learning with e's

Consumers of Web based content tend to search randomly and nomadically, due to the multi-layered, multi-directional nature of hyperlinked media and this aligns neatly with some post modern theory. This is an excerpt from a forthcoming publication entitled: Personal Technologies in Education: Issues, Theories and Debates] References Baudelaire, C. Cormier, D. Deleuze, G.

Applying The Subsumption Theory In eLearning


David Ausubel, a noted American psychologist who specialized in education and learning behaviors, introduced the Subsumption Theory back in 1963. In this article, I’ll delve into the basics of the Subsumption Theory, and I’ll share 4 tips on how you can use it in your eLearning course design. The Subsumption Theory: Basic Principles. Correlative. Derivative. References.

Designing for Motivation: Three Theories eLearning Designers Can Use

SHIFT eLearning

There are three distinct motivation theories that have been developed by scientists and psychologists that try to explain ways to motivate learners. L ook at the key ideas behind each theory and use them to improve the effectiveness of your courses. 1) Flow Theory. This theory, developed by Mihaly Csikszentmihaly , seeks to describe a state in which intrinsic motivation occurs.

Adult Learning Theory and Training Design

Obsidian Learning

As designers of learning for corporate environments, we often use the phrase “adult learning theory” to describe the principles that underlie our work. In this article, we’ll take a look at the assumptions of adult learning theory and explore ways in which to apply it to the design of corporate eLearning. The Principles of Adult Learning Theory. What do we mean by that?

Theories for the digital age: Self regulated learning

Learning with e's

Informal and self regulated learning are defining characteristics of 21 st Century education. Various commentators suggest that as much as seventy percent of learning occurs outside of formal educational settings (Cofer, 2000; Dobbs, 2000; Cross, 2006). Moreover, there is a sense that personal technologies encourage learners to be self-determined in their approach to education.

Designing eLearning for Schema Theory

Integrated Learnings

This is schema theory. Part of the foundation of learning psychology , schema theory suggests that memory consists of interrelated networks of knowledge, or mental models. Schema theory also supports the effectiveness of stories and scenarios in learning. Has schema theory helped inform the way you design eLearning? Schema theory. Review of Educational Research (Vol. Instructional Design Recall eLearning Blog Workplace Learning Learning Theory Cognitive TheoryBy Shelley A. Gable. I attended a free mini-workshop like this a few years ago.

Theories for the digital age: The digital natives discourse

Learning with e's

One of the more controversial theories of the digital age is the claim that technology is changing (or rewiring) our brains (Greenfield, 2009) whilst some also claim that prolonged use of the Web is detrimental to human intellectual development (Carr, 2010). All of the above theories tend to characterise younger learners as being different to previous generations in their use of technology.

The Connected Educator: Building a Professional Learning Network

Allison Rossett

Educators today are pursuing professional development by building their very own Professional (or Personal) Learning Networks (PLNs). An Educator’s Professional Learning Network. These tools are useful for staying up-to-date on recent news, best practices, and theories in the field of Education. Edmodo and Ning are gaining popularity with educators. Groups.

The Connected Educator: Building a Professional Learning Network

Allison Rossett

Educators today are pursuing professional development by building their very own Professional (or Personal) Learning Networks (PLNs). An Educator’s Professional Learning Network. These tools are useful for staying up-to-date on recent news, best practices, and theories in the field of Education. Edmodo and Ning are gaining popularity with educators. Groups.

eLearning Glossary: Definitions for the Most Commonly Used Terms

Association eLearning

eLearning -Also referred to as internet-based learning, web-based learning, and online learning is any training or education delivered via computer. For many, their first experience with eLearning was educational computer games delivered via CD Rom. In short, Andragogy is another way to say adult education. SCORM, LMS, AMS, LCMS, API, JITT, what does it all mean?!

#40years of educational technology: Computers

Learning with e's

These are some of the most important things I have learnt from my 40 years working in educational technology: Technology doesn't improve teaching. You can't simply drop technology into education. I firmly believe that the gradual shift from teacher centred education to personalised, learner led education has evolved in parallel to the development of new technologies.

Teacher or educator?

Learning with e's

This is exactly what Vygotsky had in mind when he proposed his famous Zone of Proximal Development (ZPD) theory. In our society, we often think of that knowledgeable other person as a professional educator, a tutor, lecturer or classroom teacher. Not everyone is cut out to be a professional educator, but anyone can teach and most of us do exactly that, just about every day.

Measuring Learning: The Theory of Change

The Learning Circuits

YEP used the Theory of Change model to guide the development of program metrics and evaluation. The Theory of Change model offers program designers a helpful guide for planning and measuring learning and development. The Theory of Change looks like this (from “ How does the Theory of Change Process Work? ”): Step One: Identify Goals Start your program design with the basics: Goals. In the Youth Employment in Parks example, program managers used the Theory of Change model to provide both structure in the program design and metrics to measure its effectiveness.

Surf’s Up: Riding the Waves of eLearning Trends

Association eLearning

Just like surfing there are many tips and tricks you can learn to make your online education, training, and development the best it can be. Every day there are new eLearning trends that absolutely must be implemented immediately. What about the Millennials? What about the mobile learner? What about making sure learning objectives were met? Most importantly, what about the budget? mLearning.

