Remove Games Remove Learning Remove Second Life Remove Virtual World
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Think Virtual Worlds: Not Second Life

Kapp Notes

Here is this Month's ASTD Big Question: Second Life Training? More specifically: In what situations, do you believe it makes sense to develop a learning experience that will be delivered within Second Life? Many other 3D learning worlds exist and many of them are doing some extraordinary things.worth examining.

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Second Life Happenings: CEO Steps Down (again)

Kapp Notes

Here is what he wrote on the Second Life blog. With the above cited article containing quotes like: Scott Diener, associate director for information-technology services at the University of Auckland, said his institution was “very likely to move out of Second Life.” However, do I think Second Life is going away?

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2024 Learning and Development Trends We’d Like to See

Upside Learning

What should learning & development (L&D) be doing? Learning Science One of the areas we actively investigate, and apply, is learning science. If we’re designing learning, shouldn’t we be professional about it? While I do see greater awareness of learning science and debunking of myths, it’s still far too little.

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Class Meeting in 3D World of Second Life

Kapp Notes

Learning in 3D Class sitting around conference room table. Jumping into a virtual world can be a fun but scary and daunting place for first timers. As instructional designers, one of our "missions" is to help learners overcome the scary and daunting aspects so learning occurs. Tags: 3D worlds. What did I miss?

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TCC09: Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life

Experiencing eLearning

Summary: “Ready to teach with Second Life, but not sure how to begin? Using it already, but need to migrate your course content for virtual world delivery? Come prepared to have fun as we explore how to design learning activities for use in Second Life. Getting Started. Class Environment.

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A Few Interesting Virtual World Resources

Kapp Notes

Here are a few of virtual world research papers that contain some interesting information: Virtually Face to Face: Enriching Collaborative Learning Through Multiplayer Game by Johanna Bluemin. Promoting motivation with virtual agents and avatars: role of visual presence and appearance by Amy Baylor.

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Resources for Researching Virtual Worlds

Kapp Notes

Recently, a number of individuals have inquired about resources for virtual world research. Journal of Virtual World Research --Great resource. This journal has freely available PDF articles describing the vast amount of work being done in virtual worlds. Here are some valuable links. by Robert J.