Trending Sources

This Flash Player (Frash) Runs On iPad

Upside Learning

About a month back I blogged about Smokescreen which allows advertisers to run simple Flash movies on iPad/iPhone using HTML5/JavaScript. Today while checking my twitter feed I discovered Frash which runs Flash content on iPad/iPhone in a Safari browser. It’s an effort to take the Android implementation of Flash Player to run on iPad/iPhone.

Why the iPad and iPhone not supporting Adobe Flash is a Great thing for mLearning

mLearning Revolution

There’s no other Industry in the world that was more affected by Apple refusing to embrace Adobe Flash in their iOS devices like the eLearning Industry. I don’t have the exact numbers but I would venture to say that more than 98% of all eLearning was/is based on Adobe Flash (i.e. the learner needs to have the Flash Player installed) and thus making it an interesting challenge for our Industry to make the transition to mobile learning (mLearning), especially because of the market share that Apple commands with the iPad and the iPhone. Do you agree?

Smokescreen – The Future Of Flash Player?

Upside Learning

Smokescreen project is an effort to bring Flash player to the iPhone/iPad without installing the Flash plug-in. For now this project is targeted at advertisers to enable them to run Flash ads on the iPhone/iPad. Here is a video demonstration of a Flash ad running on an iPad using Smokescreen –. Related posts: Adobe AIR & Flash Player 10.1–

IPhone- User Interface Guidelines- Part I

Upside Learning

The iPhone’s revolutionary user interface has changed the way we look at mobile devices. The iPhone SDK let’s you create native applications for the device. The document is divided into two parts: Planning Your iPhone Software Product : Covers types of applications, fundamental human interface design principles and the iPhone OS environment. This is the first. E.g. Mail.

Flash Player Coming to the iPhone

eLearning Weekly

Well, here’s another reason why I may consider getting an iPhone … Adobe ’s CEO, Shantanu Narayen , recently spoke about developing a Flash player for the iPhone during the Adobe Q1 investor relations call. Narayen said: “Well, you know, we really believe that Flash is synonymous with the Internet and frankly anybody who wants to browse the Web and experience the Web in all its glory really needs Flash support. We’ve evaluated the SDK we can now start to develop the Flash Player ourselves.

Adobe Captivate 6: HTML5 At Last!

I Came, I Saw, I Learned

Currently the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems. Your learners will not need Captivate installed on their computer to use a SWF, but they will need a modern web browser and the free Adobe Flash Player (

IPhone- User Interface Guidelines – Part II

Upside Learning

I have already covered the types of applications, fundamental human interface design principles and the iPhone OS environment in my first post of this series. In this article and the next, I will try to summarize the various components available for developing the user interface of your iPhone application. Application Window: Each IPhone application contains an application window.

Adobe Captivate 6: Delivering Standalone eLearning Lessons

I Came, I Saw, I Learned

In addition to the web browser, the learner must have the free Adobe Flash Player on the computer to view the SWF. However, since HTML5 isn't a Flash-based output, you bypass the need for the learner to need the Flash Player. Learners need only use a device, or browser, that supports HTML5 (such as the Safari browser found on the iPad and the iPhone).

10 Things the Motorola Xoom does Better than the iPad

mLearning Revolution

I came to Android from the iOS world having used an iPhone and an iPad, so it took me a little while to get used to Android, but now that I understand it, I’m a big fan. Adobe Flash Player 10.2. After only a few days of installing the Adobe Flash Player 10.2 My point is that I too have become accustomed to browsing the web on the iPad and quietly moving on whenever I came across pages that included Flash, perhaps even subconsciously I also began to think that the Flash Player wasn’t needed. codenamed Honeycomb. Widgets.

iPad 70

TechSmith Camtasia Studio 8: One Smart Player

I Came, I Saw, I Learned

Arguably, the most common way to publish a Camtasia project is as a Flash SWF. Although your learners will not need Camtasia installed on their computer to use a SWF, they will need a modern web browser and the free Adobe Flash Player ( According to Adobe, the Flash Player is installed on most of the world's computers.  Learners using an Apple mobile device, such as the iPad, iPod and iPhone (that's millions of potential learners), cannot use SWF content.  window, select  MP4-Flash/HTML5 player.

SWF 27

Flash to HTML5 The Great Migration

Training Industry

Hypertext Markup Language (HTML5) and Adobe Flash are effective technologies for creating engaging online content. However, we are beginning to see a migration from Flash to HTML5, especially in the e-learning industry. HTML5 is designed to run on any computer as well as mobile devices such as iPhones, Android devices, iPads, tablets, and smartphones, some of which cannot currently run Flash. Wave goodbye to plug-ins and players Many content access issues for users stem from Flash player faults. One build, multiple devices.

