TechKnowledge 2012 Presentation Resources
JANUARY 25, 2012
Here are my slides from the TechKnowledge 2012 presentation “What Research Tells us about 3D Avatars, Storytelling and Serious games for Learning and Changing Behavior” plus videos and other links that go into more detail based on the topics I discussed. Kapp's ASTD TechKnowledge 2012 Presentation. Here is a video explaining how the video game America’s Army taught Paxton Galvanek enough medical skills to save a life. 2010) A meta-analytic examination of the effectiveness of computer-based simulation games. 2006). 2005). 2009). 12, 1–25.
Bottom-Line Performance Shows off Knowledge Guru “Quest,” Teases Winter Release at ATD TechKnowledge 2015
JANUARY 12, 2015
Last October, we unveiled the new Knowledge Guru “Quest’ game type at DevLearn in Las Vegas. We sent participants on an interactive quest that included our Fall Release announcement, a meet-up breakfast for those interested in serious games, an all-day workshop with Sharon Boller and Karl Kapp and much more. Where We’ll Be at ATD TechKnowledge. Details ).
Enspire’s Robert Bell Speaking at ASTD TechKnowledge 2013
JANUARY 28, 2013
Robert Bell, senior instructional designer at Enspire Learning, will be speaking at ASTD TechKnowledge 2013 this week in San Jose. The session titled “ Designing Serious Games: Showcasing ConAgra Foods’ “Managing Talent for Results” ” will explore the custom serious game developed for ConAgra Foods by Enspire. 10:45 am – 11:45 am.
Off to TechKnowledge 2015…
JANUARY 8, 2015
In a short period of time I will be headed to ATD’s TechKnowledge 2015, it is a fun conference with lots of great sessions and vendors. So if you can, please join me for one of those exciting sessions, of course it will be a game-based, interactive session with a great mystery for everyone to solve. And, yes, you will play a polling game in this session. See you soon!!!
ASTD TechKnowledge Happenings
The Learning Circuits
JANUARY 23, 2012
If you are going to TechKnowledge 2012 , stop by and say hello, I will be doing a number of different events and I love meeting new people as well as past, present, or future students. In the game, you’ll hunt for answers to questions supplied by speakers by attending sessions and viewing session slides online and on the mobile app. It will be held on Wednesday, 1/25 11:00a.m.–12:15
Meet us at TechKnowledge!
JANUARY 17, 2012
ASTD TechKnowledge will be held Jan. Playing Games With Your People: How Business Simulations Can Grow Tomorrow’s Talent. 25 – 27 in Las Vegas. If you’re heading to Vegas next week, stop by booth #107 to say hello to our team and see our leadership simulations and latest custom e-learning creations. Check it out! Friday, Jan. 27 at 8:15 a.m. Blog Company News
ASTD TechKnowledge 2013, Day 2
JANUARY 31, 2013
END OF THE GAME. Wow, wasn’t that marching band fantastic? loved the lip synch of that tune. Okay, time for the 2nd half to begin, so let’s go right to the kickoff. As before, please excuse text line space funkiness – WordPress app on iPad. TOUCHDOWN. The product comes in two flavors – a simple and a more robust. focused on the more robust. Talk about a nice run to the end zone! This version ($40/u/m) is geared towards the instructional designer/developer. What I liked about it: Easy to define objects and enable them to have a lot of capabilities. FIRST DOWN.
Do you see a paradigm shift in learning?
JANUARY 14, 2016
Can learning have interesting elements (like fun, games, online, offline, virtual, or real)? The ink on the learning canvas has changed. Traditional methods including the instructional approach, a force-fed and compulsory method of imparting training has undergone a metamorphosis. paradigm shift is happening in the sphere of learning. This is an age where learning by choice is in.
Why Mobile Learning is a Slow March (#ATDTK Reflections)
JANUARY 19, 2016
While a huge number of organizations are still just getting their feet wet with mobile, this year’s ATD TechKnowledge conference sought to get learning professionals thinking beyond our current approaches to imagine how technology in 2020 and beyond will impact learning. Ways to Drive Knowledge Retention with Games and Mobile. The Glass Slab. ” Back to the Here and Now.
