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Adobe AIR & Flash Player 10.1– How it Can Benefit Mobile Learning

Upside Learning

Adobe also unveiled Flash platform 10.1 Flash is the favorite delivery platform (development tool) for eLearning courses due to its huge install-base and ability to produce engaging content. Mobile device platforms are diversified – from screen sizes to the operating-systems driving the devices.

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5 Ways to Take Advantage of Mobile Learning Functionality

LearnDash

Mobile learning isn’t just a way to make courses more accessible—it’s a way to deliver better learning content. After all, most of them are also creating content on their desktop, and it’s a space learners traditionally turn to when they search for new learning content. And that mobility comes with a real advantage.

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The Open Screen Project – Will It Succeed?

Upside Learning

Porting the same experience whether it is standalone or in-browser content, on a variety of platform remains a challenge due to fragmentation and deployment barriers. Obviously, using Flash platform tools offered by Adobe. As this Gigaom article points out chances are the Open Screen Project may be bigger than iPhone.

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Tools For Mobile Learning Development

Upside Learning

Upside is doing a fair bit of mobile learning development and we blog about it regularly. I want to share some tools which may assist you in developing mobile learning applications. Tools to develop Native applications: SDK provided for mobile device. So your application will tied down to one platform.

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5 reasons to shift from Flash to HTML5 for Mobile Learning

Kitaboo

Steve Jobs, the founder of Apple, withdrew support to Flash in its iOS platforms in 2012, given the numerous malfunctions that happened due to it. In fact, in one of his articles, he said, “new open standards created in the mobile era, such as HTML5, will win on mobile devices (and on PCs too)”.

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Developing Mobile Learning: Which Device Are Your Targeting?

Upside Learning

When you are getting started with mobile learning one of the decision you’ll have to make is which device(s) to target. In a SWOT Analysis of Mobile Learning we posted earlier this week, we listed this as one of the weaknesses of mobile learning as it stands today. iPhone will not be THE device to target.

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The Docebo Discovery Lab: The Next Era of Mobile Learning

Docebo

But how do you ensure brand consistency within your learning experience, especially with more and more learners turning to mobile devices? While the look and feel of today’s learning platforms can be modified to match the efforts put into branding, this has generally been for desktop environments.

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