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What Great Bosses Know - 10 Training Tips - iTunes U Revolution?

Corporate eLearning Strategies and Development

Episodes 13 titled 10 Training Tips caught my eye. Maybe these managers will be delivering a training session and just one of these tips could resonate with them. We want what we know about instructional design, and corporate training design, to be important and cared about. Here is the description from iTunesU. That's helpful.

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SCORM vs Tin Can API: The difference between compact discs and iTunes

ProProfs

Tin Can API and SCORM are both eLearning standards, which help companies to measure the impact of their training programs. To achieve this, the industry used a new technology called CBT to train its employees. This made it easy for employees to access training materials and review the latest information, from anytime and anywhere.

iTunes 51
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Comes with Training Included

dVinci Interactive

They have “video tutorials” for iTunes on their website, but they are not of the quality you’d expect from Apple. Technology-based training applications that don’t just tell you how to use your new product, but actually show you, step by step. Have you purchased a product with good training included?

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The Learningtogo Podcast is #8 for Learning and Development Professionals in 2017

Learningtogo

Thanks to everyone who voted for us and everyone who continues to join me as I interview experts from neuroscience, cognitive psychology, education and corporate training to uncover the latest discoveries in how we learn and how our amazing brains work.

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Training Plan For iPhone Application Development

Upside Learning

While working on IPhone development I have collected some links and we thought of creating a training plan for iPhone development for other Upsiders. The training plan below, assumes that you'll have the following skills to speed your iPhone development: Knowledge of C/C++/Java. Training plan For IPhone Development.

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ELC 060: How to Practice Evidence-informed Learning Design

The eLearning Coach

Mirjam is a coauthor of Evidence-Informed Learning Design: Creating training to improve performance. Effective strategies for worked examples, which are underused in workplace training. RATE: Rate this podcast in iTunes. She is a learning advisory manager with over 10 years of industry experience. TIME: 26 minutes.

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Silly Design

Clark Quinn

On to our second of today’s contestants, the iTunes interface. Now, everyone likes to bash iTunes, and either it’s a bad design for what it’s doing, or it shouldn’t be trying to do too many things. I’ve always managed the files on the qPad through iTunes. And so, too, is much training.

Design 104