ASTD TechKnowledge 2013 Workshop Agenda
NOVEMBER 13, 2012
On January 29, 2013, I am partnering with Koreen Olbrish on a pre-conferene workshop at the ASTD TechKnowledge Conference. Game Design and Gamification Event: January 29th. 8:30 – 9:00. Of course we are starting with a game and then quickly debrief on what made that game successful and what would make it even better! Meet other attendees and begin to discuss elements that make games appropriate for learning. We will discuss both online and classroom-based game and game design. Aligning Your Game to Business Outcomes. Games00-9:30.
Looking Forward to TechKnowledge 2012!
The Learning Circuits
DECEMBER 30, 2011
TechKnowledge is less than a month away, and I can’t wait! And I’m excited that there will be a keynote, several concurrent sessions, and a TK Chat devoted to gaming/gamification/gamefulness; with so many opportunities to learn and discuss, I hope attendees are going to be able to figure out how much is hype and how much is relevant to their own organizations. Cammy Bean , aka @cammybean Events like TechKnowledge 2012 are opportunities for me to dwell together with friends and colleagues from across the learning and training community. More on that later.) Aaron E.
Upside2Go – Changing The Game
FEBRUARY 3, 2011
Upside2Go will be formally unveiled at ASTD TechKnowledge 2011, on 3rd February at 1.00 PM (local time) by Amit Gautam, Director of Technology Solutions at Upside Learning. “There is only one thing stronger than all the armies of the world: and that is an idea whose time has come.” – Victor Hugo. Upside2Go – our mobile learning solution, is the culmination of our innovation process.
Angry Plants vs. Zombies: 4 Things a Game Engine Can Do For You
ATD Learning Technologies
DECEMBER 2, 2015
This post is not about the efficacy or meta-analysis studies of using games in e-learning (although, here’s a nice summary of three key points by Karl Kapp). Rather, this post is about how using a game engine can take your gamified learning design to the next level. What’s a Game Engine? This is where the art of game design comes into play. Path Finding.
Recap of ASTD TechKnowledge 2013: Day 1
JANUARY 30, 2013
Let’s jump right in for the game action. One of their problems has always been the price point – way too high, but now others are in the game and why they don’t necessarily have the design similar to CB, they do have the ease of use angle. Okay, the first day of ASTD TK13 has wrapped up – at least from the expo side of the house. Excuse any strange text breaks – writing from the WordPress iOS app. TOUCHDOWN. I was really impressed with a few new products. Animate. unique product that uses the power of animated figures. Pricing is low. Mango. CODEBABY.
TechKnowledge 2011: Why Learning Professionals Still Have a Lot to Learn
FEBRUARY 10, 2011
You know the expression — “We only hear what we want to hear. I usually attribute this phrase to others, but I admit that last week at the ASTD TechKnowledge 2011 Conference , I only heard what I wanted to hear — all about e-learning practices in organizations. Also, if you were unable to attend TechKnowledge this year, you can follow @ tk11 on Twitter or download the presentation slides from all the sessions. >> More on e-learning on the Mindflash blog. >> Sign up for a free 30-day trial of Mindflash. Start Small. Make it Tangible.
Review of Karl Kapp’s newest book on learning games aka serious games
JANUARY 21, 2014
I first met Karl Kapp in late 2012. I was a fan of one of his early books, Gadgets, Games, and Gizmos for Learning , which he published in 2007, and I’d also read and enjoyed his recently published The Gamification of Learning and Instruction. Consequently, I was pretty thrilled when he visited the Knowledge Guru booth at DevLearn 2012 to learn about our newly-launched game engine.
Event Recap: ATD TechKnowledge 2015
JANUARY 30, 2015
Two weeks ago, Diane and I attended (and presented at) the 2015 ATD TechKnowledge conference in Las Vegas. We were excited to have two standing-room-only sessions, and everyone enjoyed learning some simple tricks that will let them add game-like elements to their courses without spending a lot of time on it. Here’s a quick way to fix the numbering. That will be your new scene 1.
When Remembering Really Matters: The Power of Serious Games for Learning (Free Webinar)
SEPTEMBER 10, 2014
Sharon Boller , President and Chief Product Officer, and Steven Boller , Marketing Director, are delivering a jam-packed session through Training Magazine Network where they demonstrate research-based strategies for retention—and how they relate to games. Sharon and Steve will explain how games can help form long-term memories… and business results. Click here to register now!
