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Re-evaluating Evaluation | Social Learning Blog

Dashe & Thomson

My thinking about training evaluation was turned on its head by a presentation at the February 2011 MNISPI meeting by Beth McGoldrick of Ameriprise’s RiverSource University. She combined Michael Scriven’s Key Evaluation Checklist with Donald Kirkpatrick’s Four Levels of Learning Evaluation and Robert Brinkerhoff’s Success Case Method.

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Insights for L&D, Twine, Games: ID Links 3/8/22

Experiencing eLearning

This post includes links on insights for L&D, Twine, game design, graphic design, and quality assurance for elearning. … Regardless of its latest terminology, we need to be able to see past the hype and be able to evaluate the claims. Games and branching scenarios. I share these links periodically here on my blog.

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Gamified Assessments: Evaluating Learning Outcomes with Educational Video Games

Hurix Digital

Game-based learning in education is more popular than ever. But it’s not just students who are benefiting from game-based e-learning. Educators are also benefiting thanks to game-based assessments that provide opportunities for interactive assessments, formative assessments, and summative assessments.

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Training Evaluation – 10 Best Ways to Evaluate Training Effectiveness and Impact

Hurix Digital

Table of Contents: Introduction Top 10 Strategies for Employee Training Evaluation 1. Kirkpatrick’s Levels of Evaluation 2. CIPP or Context, Input, Process, and Product Evaluation Model 3. Kaufman’s Evaluation Method 4. Summative vs. Formative Evaluation 5. Anderson’s Model of Evaluation 6.

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Agile Microlearning Explained

Learner engagement and retention doesn’t have to be a mystery. Cognitive science theories already supply the answers. Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes.

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Serious Game Evaluation Worksheet (Free Download)

Knowledge Guru

A lot of people want to design learning games, aka “serious games.” ” However, many L&D people have gotten very enthusiastic about the gamification and game-based learning trend without actually being game players themselves. Evaluation through play needs to be a deliberate experience.

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AI, DEI, Twine: ID Links 4/23/24

Experiencing eLearning

The Pesky Challenge of Evaluating AI Outputs – Usable Learning Julie Dirksen observes that lots of people (myself included) talk about the importance of making sure that any content created by AI is reviewed by a person. Is it reasonable to expect this person has the discipline to evaluate the outputs in detail?

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12 Ways to Get the Most Out of Your Authoring Tool

Knowing what you need from an eLearning authoring tool can be hard, especially when there are so many options on the market. gomo’s new ebook aims to save you time and hassle by identifying 12 must-have authoring tool features.