Flash 28

M-Learning via the iPhone 1 – some approaches and technologies

The E-Learning Curve

In my last blog post, I discussed how I had resigned myself to the fact that the Adobe Flash Player will never be deployed on the iPhone†. Tags: e-learning Constructivism iPhone approaches to learning definition of learning m-learning Apple However, that is not much use if you, as an e-learning. The E-learning Curve blog shares thought-provoking commentary and practical knowledge for e-learning professionals. Find out more.

5 reasons to avoid a Flash-based quiz creator


Though a Flash-based quiz creator allows you to upload attractive images, videos and media to your quizzes making them more interactive, however, the disadvantages of using Flash technology far outweigh its advantages. Here are 5 reasons why you should avoid a Flash-based quiz creator: 1. A quiz with Flash features take a long time to load. c) Flash Embeds.

Embed 17

Beginning of Long Slow Death of Flash

Tony Karrer

Earlier this year I questioned why there was Still No Flash on the iPhone and iPad. It’s become quite clear that Apple (Steve Jobs) is going to block putting Flash on these platforms. Scribd today announced that they are going to be changing their Flash player to be based on HTML5. "We It’s the beginning of the long slow death of Flash.

Flash 28

A Complete Training Portal for Multi-device Mobile Learners

CommLab India

For example, if a course was compatible with a particular operating system and Internet browser, required a Flash player to play, and the pop-up blocker was to be disabled, and cookies enabled, it was the responsibility of the learners to setup the minimum requirements to access the course. iPads, iPhones, Android phones etc.), Learners can use any of these browsers.

My 2011 Predictions

eLearning Cyclops

You know I have to include a Flash prediction. I predict a Flash player will finally be included on the iPad and iPhone this year. This will be mostly due to the fact that so many more phones, and tablets, will be released with Flash, pressuring Apple to do the same. ISD m-Learning LMS flash e-Learning iphoneWell it's that time again.

Future Of Flash Is Open Source

Upside Learning

Looks like a desire to speed up their open-source development around the Flash platform. We advocate the need of openness at Adobe especially for their Flash runtimes. Adobe has some great development tools like Flash Builder, Flash CS5 which target the runtimes – Flash Player and Adobe AIR. Adobe has released SWF specifications till its version 10.

What Do We Mean When We Say HTML5?

The Learning Circuits

It’s a Flash-killer. Apple has never allowed Flash on iOS devices (iPhones, iPod Touches, and iPads), but these devices are way too popular for us to ignore their users. And just recently, Adobe announced that it is stopping development on the version of Flash Player that is used on all other mobile devices, as well. Even on desktop and laptop browsers, the Flash plug-in can be problematic…despite its great service over the last ten years providing the ability to rich multimedia experiences over the web. It’s not going to be ready for use until 2022.

Flash is Coming to Blackberry - Announced at Adobe Max

eLearning Cyclops

Today Adobe announced they will be releasing Flash Player 10.1, which will extend the use of Flash on mobile devices. And RIM has added its Blackberry to the list of devices that will run this newest version of Flash Player. And with Flash 10.1, we probably won't need, or hear about, Flash Lite any longer. As stated in earlier posts , I believe that Flash's availability on Blackberries will be a boon to m-learning. Sad to say, Flash on the iPhone is still not on the horizon. Adobe Flash Lite m-Learning flash

July 2010 Monthly Roundup: 10 Most Popular Posts

Upside Learning

This Flash Player (Frash) Runs On iPad. That iPhone/ iPad doesn’t support Flash is no secret, and developers are constantly developing new software to run Flash content on these devices. This post talks of one such player – Frash – that runs Flash content on iPad/ iPhone in a Safari browser. IPhone- User Interface Guidelines – Part II.

Apple Vs Adobe: Impact On Mobile Learning Development

Upside Learning

With the announcement of iPhone OS 4.0 Apple has revised the Developer Program License Agreement to ban the use of cross compiler tools like Unity3d, Appcelerator’s Titanium, Adobe’s Flash CS5 etc. for developing iPhone and iPad applications. As per the new agreement developers can use only C, C++, Objective-C, and JavaScript to develop iPad/iPhone apps.

Publishing Adobe Captivate Projects: SWF, HTML5, or Both?

I Came, I Saw, I Learned

Currently, the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files provide the best multimedia experience for your learners. Your learners do not need Captivate installed on their computer to use an SWF, but they do need a modern web browser and the free Adobe Flash Player. Of course, SWFs have a problem. Simple? Great.

Enterprise mLearning Predictions for 2011

mLearning Trends

Sure, companies may still provided workers with an old BlackBerry (on a 2-year contract), but increasingly more people will opt to use their own iPhones/iPads or Android handsets or tablets once their devices can be secured and supported within their organizations. Flash will still not be supported on iOS devices in 2011 but this fact will matter far less over time. Apple’s insistence on never wanting to support Flash content on iOS devices will drive innovation across the authoring tool market that is sure to benefit everyone in the Training & Development field.

