Kapp Notes

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Six Ways Innovation is Stifled in the Learning Field

Kapp Notes

Many people unconsciously cling to the old classroom model of lecturing and questioning, it is so inherent in the design of all types of learning, even elearning modules. Content, content, quiz question, content, content, quiz question. We will never get to higher levels of learning like create, synthesize, etc.

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Keynote Resources from #LUC2017

Kapp Notes

Action: Good game designers know that games are engaging because they require action right away. Instruction needs to be the same. Too often instructional design is about the content and not about the actions that need to occur. In a learning module, the outcome is more certain. Video on Learning Objectives.

Resources 114
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Game-based Learning in 3D and Real Life: “Escape Room Learning”

Kapp Notes

Laicha: I’m Dan Laicha, Instructional Designer for Bisk in sunny Tampa, Florida. Mandi and I were both part of the 30 Under 30 group at Learning 2015 and were asked as alum of that program to come back and help build an escape room based around learning. What did they have to do to escape? Did everyone escape?

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