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Adobe AIR & Flash Player 10.1– How it Can Benefit Mobile Learning

Upside Learning

Apart from AIR app, the same code and assets in any AIR app can further be used to deliver a mobile browser version using Flash Player 10.1. Note that all the major smartphones (except iPhone) will support Flash, including Android, BlackBerry, Symbian, Palm’s webOS, and Windows Mobile.

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This Flash Player (Frash) Runs On iPad

Upside Learning

About a month back I blogged about Smokescreen which allows advertisers to run simple Flash movies on iPad/iPhone using HTML5/JavaScript. Today while checking my twitter feed I discovered Frash which runs Flash content on iPad/iPhone in a Safari browser. Related posts: Smokescreen – The Future Of Flash Player?

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Smokescreen – The Future Of Flash Player?

Upside Learning

Smokescreen project is an effort to bring Flash player to the iPhone/iPad without installing the Flash plug-in. For now this project is targeted at advertisers to enable them to run Flash ads on the iPhone/iPad. Here is a video demonstration of a Flash ad running on an iPad using Smokescreen –.

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HTML5 in E-learning – Signaling the End of the Flash Player

CommLab India

For years, the Flash Player reigned supreme in the world of e-learning. It seemed that the Flash Player was destined to rule the technology-enabled learning world. Apple’s products, the iPhone and the iPad, had (and continue to have) a large share of the mobile device market. You have no such problems with HTML5.

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IPhone- User Interface Guidelines- Part I

Upside Learning

The iPhone’s revolutionary user interface has changed the way we look at mobile devices. The iPhone SDK let’s you create native applications for the device. Designing the User Interface of Your iPhone Application: Covers available components to develop IPhone application interfaces. Planning Your iPhone Software Product.

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Is HTML5 Ready for eLearning Development?

Upside Learning

Last week, while justifying Apple’s refusal to allow Flash player on iPhone/iPad, Steve Jobs wrote– “ New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too) ”. A few days before the launch of iPad Apple had released a list of ‘iPad ready’ websites having support for HTML5.

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IPhone- User Interface Guidelines – Part II

Upside Learning

I have already covered the types of applications, fundamental human interface design principles and the iPhone OS environment in my first post of this series. In this article and the next, I will try to summarize the various components available for developing the user interface of your iPhone application.

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