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The Game-Changing Guide to Scaling Book Digitization

Kitaboo

Step 1: Preparing the Books for Digitization The first step in digitizing books is to prepare the physical books for scanning. This involves removing any staples, bindings, or covers that may interfere with the scanning process. It is important to ensure that the scanning process is done accurately and efficiently to avoid any errors.

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15 Web Accessibility Testing Tools and Their Testing Capabilities

Hurix Digital

It scans websites for accessibility issues and provides detailed reports with prioritized recommendations for fixing them. It scans web pages for accessibility issues and provides detailed reports with recommendations for fixing accessibility problems. It supports multiple accessibility standards, including WCAG and Section 508.

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5 Ways to Use Augmented Reality in the Classroom

LearnDash

Marker-based uses: Marker-based AR applications are ones that can recognize or scan an object using the phone’s camera. For instance, they may scan a QR code, or they may identify features on a model or manikin. As game that brought a virtual environment to the physical world, it was truly revolutionary for many users.

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How QR Codes Improve the eLearning Experience with 10 Cases

Plume - e-learning & learning management systems

For example, a QR code can be placed in a textbook or on a classroom poster, and when scanned, it can take the student to a website with additional resources related to the topic being studied. Quick Access to Supplemental Materials One of the most common uses of QR codes in eLearning is to provide quick access to supplemental materials.

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5 Key features of the new Adobe Captivate 2019

Adobe Captivate

Upon clicking the option, the tool generates a QR Code that can be scanned even using a mobile phone. Captivate has thus upped its game and is an interesting addition to a gamut of authoring tools. We can now exactly see what the learners are going to experience on VR devices by using Live Device Preview option. Fluid Boxes.

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Video Games and Instructional Design

Adobe Captivate

For this post I’ll be talking about video games and their impact on instructional design. You may have another game that allows you to relate to younger ones just as I have with my six year old. Watching him have so much fun with a game I also love got me thinking about how this phenomenon can be applied in the work place.

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How do you build eLearning?

B Online Learning

Or do you pull out your file of awesome inspiration to locate that fantastic interaction you saw the other week, with the game mechanics, bells and whistles; and that graphically fantastic certificate that learners can print at the end, via some very fancy JavaScript, to prove they completed your brilliant, high tech, cutting edge course?