Wonderful Brain

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SCENARIOS ARE MINI DRAMAS…NOT A GLORIFIED Q & A.

Wonderful Brain

Too often, I visit learning that is frankly weak even if it has all the requisite objectives, structure, and guiding scaffold, e.g. ADDIE by example. Whether in Captivate, Articulate, or a full-blown Flash/HTML course too many learning experiences are dry to the mind, dull to the eye and dead to the ear.

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GAMIFICATION – PLAYING AT (NOT) LEARNING

Wonderful Brain

They’ve be clearly invented by instructional designers/educators in lust with technology. The media has traditionally been Flash when built locally. Mass market availability permits any instructional designer with knowledge of the tools to design for a series of learning based checks.

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BACK IN THE LEARNING SADDLE

Wonderful Brain

There is a structure to these tools that my former team members working in – say Flash, HTML, CSS – were rarely constricted. Take apart Articulate for example and try to make it do something not designed into the template structure.

Flash 45
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ARTICULATE NON EST REX – 3 REASONS HIGHER ORDER LEARNING IS BEYOND THE MOAT

Wonderful Brain

Not to get too deep in the weeds here but learning and instructional design is a discipline that requires significant education to get it right and be of some use. From my vantage point, training managers effective at face-to-face instruction believed they knew how to translate that form into online instruction.

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ELearning is Dead, Dormant or in Denial

Wonderful Brain

Instead, pay for more and less expensive instructional designers. It’s the smug satisfaction that the end results can be every bit as compelling, dynamic and deliver the requisite knowledge, skills and behaviors equal to that of a Flash (or HTML5) based, interactive gaming, high concept custom developed course.