This Flash Player (Frash) Runs On iPad
JULY 6, 2010
Smokescreen – The Future Of Flash Player?
JUNE 9, 2010
Smokescreen project is an effort to bring Flash player to the iPhone/iPad without installing the Flash plug-in. For now this project is targeted at advertisers to enable them to run Flash ads on the iPhone/iPad. Here is a video demonstration of a Flash ad running on an iPad using Smokescreen –. eLearning Development: What’s new in Flash CS4?
Why the iPad and iPhone not supporting Adobe Flash is a Great thing for mLearning
MAY 29, 2012
There’s no other Industry in the world that was more affected by Apple refusing to embrace Adobe Flash in their iOS devices like the eLearning Industry. I don’t have the exact numbers but I would venture to say that more than 98% of all eLearning was/is based on Adobe Flash (i.e. the learner needs to have the Flash Player installed) and thus making it an interesting challenge for our Industry to make the transition to mobile learning (mLearning), especially because of the market share that Apple commands with the iPad and the iPhone. Do you agree?
IPhone- User Interface Guidelines- Part I
JUNE 24, 2010
The iPhone’s revolutionary user interface has changed the way we look at mobile devices. The iPhone SDK let’s you create native applications for the device. The document is divided into two parts: Planning Your iPhone Software Product : Covers types of applications, fundamental human interface design principles and the iPhone OS environment. This is the first. E.g. Mail.
Flash Player Coming to the iPhone
MARCH 19, 2008
Well, here’s another reason why I may consider getting an iPhone … Adobe ’s CEO, Shantanu Narayen , recently spoke about developing a Flash player for the iPhone during the Adobe Q1 investor relations call. Narayen said: “Well, you know, we really believe that Flash is synonymous with the Internet and frankly anybody who wants to browse the Web and experience the Web in all its glory really needs Flash support. We’ve evaluated the SDK we can now start to develop the Flash Player ourselves.
Adobe Captivate 6: HTML5 At Last!
I Came, I Saw, I Learned
JUNE 20, 2012
Currently the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files can be used by the vast majority of the world's personal computers, browsers and operating systems. Your learners will not need Captivate installed on their computer to use a SWF, but they will need a modern web browser and the free Adobe Flash Player (www.adobe.com).
IPhone- User Interface Guidelines – Part II
JULY 7, 2010
I have already covered the types of applications, fundamental human interface design principles and the iPhone OS environment in my first post of this series. In this article and the next, I will try to summarize the various components available for developing the user interface of your iPhone application. Application Window: Each IPhone application contains an application window.
Adobe Captivate 6: Delivering Standalone eLearning Lessons
I Came, I Saw, I Learned
DECEMBER 18, 2012
In addition to the web browser, the learner must have the free Adobe Flash Player on the computer to view the SWF. However, since HTML5 isn't a Flash-based output, you bypass the need for the learner to need the Flash Player. Learners need only use a device, or browser, that supports HTML5 (such as the Safari browser found on the iPad and the iPhone).
10 Things the Motorola Xoom does Better than the iPad
MARCH 24, 2011
came to Android from the iOS world having used an iPhone and an iPad, so it took me a little while to get used to Android, but now that I understand it, I’m a big fan. Adobe Flash Player 10.2. After only a few days of installing the Adobe Flash Player 10.2 on my Motorola Xoom, I’m convinced that perhaps the reason why iPad users haven’t missed it more is because they have never seen it running the way it does on this Tablet. codenamed Honeycomb. One question that I get often is How does the Motorola Xoom compare to the iPad? Widgets.
TechSmith Camtasia Studio 8: One Smart Player
I Came, I Saw, I Learned
FEBRUARY 1, 2013
Arguably, the most common way to publish a Camtasia project is as a Flash SWF. Although your learners will not need Camtasia installed on their computer to use a SWF, they will need a modern web browser and the free Adobe Flash Player (www.adobe.com). According to Adobe, the Flash Player is installed on most of the world's computers. Learners using an Apple mobile device, such as the iPad, iPod and iPhone (that's millions of potential learners), cannot use SWF content. window, select MP4-Flash/HTML5 player.
Flash to HTML5 The Great Migration
MAY 13, 2015
Hypertext Markup Language (HTML5) and Adobe Flash are effective technologies for creating engaging online content. However, we are beginning to see a migration from Flash to HTML5, especially in the e-learning industry. HTML5 is designed to run on any computer as well as mobile devices such as iPhones, Android devices, iPads, tablets, and smartphones, some of which cannot currently run Flash. Increased load speed HTML5 runs up to 58 percent faster on Linux and Mac OS X systems than Flash. One build, multiple devices. Embraced by favorite authoring tools.
5 reasons to avoid a Flash-based quiz creator
MARCH 21, 2013
Though a Flash-based quiz creator allows you to upload attractive images, videos and media to your quizzes making them more interactive, however, the disadvantages of using Flash technology far outweigh its advantages. Here are 5 reasons why you should avoid a Flash-based quiz creator: 1. quiz with Flash features take a long time to load. Flash player download required .