Game Design and Gamification Workshop at ASTDTK2012
DECEMBER 3, 2012
Learn how to engage learners using game design and gamification! You know games are a great way to engage learners and increase learning retention. But games need to be carefully designed for maximum learning effectiveness. You now have an opportunity to participate in a hands-on workshop, Game Design and Gamification , where you will work through the game design process step-by-step with two internationally recognized authors and speakers on the topic. Learn more about the other preconference programs available at TechKnowledge! Games
Cammy Beans Learning Visions: Building Better Learning Games
APRIL 9, 2009
Thursday, April 09, 2009 Building Better Learning Games Interested in building casual games for your learners? Read on for notes from a webinar today, April 9, 2009: Building Better Learning Games: Leveraging Game Design and User Testing for Results Our hosts today: Enspire Learning (Ben Katz) Doorways to Dreams D2D -- financial entertainment. Play game for 90 minutes.
ASTD TechKnowledge Learning in 3D Resources
JANUARY 29, 2010
Here are the resources for the Learning in 3D presentation at ASTD TechKnowledge 2010. Books __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide. Here are the slides. Learning in 3D View more presentations from kkapp. Web site for the book Learning in 3D. Become a fan on Learning in 3D's Facebook Page.
ASTD TechKnowledge 2008, Lots of Fun
FEBRUARY 29, 2008
Arrived back from the ASTD TechKnowledge 2008 conference late the other night (3:00am) but the conference was worth it. I got to see a lot of people and make some really good connections. Matt Monahan and I had a lot of fun in our pre-conference workshop, Learning in 3D. Matthew Monahan and I put them through the paces. They learned to create lessons, build and even do a little scripting.
Trade Show Wars
JANUARY 10, 2012
Before entering the floor, you need a game plan. My game plan always includes the following: Scope the floor – I take a quick glance on where everyone is located – some people like checking out the map they give you – but half the time you can’t figure that out, especially when they number the booths. You have other things to do – prepare which seminars to attend, what time is your flight coming in and leaving, coming up with a game plan or just winging it. Giveaways – Let the Games Begin. Hence, this guide. Worthless. Demos.
What is Gamification? and Why it Matters to L&D Professionals
The Learning Circuits
JANUARY 9, 2012
Gamification is using game-based mechanics, aesthetics and game thinking to engage people, motivate action, promote learning, and solve problems.” Here are few examples of game-based thinking we can apply to our instruction, this is an abbreviated list. Feedback Another element in games is immediate feedback. In games it’s encouraged with multiple lives and attempts.
Ministry of Games #3: Let’s Talk Genre
FEBRUARY 3, 2014
As shorthand for “design choices”, the guys examine how genre allows us to group games by the characteristics they share. They also dive into the first genre of this series: action games. This episode is a companion piece to “The Lexicon of Games” conference session Matt and Robert delivered at ASTD TechKnowledge 2014 and Training 2014 Conference , so if you missed them in Las Vegas and San Diego, here’s your chance to get a taste of their talk! ” Indie game available on Steam. Indie game available on Steam.
Upcoming Webinars, Articles and Events
NOVEMBER 29, 2011
Topic: What Research Tells us About Designing and Creating Game-Based Learning. Description: In the past few years, the terms games, gamification, and game-based learning have entered the vocabulary of trainers, eLearning developers, and instructional designers. While the use of games for learning seems like a good match, questions arise. How should games be integrated into the curriculum? Can attitudes and behavior change result from playing a game? Is first-person or third-person a better perspective for game development? Here are the details.
Knowledge Guru Adds New Enterprise Edition and Racing Theme Pack
JANUARY 20, 2014
You can… Host your games with us on a dedicated VPS server: Your games get their own dedicated server space. Create and remove your own game shells: The game administrator can easily create, edit, and delete individual games. Change details like the game’s title and URL in seconds. Each time you create a new game, you get to pick the theme.
Problem-Based Learning in 3D Environment
APRIL 16, 2008
Here are the slides from an ASTD TechKnowledge Presentation. Here are the links: Other resources: SL Portal LSL Wiki Here is a post to additional links: Second Life Resourses: Supporting NCTT Opening Address __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content GuideToday I am presenting on the topic of Designing Problem-Based Learning Environments in a 3D On Line Virtual World at the 19th International Conference on Teaching and Learning. Here are a couple of books used for Second Life.
