How to Create Clear Learning Objectives
MAY 14, 2014
The phrase “learning objectives” gets thrown around a lot in discussions about training and development. Courses are supposed to have learning objectives, competencies should be related to them, quiz questions should assess how well they’ve been met, and more. But what are learning objectives? By the end of this post, you will be able to define “learning objectives,” recognize why they are important, and create them. . Learning objectives are mini learning promises. That’s a learning objective!
Learning Objectives – Your Course GPS
MAY 12, 2015
The GPS way-finder of that experience, that directs the learner from one destination to the next and reinforces the “why” of the journey, is its set of learning objectives. What are learning objectives? Conceptually, learning objectives help define and structure the course journey, like an itinerary marking each expected milestone and highlight of the trip. Why do we need learning objectives? Clearly defined learning objectives set the scope of the training. What are the parts of an effective learning objective?
How Gagné’s Nine Events of Instruction Can Make Your Online Courses Better
DECEMBER 28, 2016
His pioneering work in instructional design led to a systematic approach to learning that we know today as Gagné’s Nine Events of Instruction. Before a student can learn, he or she must be paying attention. Inform Learners of Objectives. Your objectives should be stated within the first few pages of content. Provide Learning Guidance to Learners. Conclusion.
Deeper eLearning Design: Part 2 – Practice Makes Perfect
JUNE 16, 2015
The goal of this series is to build upon good implementations of instructional design, and go deeper into the nuances of what makes learning really work. We started with objectives and we’ll continue on through concepts, examples, emotional elements, and putting it together, but here we’re talking about good practice for learning. Once you’ve established good objectives, the next thing you do is make meaningful practice that aligns with those objectives. The formal goals for learning are twofold: 1. Deeper eLearning Design: Part 4 – Examples.
How to Write Good Assessment Questions
MARCH 23, 2016
Ensure the questions are tied to the course’s learning objectives. For example, if the learner needs to put steps in order a sequencing question fits better than a multi-choice question. If the question is part of a learning activity, however, the feedback can explain why the answer is right or wrong. For example, option “B” is always correct. Don’t.
Game Based Learning: Is It Appropriate For My Association?
NOVEMBER 10, 2014
Why are games so popular, and how can we leverage gamification for association learning? Like any effective learning project, it’s critical to define your audience and determine if gamification is a good fit. Game developers like Ubisoft, Activision, Blizzard spend millions of dollars on research to learn what game play elements engage which demographic. It doesn’t matter.
Instructional Design: The Process – Part 2
NOVEMBER 25, 2016
The article ended with an introduction to ADDIE framework of learning design. The identification of the skills gaps and analysis of this training or learning need is called the Analysis Phase and forms a part of the discovery phase of project management. Terminal objectives and enabling objectives. Learning activities design linked to the objectives. Alpha.
eLearning Course or Job Aid: Which do your Learners Need?
MARCH 18, 2014
Most L&D departments are shifting from “just sit down and take this course” to “just-in-time learning.” We like to call them “learning snacks.” Courses are becoming more scenario based with the learning objective being to “find and locate.” Click the link to download a sample task analysis worksheet. BLP News
Cammy Beans Learning Visions: Online Portfolios
AUGUST 2, 2007
Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Thursday, August 02, 2007 Online Portfolios Jennifer Madrell shows us a great example of an online portofolio , which she calls a "svelte and sparkly version of this blog - that is a requirement and capstone project at Indiana University." what samples of my work represent me?
Designing for Motivation: Three Theories eLearning Designers Can Use
MARCH 25, 2014
At times, it can be challenging to motivate these employees during an online learning experience. And learners may approach the learning as rote and compulsory. Knowing what motivates people , what satisfies humans in terms of design and how it impacts the learning process, allows the crafting of an effective eLearning design. 1) Flow Theory. 2) Path-Goal Theory. Terrel Bell.
5 time-saving tips for your next learner survey
AUGUST 3, 2016
There’s even a list of sample questions to help make your life easier. These indicators can also help you to create better learning experiences in the future. Beyond learner reaction, surveys can contribute to the job of measuring the impact and value of the learning. Level 2: Learning. Learner surveys are one of the most popular techniques used to evaluate elearning.