How to Write Good Assessment Questions

Association eLearning

“Can someone explain this question to me? I don’t know what it’s asking.”. How am I supposed to know the answer to this? It wasn’t in the lesson.”. Your association can have the best course in the world, but if the assessments or knowledge checks aren’t written well they can make the whole thing fall apart. Believe it or not, it can be hard to write effective questions. Don’t.

Educational Games: A $5 Billion Dollar Market

Kapp Notes

Any market this big is bound to bring in the big boys and Google is seriously looking at getting into the educational game business on an App basis. According to the article Google Pushes Education Software Through App Store Google seeks to lure more educational developers and is stepping up efforts to generate revenue from educational related applications. I say “What does this potentially do to the educational game market…it opens it wide. It is Bandura’s social learning theory and, who knew, its still relevant today. Let them play.

Making the future of education

Learning with e's

Many would agree that a lot needs to be done to bring education up to date. But this is just the start, and more can be done to ensure that the present day education system adequately prepares young people to take up their roles in a rapidly changing world. A specific theory of learning, Seymour Papert''s constuctionist learning theory , could be applied to explain this.

Competency-Based Learning: How to Bridge the Skills-Gap

Association eLearning

Continuing education is needed to address the crisis, but while most associations do provide education, a number of third-party suppliers have entered the marketplace as well. According to the 2015 Membership Marketing Benchmark report, continuing education is the #2 reason why members join an education. The skills-gap issue is growing more critical in the U.S.,

Dreaming of a Perfect Trainer? Educating Volunteer & Professional Trainers

Web Courseworks

She’ll be presenting on a topic of great importance to association education departments: how to “train the trainer,” as it’s commonly called. One of the things associations sometimes struggle with when building an education program is working with volunteer trainers drawn from their membership. These individuals are subject matter experts, but they may not be educators trained in adult learning. A good trainer pays attention to adult learning theory and integrates those principles into everything they do.”. This month’s webinar will feature Elaine Biech.

INFOGRAPHIC: 3 Facts About Mindset In Learning


Mindset is an often ignored yet crucial factor in learning. Here are three well established aspects of mindset in learning, and each is supported with tips for learning designers to make the most of them. Check out our infographic, or view the text here: 1. YOU CAN PRIME YOUR BRAIN. “ Consciously or not, we make continuous decisions about how we direct our attention. INTEREST DRIVES LEARNING.

Bridge the Skills-Gap with Competency Based Learning

Association eLearning

Where colleges and for profit organizations put learners deeply in debt to earn a degree as a credential to get the job, you could give them skills-based education, focused on their career path, from their first day on the job to their rise through the ranks. You can do it with your continuing education programs, and if you did, people like me would join and stay. What can I do?

Knowledge Is in the Cards

Association eLearning

There are, however, a few ways your association’s educational offerings can benefit from your learners’ unique experiences and values: • Ask members for their ideas, concerns, interests, etc. I was recently introduced to a card game called Dixit. The goal is to figure out which picture card another player is thinking of, based on a hint they provide. Here’s a summary of one of the rounds.

70:20:10 For Trainers


Ryan has worked in corporate e-learning for over a decade, following several years in the higher education market. Learning & Development Professional has been running a poll on the following question: Is the 70:20:10 model still relevant today? And I’m shocked by the results. At the time of writing this blog, over half the respondents have chosen “No”. But what does this really mean?

eLearning Glossary Part 2: More Commonly Used Terms

Association eLearning

Previously we dug into the alphabet soup of eLearning terms and acronyms. But you weren’t full. You asked for seconds. So, here are some of the additional terms you wanted to defined. ADDIE- The ADDIE model is a process used by instructional designers and training developers offering guidelines for creating effective training. Essentially this is the strategy phase. Implement improvements.

Motivation and #Games: Motivational Theories for Instructional Games

Kapp Notes

Speaking of Brett Bixler, see his paper “Motivation and its Relationship to the Design of Educational Games.” These techniques can be used for Instructor-Led Training or eLearning modules. These ideas originated in work done by Mark Lepper, a researcher from Stanford University and Thomas Malone also a researcher from Stanford who’s work includes extensive investigations into why games are fun and motivational. The two teamed up and wrote what they called “The Taxonomy of Intrinsic Motivation.” ” Here is a brief summary and some related references.

Elearning in education vs corporate sector


But elearning is more than about convenience and there are fundamental differences between elearning in the corporate sector and in education. Corporate education however adds another dimension and depth to training by involving learners as participants in generating new knowledge that assists an organization to develop and evolve. Education sector. Corporate training.

eLearning Memories of a Millennial Instructional Designer

Association eLearning

I don’t remember if I knew or cared that many of them were “educational.” It’s wasn’t just the fantasy elements that made those educational games so much fun, though that’s what I noticed at the time. What do you picture when you hear the word “eLearning”? Chances are everyone thinks of something slightly different, based on their personal experiences. Kid Meets Computer Games.

The Theory and Practice Gap in eLearning


Often, eLearning professionals believe that they have been working on the latest educational technology. The truth is that, as an eLearning professional, you may be missing out on research that demonstrates a gap between the growing research base for eLearning and the policy-making for educational and training institutions – the theory and practice gap. Let’s find out!