Gamification of Learning and Instruction Theory Into Practice Blog Tour
DECEMBER 15, 2013
The goal of this book is to provide a practical, hands-on approach to creating games, gamification and simulations for learning. Also, there will be a live stop at ASTD Techknowledge. My presentation is “10 Things We Know About How to Design Games for Learning From Research.” I am kicking off another blog book tour and am excited to be able to “go” on another tour.
Cammy Beans Learning Visions: Games vs. Gaming
MARCH 22, 2007
Thursday, March 22, 2007 Games vs. Gaming The topic that kept me thinking late last night: the difference between games and gaming; between people who play computer games and so-called gamers. Heres my novice view on the differences between games and gaming: Games are short, finite experiences. game can be used as a simple distraction to pass some time; to cleanse the intellectual palate between tasks at work. Just one more time and then Ill get back to work. I am a person who occasionally plays computer games. I am not a gamer.
Upside2Go – Now On BlackBerry!
OCTOBER 3, 2011
And we changed the game ; changed the way people looked at mobile learning and the way they experienced learning on the go. Today we expand the reach of Upside2Go to change this game further. It has also been recognized as ‘Best New Product Debut’ at ASTD TechKnowledge 2011 by an independent ex-Brandon Hall consultant. The Story So Far. Why BlackBerry? Features.
Karl Kapp on Instructional Design Today #TK11
FEBRUARY 4, 2011
My live blogged notes from a session with Karl Kapp at ASTD’s TechKnowledge in San Jose: Instructional Design Today: What We Really Need to Know as Practitioners, Researchers, and Designers. Creating muscle memory through repetition – so we have information quickly Word search game – to think about definitions and terms. Think performance supports instead of instruction. astd tk11
Cammy Beans Learning Visions: Games for Girls.
MARCH 14, 2007
Wednesday, March 14, 2007 Games for Girls.and by girls, I mean women. Image of Torus Trooper -- a game Ive never even heard of -- from yotophoto. Ive been trying to learn about games lately. This week I listened to Brent Shlenkers recent podcast with David Williamson Shaffer author of "How Computer Games Help Children Learn". Men use games a lot more than women.
Cammy Beans Learning Visions: Video Games, Tire Swings and Learning
MARCH 17, 2009
Tuesday, March 17, 2009 Video Games, Tire Swings and Learning My almost six-year old son LOVES video and computer games: Wii, Nintendo 64, computer, my iPod Touch. Son was struggling with a certain game for quite a while. Video games. Photo credit: tire swing by without you Posted by Cammy Bean at 10:03 AM Labels: games , parenting 5comments: Brent Schlenker said.
Getting a job as an Instructional Designer
SEPTEMBER 28, 2011
Make one a goal-based scenario, another a game, another a more straightforward information presentation. If you have the budget for it, go to an elearning conference ( DevLearn and ASTD TechKnowledge are two of the biggies, but there are smaller more local conferences that might work for you). I get a lot of emails from people asking me how to break into the ID field. About what?
E-Learning 101: Straightforward Answers to Fundamental Questions—Part 2
ATD Learning Technologies
MARCH 1, 2016
At the 2016 ATD TechKnowledge Conference, I hosted a session designed for people just getting started with e-learning. Where/how can I get this game (How To Be a Billionaire) software? During the session at TechKnowledge, I presented the “Prepared Questions” above as a “Who Wants to be a Millionaire” style game. includes five game types
Karl Kapp "The Case of the Disengaged Learner" #ATDTK
JANUARY 14, 2015
These are my liveblogged notes from Karl Kapp''s session at ATD TechKnowledge, happening this week in Las Vegas. hours a day on their phones, some of that playing games. If there''s no risk, there''s no skin in the game. Losing points, losing the game. In games, failing is allowed. Forgive any typos or incoherencies. Karl Kapp professor of ID at Bloomsburg University, author of a lot of great books on eLearning, and general eLearning smarty pants. The average person checks their cell phone 150 times a day - that''s nine times an hour. Smartphone users spend 2.5