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Training Plan For iPhone Application Development

Upside Learning

Right now, everyone wants to develop applications for mobile devices and in particular for the iPhone, as it has changed the way we look at mobile devices. There is lots of material available about iPhone development on the web but very little about how to go about it. Training plan For IPhone Development.

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IPhone- User Interface Guidelines- Part I

Upside Learning

The iPhone’s revolutionary user interface has changed the way we look at mobile devices. The iPhone SDK let’s you create native applications for the device. Designing the User Interface of Your iPhone Application: Covers available components to develop IPhone application interfaces. This is the first.

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Optimizing Web Media for Mobile Learning

Upside Learning

We’ve recently been delivering simple content just-in-time for access through the websites that are designed to run on mobile devices. If the users predominantly use iPhones, then focus on developing for that platform. Here is a post about some tools that are used for mobile learning development from one of our stellar developers.

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eLearning: Interesting Weekly Finds #15

Upside Learning

Socialight – With their new Socialight Community Platform, anyone can create networks which are accessible via the web, a WAP site or an iPhone app. Unified Media Server – is basically an interactive Flash® media server – but adds H.264 Enhanced Editions – Tailor-make ebooks for the iphone the way nature intended.

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Introducing the TalentLMS’ App for iPhone & iPad

TalentLMS

The TalentLMS’ mobile app offers an exciting new way to consume your learning content. The mobile app does not try to be everything the web-app is. Still, it offers ample opportunities for delivering rich, multimedia courses while delivering a superb mobile optimized experience. Mobile and Offline compatibility.

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HTML5 and Flash: Two Ways to Create Interactivity in Mobile Learning

Vikas Joshi on Interactive Learning

When you get mobile, the world changes rapidly. Some mobile devices may support Flash, others don't. The Apple iPad, iPhone and iPod are examples where your Flash elements simply won't work. Most e-learning developers assume the availability of the free Flash plug-in on the learner's browser. Here is a solution.

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"Adobe Captivate 7: The Essentials" Workbook Now Available

The Logical Blog by IconLogic

Finally, you’ll learn to publish your project in SWF and HTML5 formats so that your content can be uploaded to a web server for consumption on virtually any device, including the iPad, iPhone and other mobile devices.