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Top 10 Types of Employee Training Methods

Infopro Learning

Companies understand that in today’s fast and always-changing business world, it’s really important to help their employees grow and get better at what they do. And for this, leaders or managers need to give their employees more chances to learn, grow, be happy and work well.

Methods 221
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The Gamification of Corporate Training

Association eLearning

Although gamification and game-based learning have been around for a few years, only recently are training departments beginning to take these learning and engagement methods seriously. The perception that playing games isn’t really training still lingers in the minds of the c-suite. Game-Based Learning.

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Avoiding Virtual World Mistakes

Kapp Notes

A group of avatars in a corporate virtual world wondering what is going on? Organizations seem to rush into virtual worlds with little planning or forethought and then wonder why their virtual world experience was a failure. These are social networks or experiential learning environments.a

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Corporate Play-Day: How The Big Boys Are Gaming

Dashe & Thomson

Last Friday, my colleague Andrea May responded to a very timely “big question” from Tony Karrer’s Learning Circuits Blog. This month’s big question, posted by Ben Betts of HT2 (Karrer is on blog-sabatical), is “Does Gamification Have a Role in Workplace Learning?”. What’s emerging is using games to motivate their own employees.

Games 167
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Metaverse In E-Learning

Cognigix

Neal Stephenson coined the term “metaverse” in his sci-fi novel Snow Crash, in which he imagined lifelike avatars interacting with each other in realistic 3D buildings and other virtual reality environments. The metaverse refers to an online environment where augmented reality and virtual reality can co-exist. billion U.S.

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Corporate Play-Day: How The Big Boys Are Gaming

Dashe & Thomson

Last Friday, my colleague Andrea May responded to a very timely “big question” from Tony Karrer’s Learning Circuits Blog. This month’s big question, posted by Ben Betts of HT2 (Karrer is on blog-sabatical), is “Does Gamification Have a Role in Workplace Learning?” . Click for Slideshow: Examples of games in workplace management.

Games 150
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Decided to get Mooc'ed

Moodle Journal

The theme was connecting online for collaborative learning and teaching through Second Life. The live presentations included speakers reflective process on teaching and learning in fully online and blended learning formats. We also had recordings on WizIQ, Google Drive, YouTube, and Vimeo.

WizIQ 100