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Incorporating Metaverse into Corporate Training Programs in 2023: A Look into the Future

Infopro Learning

Neal Stephenson, a science fiction author, coined the term “metaverse” to describe a shared virtual world where users can interact with each other and even with virtual objects in real-time. The metaverse, or virtual reality environment, has many benefits for corporate training programs.

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7 Key Benefits of Game-Based Education in a Digital World

Hurix Digital

The use of digital tools in education has been on the rise and this has made educators and students fall in love with game-based education. What is Game-Based Education? Game-based education is a type of innovative teaching methodology that defines learning outcomes. Let’s glance at the key benefits of game-based education.

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Can Games Transform the World? | Social Learning Blog

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Can Games Transform the World? Games seem like a really cool way to add some fun to learning and seem to pose little or no risk to the learning outcome. To be effective the game must make work seem like play.

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Make Online Classrooms Fun with Game-Based Learning

Raptivity

Game-based learning has witnessed tremendous growth and adoption in the past few years and continues to be recognized as one of the most important elements of the modern learning approach. Endless life lessons have been derived from games that we all have played from childhood until date. Specify Game Rules at The Start.

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Virtual Boot-Camp: Games and Learning with the U.S. Military.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Virtual Boot-Camp: Games and Learning with the U.S. Military by Jim on May 19, 2011 in Gaming Theory Think game-based training doesn’t have anything to offer your organization in the way of savings?

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Healing Through Play: Navigating the Landscape of Serious Games in Medical Education

Hurix Digital

Summary: This blog has provided an overview of serious games, including their definition, application, and benefits. It also provided a brief overview of the differences between serious games and gamification, and highlighted the advantages and disadvantages of serious games in the healthcare industry.

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Integrating Games into eLearning

Association eLearning

People often just look at video games as fun, but they can also be played to aid learning. Listed below are examples of when gaming and learning are combined to give learners an optimal, innovative experience. The player is graded based on how many actions they take to make the optimal experience for the passengers.

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