Enterprise mLearning Predictions for 2012

mLearning Trends

Flash Falters, HTML5 & ePUBs Gain in Popularity. Adobe’s move to stop developing Flash Player plug-ins for mobile web browsers set a BIG BALL in motion that quelled the desire for many Instructional Designers to use pure Flash or popular rapid development tools outputting Flash-based content as their unified content delivery strategy. Part of this shift was driven by the fact that Flash-based content actually didn’t perform/behave well on most Flash-enabled handsets and tablets especially when the content was local rather than on a server.

Is HTML5 Ready for eLearning Development?

Upside Learning

Last week, while justifying Apple’s refusal to allow Flash player on iPhone/iPad, Steve Jobs wrote– “ New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too) ”. More specifically- Is it ready to compete with Flash for eLearning Development? In fact I believe it may not replace Flash at all. Here are a few reasons why–.

Cammy Beans Learning Visions: Describing What You Do: Instructional Design

Learning Visions

Of course, sometimes I just tell people that I can get their Flash player to install. Ellen, Im pretty sure you are a flippin genius, Flash player install or not. ASTD TechKnowledge 2010 #tk10 ▼ 2009 (87) ► December (6) ► November (11) ► October (10) ► September (7) ► August (4) ► July (5) ► June (6) ▼ May (10) Join Me at ASTD ICE June 1&2 iPhone and the End of All Boundaries eLearning on Alltop eLearning Brand Name Recognition? Eventually, she asks you what you do for work. What do you say? We move on.

Some FAQs about Adobe’s announcements yesterday

Steve Howard

Adobe announced to increase its efforts on HTML5, use of the Flash Player for applications (packaged with AIR) and specific desktop browsing use cases including premium video and console-quality gaming. As a result, Adobe will no longer develop Flash Player for mobile web browsers. See this Flash Platform blog post for more details: [link]. What does this mean for Flash Player support on desktops? Adobe is fully committed to enabling Flash based apps via AIR on mobile and digital home devices. Flash Builder) from Adobe. On Mobile?

Flash on Blackberry. Next Summer

eLearning Cyclops

According to the Boy Genius Report , RIM is planning to add full Flash support for the Blackberry browser by next summer (2010). This is not Flash Lite, but a full Flash player. If Flash does arrive on Blackberries it will mean opportunities to develop more interactive m-learning for these devices and expand users' access to m-learning currently developed in Flash and Flash Lite. Plus, this may be a motivator for Apple to add Flash to the iPhone. Adobe Flash Lite flashlite m-Learning flash

2010: mLearning Year in Review

mLearning Trends

Several more of the Tier 2/Tier 3 LMS vendors also “tossed their hat in the ring” (or towards it anyway) announcing some way of publishing content so it could appear via a mobile browser on the iPhones , iPads and Android device trying to capture a few of their most “loyal fans” in learning land. lack of Flash support). The arrival of Adobe's Flash Player v10.1 A.K.A.

My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

Prediction #4 - Flash Falters, HTML5 and ePUBs Gain in Popularity. Adobe’s move to stop developing Flash Player plug-ins for mobile web browsers set a BIG BALL in motion that quelled the desire for many Instructional Designers to use pure Flash or popular rapid development tools outputting Flash-based content as their unified content delivery strategy. Bullseye.

Creating Successful m-Learning Strategy – Part 3

Upside Learning

Flash is not supported on all devices; and to create something with a richer user experience, you need to look at creating apps. iUI or the iPhone User Interface Framework is a framework consisting of JavaScript library, CSS, and images for developing advanced mobile webapps and comparable/compatible devices. In summary: - iUI is limited to iPhone look and feel. Video. JQTouch.

The Future Of E-learning Is Mobile – mLearnCon

Upside Learning

Most organizations need to think several times when it comes to which devices to target – unless they plan to gift iPhones or Blackberrys to their workforce. Related posts: Mobile Learning (mLearning) Applications – An Example Smokescreen – The Future Of Flash Player? The one thing that strikes me is the immense interest in the mobile learning solutions that we provide.I’ve

Adobe Device Central: Great Support for mLearning Development

Upside Learning

Adobe’s Device Central is an application bundled with Adobe’s Creative Suite [which includes tools like Flash Professional, Photoshop, Dreamweaver etc.] This is impressive because features like the accelerometer simulator are not even supported in the iPhone SDK. Here are some videos demonstrating on how Device Central 5 is integrated with Dreamweaver and Flash Professional –.

eLearning: Interesting Weekly Finds #1

Upside Learning

Flash Player 10.1 Recently Adobe has released the public beta of Flash Player 10.1 This is the first time the same version Flash Player would be available for Desktop and Mobile devices.This would help the development teams in delivering the applications on desktop and mobile phones at same level of engagement and consistency. Here is a short video of Kevin Lynch [CTO of Adobe] demonstrating the various Flash Player 10.1 Silverlight for IPhone. So now we will see all Silverlight video made compatible with the IPhone. link].