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Tuesday, March 31, 2009
Tags: elearning philip linden second life
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Friday, January 30, 2009
Computer games now play a major part in most young people’s lives. In March 2008, a government-funded report from the DCSF indicated that sales of games for the under-12 age group represented nearly three quarters of the total UK games market. Using computer games in education. Watch this space!
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Wednesday, March 7, 2007
It certainly isnt Linden Labs responsibility to entertain you - that has never been their business model, all they have done is provide a 3D virtual world development platform where the only limitation (outside of number of prims) to what you can create is your own vision. Cmon, you get bored walking around in SL? Congratulations.I del.icio.us
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Friday, October 19, 2007
The good news is that Second Life ne Linden Lab, has announced a partnership with IBM to "develop new technologies and methodologies based on open standards that will help advance the future of 3D virtual worlds." So after defending Linden Lab, here's the other side. quot; Yea! Coverage from the Second Life Insider.
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Monday, April 28, 2008
He emphasized that the community was gathered to discuss "worlds" (not "games"), and that many saw VW's as the evolution of the 3D Internet. Keep an eye on Linden - with a new CEO and lower costs, they are aware of the shortcomings of SL and are actively looking to overcome and partner with solution providers.
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Friday, December 8, 2006
a Linden is the currency of Second Life) -1.86 7, 2006 -13,788 is the total number of profitable in-world business owners at the end of November Read the article How Real Money Works in Second Life __ Recommended Games and Gadgets Recommended Books Content Guide
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Monday, November 19, 2007
Sue Singer (Linden Labs) talked and showed more in SL and discussed how SL relies on learning collaboration. I attended the Federal Consortium on Virtual Worlds at the National Defense University on Friday. This was the "first annual" event put on by IRMC, and overall, it was a success. It sparked a lot of great conversations in real world.
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Saturday, November 3, 2007
Linden Labs actually provides a great deal of the resources for Education and Non-Profit Organizations. Continuing the theme from the previous post, there are some good resources resources for educators and researchers interested in using virtual worlds in their disciplines.
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Thursday, March 8, 2007
Here are three scenarios that Linden puts out there: Scenario 1 - Residents can teleport to voice-enabled land, andautomatically start speaking, with the volume of speech modifiedaccording to their spatial relationship with others. According to this press release , Voice will be coming to Second Life in Q2 of 2007. del.icio.us
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Thursday, February 28, 2008
Have you seen the NASA Request for Information for a massivley multiplayer online educational game. We are just starting to see for-real corporate forays into the space.and yet here we are talking about Linden Lab slipping. think there are a couple of points of interest here. First, its a request from NASA for an MMOG. del.icio.us
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