Wonderful Brain

article thumbnail

GAMIFICATION – PLAYING AT (NOT) LEARNING

Wonderful Brain

For lower level objectives, I suppose this would be tolerable if it weren’t distracting from higher-level intellectual outcomes. For clarity, Games are well-crafted stories built in digital form with learning objectives frequently placing the learner in real life decision-making situations.

article thumbnail

10.2 Strategic Ways to Ensure Learning Begets Performance Improvement

Wonderful Brain

If you find this concept plausible, if the clarity with which business results are expressed, then the more accurate learning objectives can be formed. This is especially critical as we move to social media where technology to deliver learning on demand, including mLearning follows the learner around 24/7. That’s right!