Challenge to Learn

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Agile tips that will improve your eLearning development

Challenge to Learn

You can apply the lessons learned from agile software development to eLearning development as well. This post contains some simple tips that you can apply to eLearning development. If you create eLearning for your own organization it has to be an internal client. Make sure you have a client. Use user stories.

Agile 100
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People that inspire me: my 5 eLearning heroes

Challenge to Learn

Recently I was doing a presentation on eLearning trends. During that presentation I realized that there are just a handful of people driving fundamental change in eLearning. These are the people who really change our landscape and have a big influence on my working eLearning life. ELearning Hero #1: Jay Cross.

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A How to Guide on the Principles of the #elearningmanifesto: # 2 Do Not Assume that eLearning is the Answer

Challenge to Learn

This is the second post in the series of 22, that will form a how to guide to the principles of the eLearning manifesto. This is about Principle #2: “Do not assume eLearning is the Answer”. In order to make it more constructive I want to turn it around and change it into: “Only apply eLearning when it is the most effective option”.

Yammer 192
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12 e-Learning trends that you need to know about

Challenge to Learn

It is about applying game thinking and game techniques to e-Learning. It sounds cool and people really want to ride the wave of success of online games, but I have to say that I’m quite critical about applying this successfully into e-Learning. Serious games. Adding game elements. Adding game elements.

Trends 183
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2012 in retrospective: top 10 posts

Challenge to Learn

There are three post in this list (on 1, 4 and 10) about a new metaphor for eLearning. An other interesting development here is Michael Allens SAM, an agile methodology for eLearning development. My post from the mobile eLearning conference on trends also made the top 10. Blackboard buys Moodle partners: open source?

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Employee Generated Learning, a transcending role for Instructional Designers 

Challenge to Learn

In my last post, I proposed three major game changers this shift towards Employee Generated Learning will have: The evolving role of the instructional designer. Empowering your employees to create learning content is a true game changer. I have been referring to this concept as Employee Generated Learning.

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12 e-Learning trends that you need to know about

Challenge to Learn

It is about applying game thinking and game techniques to e-Learning. It sounds cool and people really want to ride the wave of success of online games, but I have to say that I’m quite critical about applying this successfully into e-Learning. Serious games. Adding game elements. Adding game elements.

Trends 100