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My Twist Conversation with the eLearning Guild - #DevLearn

eLearning Cyclops

David Kelly of the eLearning Guild interviewed me recently regarding my upcoming presentation at the DevLearn conference, " Be Concise: Designing for On-the-go Learners." T he eLearning Guild''s Twist blog also has additional interviews and posts from other DevLearn presenters - all worth the visit.

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Streamlining Branching Scenario Planning and Design

Experiencing eLearning

The eLearning Guild wisely canceled that conference due to the pandemic. I’m sad to miss seeing so many folks, but it was absolutely the right choice for the Guild to cancel and keep everyone safe. The post Streamlining Branching Scenario Planning and Design appeared first on Experiencing eLearning.

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Shades of Instructional Design [Slides from eLearning Guild #OLF]

Learning Visions

Today I got to kick off the eLearning Guild's latest online forum, Instructional Design Approaches for Project and Learner Success. I talked about one of my favorite subjects: the many shades of instructional design and shared some tips and ideas for designing better eLearning along the way.

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Better to Write in Second or Third Person for Scenarios?

Experiencing eLearning

In my recent webinar for the Learning Guild , someone asked if it’s better to write in second or third person perspective for scenarios. A second person perspective also means you may not have to create too many details about the character; you let the learners project themselves into the story. How much does it matter?

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I’m speaking at DevLearn 2020

Experiencing eLearning

The Learning Guild has planned a two-week online experience, since it’s not safe for us all to fly to Las Vegas. While they can be a valuable experience for learners, building branching scenarios can be time-consuming and challenging. A free Guild membership is required. DevLearn will be different this year.

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Harnessing the Power of Mobile eLearning: A White Paper from the eLearning Guild

eLearning Brothers

The good people at the eLearning Guild have been hard at work on a 27-page report regarding the state of mobile eLearning and where it’s headed. years, and—as eLearning Guild points out—the “Draw Something” smartphone game which took only 50 days to gain widespread adoption. Give it a look!

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Help Learners Get the Most Out of Virtual Training Events

InSync Training

Jennifer Hofmann, President of InSync Training, recently joined eLearning Guild’s Virtual Classroom Panel during their 2018 Learning Solutions Conference. Accustomed to the face-to-face classroom, learners often perceive live online sessions as “less important.”. How can we fight this stigma and increase learner engagement ?