Beginning of Long Slow Death of Flash
MAY 6, 2010
Earlier this year I questioned why there was Still No Flash on the iPhone and iPad. It’s become quite clear that Apple (Steve Jobs) is going to block putting Flash on these platforms. Kevin doesn’t say that they are moving away from Flash – rather that they will support Flash and HTML5 as output. It’s the beginning of the long slow death of Flash.
M-Learning via the iPhone 1 – some approaches and technologies
The E-Learning Curve
FEBRUARY 17, 2009
In my last blog post, I discussed how I had resigned myself to the fact that the Adobe Flash Player will never be deployed on the iPhone†. Tags: e-learning Constructivism iPhone approaches to learning definition of learning m-learning Apple However, that is not much use if you, as an e-learning. The E-learning Curve blog shares thought-provoking commentary and practical knowledge for e-learning professionals. Find out more.
Get Serious About Animated GIFs
DECEMBER 12, 2012
Users don’t need the Flash player. Wouldn’t it be handy to watch this animation on your iPhone as you perform the task on your laptop? I built my first website in the late ‘90s as an undergraduate at the University of Georgia. It was titled “Matt’s World” with a spinning globe at the top of the page. Needless to say, it was awesome (the animated GIF, not my website).
Future Of Flash Is Open Source
JULY 28, 2010
Looks like a desire to speed up their open-source development around the Flash platform. We advocate the need of openness at Adobe especially for their Flash runtimes. Adobe has some great development tools like Flash Builder, Flash CS5 which target the runtimes – Flash Player and Adobe AIR. Adobe has released SWF specifications till its version 10.
Apple Vs Adobe: Impact On Mobile Learning Development
APRIL 14, 2010
July 2010 Monthly Roundup: 10 Most Popular Posts
AUGUST 5, 2010
This Flash Player (Frash) Runs On iPad. That iPhone/ iPad doesn’t support Flash is no secret, and developers are constantly developing new software to run Flash content on these devices. This post talks of one such player – Frash – that runs Flash content on iPad/ iPhone in a Safari browser. IPhone- User Interface Guidelines – Part II.
What Do We Mean When We Say HTML5?
The Learning Circuits
DECEMBER 7, 2011
It’s a Flash-killer. Apple has never allowed Flash on iOS devices (iPhones, iPod Touches, and iPads), but these devices are way too popular for us to ignore their users. And just recently, Adobe announced that it is stopping development on the version of Flash Player that is used on all other mobile devices, as well. Even on desktop and laptop browsers, the Flash plug-in can be problematic…despite its great service over the last ten years providing the ability to rich multimedia experiences over the web. It’s not going to be ready for use until 2022.
My 2011 Predictions
JANUARY 17, 2011
You know I have to include a Flash prediction. So, here you are. I predict a Flash player will finally be included on the iPad and iPhone this year. This will be mostly due to the fact that so many more phones, and tablets, will be released with Flash, pressuring Apple to do the same. ISD m-Learning LMS flash e-Learning iphoneSee prior prediction.
Flash is Coming to Blackberry - Announced at Adobe Max
OCTOBER 5, 2009
Today Adobe announced they will be releasing Flash Player 10.1, which will extend the use of Flash on mobile devices. And RIM has added its Blackberry to the list of devices that will run this newest version of Flash Player. And with Flash 10.1, we probably won't need, or hear about, Flash Lite any longer. As stated in earlier posts , I believe that Flash's availability on Blackberries will be a boon to m-learning. Sad to say, Flash on the iPhone is still not on the horizon. Adobe Flash Lite m-Learning flash
Is HTML5 Ready for eLearning Development?
MAY 5, 2010
Last week, while justifying Apple’s refusal to allow Flash player on iPhone/iPad, Steve Jobs wrote– “ New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too) ”. A few days before the launch of iPad Apple had released a list of ‘iPad ready’ websites having support for HTML5. In fact I believe it may not replace Flash at all.
Publishing Adobe Captivate Projects: SWF, HTML5, or Both?
I Came, I Saw, I Learned
OCTOBER 8, 2015
Currently, the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files provide the best multimedia experience for your learners. Your learners do not need Captivate installed on their computer to use an SWF, but they do need a modern web browser and the free Adobe Flash Player. Of course, SWFs have a problem. Simple? Great.
Enterprise mLearning Predictions for 2011
JANUARY 2, 2011
Sure, companies may still provided workers with an old BlackBerry (on a 2-year contract), but increasingly more people will opt to use their own iPhones/iPads or Android handsets or tablets once their devices can be secured and supported within their organizations. 3. Flash will still not be supported on iOS devices in 2011 but this fact will matter far less over time. Apple’s insistence on never wanting to support Flash content on iOS devices will drive innovation across the authoring tool market that is sure to benefit everyone in the Training & Development field.
Enterprise mLearning Predictions for 2012
DECEMBER 30, 2011
Flash Falters, HTML5 & ePUBs Gain in Popularity. Adobe’s move to stop developing Flash Player plug-ins for mobile web browsers set a BIG BALL in motion that quelled the desire for many Instructional Designers to use pure Flash or popular rapid development tools outputting Flash-based content as their unified content delivery strategy. Part of this shift was driven by the fact that Flash-based content actually didn’t perform/behave well on most Flash-enabled handsets and tablets especially when the content was local rather than on a server.
