E-learning Uncovered

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Mobile Device Simulators

E-learning Uncovered

It will look the same on an iPad, right?”. “We For our research, we were looking for a simulator that would help us test a Storyline course on an iPad. Initial research yielded a not very surprising answer: “Want to test your content for the iPad? Use an iPad.” “Can our users take this new course on an Android device? “I

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Our Essential iOS Apps

E-learning Uncovered

Using my iPad and iPhone for work and at home has allowed me to do just that. Air Display is an inexpensive app that turns your iPad, iPhone, or iPod Touch into a wireless secondary display that works while on the same network as the main device. It even allows you to take advantage of iPad’s touch features.

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Browser Testing: What If You Don’t Have the Right Browsers?

E-learning Uncovered

You can also test on simulated mobile devices, including Android, iPad, iPhone, Blackberry Bold, and Windows Phone with their associated browsers. Because our tester used his own iPad, we did not utilize the mobile testing option. appeared first on E-Learning Uncovered.

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E-Learning Authoring Tool Comparison

E-learning Uncovered

Mobile: Storyline, Lectora, and Captivate are all capable of playing on mobile devices (read iPad and iPhone). Storyline wins because it provides three options with one publish: Flash, Storyline mobile player for the iPad, or HTML5.

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Event Recap: DevLearn 2014

E-learning Uncovered

With so many conference attendees interacting regularly with their iPads, iPhones, Androids, and laptops, it seems that an interest in responsive design shouldn’t be a surprise. When it came time for the breakout sessions, I gravitated toward those that involved responsive design.

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Event Recap: mLearnCon 2015

E-learning Uncovered

The modern smartphone (iPhone) was introduced back in 2007, and the modern tablet computer (iPad) in 2010 (only five short years ago!). Being that this was my (and Artisan’s) first time attending mLearnCon, I wasn’t exactly sure what to expect. Mobile learning is still very much in its infancy.

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What is the Value of Games in E-Learning?

E-learning Uncovered

I have all of the latest games on my iPad, iPhone, and every other “i” that I own. My “brain break” games aren’t teaching or testing a concept and I consider them fun and relaxing (though one could argue that Angry Birds does teach angles and velocity, I don’t think it was created to teach those concepts).

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