Challenge to Learn

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12 e-Learning trends that you need to know about

Challenge to Learn

It is about applying game thinking and game techniques to e-Learning. It sounds cool and people really want to ride the wave of success of online games, but I have to say that I’m quite critical about applying this successfully into e-Learning. Serious games. Adding game elements. Adding game elements.

Trends 183
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Employee Generated Learning, a transcending role for Instructional Designers 

Challenge to Learn

In my last post, I proposed three major game changers this shift towards Employee Generated Learning will have: The evolving role of the instructional designer. Empowering your employees to create learning content is a true game changer. I have been referring to this concept as Employee Generated Learning.

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12 e-Learning trends that you need to know about

Challenge to Learn

It is about applying game thinking and game techniques to e-Learning. It sounds cool and people really want to ride the wave of success of online games, but I have to say that I’m quite critical about applying this successfully into e-Learning. Serious games. Adding game elements. Adding game elements.

Trends 100
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A helicopter view on our changing learning landscape

Challenge to Learn

I need to be ahead of the game in order to steer my company in the right direction. Being the CEO of a company that revolves around learning technology I have to watch the trends in Learning & Development. I even have to predict what will be next. Move towards informal learning.

Change 205
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How to Engage Learners with Scenario-based Learning

Challenge to Learn

We both see a growing demand for scenario based learning, we believe it is the affordable ‘serious gaming’ option. Over the past few weeks I wrote an article on scenario based learning, together with Hans Kövi. He is the Creative Director of Inbrain, our Dutch partner.

Learner 186
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2012 in retrospective: top 10 posts

Challenge to Learn

Well mobile (both smart phones and tablets) is a game changing trend by itself and that day at MLearncon was a very educational day for me. This is a trend that will be even bigger in 2013, TinCan wil come and will really be a game changer: I can’t wait. We need to move away from ADDIE and SAM might be the way.

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e-Learning shouldn’t be fun #LCBQ

Challenge to Learn

I love courses that have cases or game like elements that give you a more realistic view on how you can apply what you have learned. This doesn’t mean that e-Learning we must create boring e-Learning. I recently saw some e-Learning courses that used story telling I think that is a great way to make it more attractive and compelling.

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