Cammy Beans Learning Visions: Describing What You Do: Instructional Design
MAY 6, 2009
Of course, sometimes I just tell people that I can get their Flash player to install. Ellen, Im pretty sure you are a flippin genius, Flash player install or not. ASTD TechKnowledge 2010 #tk10 ▼ 2009 (87) ► December (6) ► November (11) ► October (10) ► September (7) ► August (4) ► July (5) ► June (6) ▼ May (10) Join Me at ASTD ICE June 1&2 iPhone and the End of All Boundaries eLearning on Alltop eLearning Brand Name Recognition? Eventually, she asks you what you do for work. What do you say? We move on.
Some FAQs about Adobe’s announcements yesterday
NOVEMBER 9, 2011
Adobe announced to increase its efforts on HTML5, use of the Flash Player for applications (packaged with AIR) and specific desktop browsing use cases including premium video and console-quality gaming. As a result, Adobe will no longer develop Flash Player for mobile web browsers. See this Flash Platform blog post for more details: [link]. What does this mean for Flash Player support on desktops? Adobe is fully committed to enabling Flash based apps via AIR on mobile and digital home devices. Flash Builder) from Adobe. On Mobile?
Flash on Blackberry. Next Summer
AUGUST 22, 2009
According to the Boy Genius Report , RIM is planning to add full Flash support for the Blackberry browser by next summer (2010). This is not Flash Lite, but a full Flash player. If Flash does arrive on Blackberries it will mean opportunities to develop more interactive m-learning for these devices and expand users' access to m-learning currently developed in Flash and Flash Lite. Because Plus, this may be a motivator for Apple to add Flash to the iPhone. Adobe Flash Lite flashlite m-Learning flash
Creating Successful m-Learning Strategy – Part 3
AUGUST 4, 2010
2010: mLearning Year in Review
DECEMBER 27, 2010
Several more of the Tier 2/Tier 3 LMS vendors also “tossed their hat in the ring” (or towards it anyway) announcing some way of publishing content so it could appear via a mobile browser on the iPhones , iPads and Android device trying to capture a few of their most “loyal fans” in learning land. lack of Flash support). The arrival of Adobe's Flash Player v10.1 A.K.A.
The Future Of E-learning Is Mobile – mLearnCon
JUNE 10, 2010
Most organizations need to think several times when it comes to which devices to target – unless they plan to gift iPhones or Blackberrys to their workforce. Related posts: Mobile Learning (mLearning) Applications – An Example Smokescreen – The Future Of Flash Player? Most important of them is the lack of operating system standards. See you there.
Adobe Device Central: Great Support for mLearning Development
APRIL 20, 2010
Adobe’s Device Central is an application bundled with Adobe’s Creative Suite [which includes tools like Flash Professional, Photoshop, Dreamweaver etc.] of products and attempts to provide just that – the ability to simulate a variety of devices. This is impressive because features like the accelerometer simulator are not even supported in the iPhone SDK.
eLearning: Interesting Weekly Finds #1
DECEMBER 4, 2009
Flash Player 10.1 Recently Adobe has released the public beta of Flash Player 10.1 on Adobe Labs. This is the first time the same version Flash Player would be available for Desktop and Mobile devices.This would help the development teams in delivering the applications on desktop and mobile phones at same level of engagement and consistency. Here is a short video of Kevin Lynch [CTO of Adobe] demonstrating the various Flash Player 10.1 Silverlight for IPhone. So now we will see all Silverlight video made compatible with the IPhone.
Top Learning, Technology & Media Links: Weekly Digest – 3
DECEMBER 7, 2010
part of a new eBook Mobile Design For iPhone And iPad, this article showcases the variety of methods in which some of today’s most popular websites provide an interactive and (hopefully) useful mobile experience for their end users. Flash Player 10.2 Upon the solid groundwork laid by the Flash Player 10.1 Read it here. 2. Read it here. 3. Characters. Read it here.
My 2012 Enterprise mLearning Predictions Recap
DECEMBER 31, 2012
Prediction #4 - Flash Falters, HTML5 and ePUBs Gain in Popularity. Adobe’s move to stop developing Flash Player plug-ins for mobile web browsers set a BIG BALL in motion that quelled the desire for many Instructional Designers to use pure Flash or popular rapid development tools outputting Flash-based content as their unified content delivery strategy. Bullseye.
The Open Screen Project – Will It Succeed?
MARCH 15, 2010
The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Obviously, using Flash platform tools offered by Adobe. In other words, it’s an effort to make the Flash platform a de-facto development & delivery standard for the entire gamut of devices. Is there competition for Flash?
QR Codes and what to do #QRCode
Dont Waste Your Time
AUGUST 23, 2010
“Plus, if your mobile site requires Adobe Flash Player on a SmartPhone, you’ll create a non-working mess for your Apple iPhone audience (including me).. have Quickmark on my iPhone but there are others on the market, iPhone or not, that also do the job admirably well. Link the code to meaningful content. Engage! Add value! Track your codes. Size matters.