Video is the New Text.Hmmm!
Will at Work Learning
MAY 13, 2015
For years I've been telling clients they ought to use more video in their learning programs, especially their elearning offerings. Nothing persuades our learners better than seeing real people who are like them -- giving testimony, telling their stories, giving their lessons learned. Video can utilize scenario-based decision making, which we know from the learning research is a powerful tool to support comprehension and remembering. Take for example the TED videos , the New York Times , The Economist. So, six years ago I began to learn about video.
Awesome Instructional Design Tips for Effective E-learning
MARCH 24, 2017
Instructional designers (IDs) play an important role in designing an effective e-learning. All he/she expects is an effective (in terms of learning) and good-looking course. The instructional designer must ensure that the eLearning is effective, i.e., learning is provided to the learner and the visual design is appealing. To learn how not to give feedback, refer to this ebook.
Top 10 Instructional Design Tips for Effective eLearning
DECEMBER 11, 2016
Instructional Design (ID) plays a crucial role in designing an engaging and effective e-learning course. The instructional designer employs ID strategies to create good e-learning courses that facilitate optimum knowledge transfer. This blog shares a few tips on instructional design to help improve your efforts of designing good e-learning courses. This will motivate learners.
MARCH 18, 2014
Are you passionate about learning and technology? If you want to work with a team of like-minded people, focused on transforming learning to change lives, then Digitec Interactive has a career for you. We’re re-inventing the future of learning, and we need your help. The candidate will report to a project manager and perform instructional design tasks, following the ISD process to design and write e-learning modules, courses, and game-based learning experiences. Write learning objectives, assessment activities and test questions. Job Description.
Evaluation Questions for your LMS: Learner, Course and Program
JULY 11, 2016
The process of receiving feedback and measuring the effectiveness of learning programs, learners and course facilitators is known as evaluation. Let’s explore each and examine some sample evaluation questions you can use in your own surveys. Did you achieve the learning objectives of this course? What are your feelings towards online learning ? Program Evaluation.
Tips to Write Better eLearning
NOVEMBER 16, 2011
Comment: Video should be used to demonstrate key concepts in the learning. Here is a sample video tutorial we have built to demonstrate how to add a Glossary to an Articulate Skin. Summary: Storytelling incorporates facts and concepts learned, and should contain characters that the learners can identify with. Always focus on the same characters throughout the entire course…this allows the learners to keep building on concepts already learned. Summary: All test questions must correspond to the learning objectives in the course. Writing On-Screen Text.
Play Games to Make Games
ATD Learning Technologies
MARCH 2, 2017
Using games to educate adults isn’t just a trend, it’s a compelling way to help people learn strategy, resource allocation, and innovative thinking. In fact, there is a large body of research that shows that games are more effective than lecture-based approaches to learning. The good news is that Play to Learn presents a nine-step process for developing learning games.
Best Practices for Improving Online Courses Using Student Feedback
FEBRUARY 8, 2017
The goal is to ensure that the next version of a course will offer an even better learning experience for students than the last one did. Here are some best practices to help you accomplish that objective and make sure your eLearning courses are providing students with top-rated experiences. Instead, asking “How did this course help you accomplish your learning objectives?”
5 Ways to Improve Bad eLearning
SEPTEMBER 24, 2010
Sample eLearning with START on Screen One. More than likely, old elearning has 45 screens of navigation instructions, learning objectives, and other hand-holding sludge. There might be a very small percentage of learners who need instructions or who want to read learning objectives, so put that succinctly in a branch of the module where nobody else has to go.
E-Learning in 2014: The Four “M” #trends
JANUARY 31, 2014
As such, we had a 31 day opportunity to really mull over what we think will make 2014 a great year for e-Learning. Adapting e-Learning for a variety of desktop browsers continues to be important for content providers, but we predict that 2014 will be the year that “ m-Learning ” really gets a significant look from associations. In 2004, the term micro-learning was introduced.
Best Practices: Working with Text-Based (PDF) Courses
JANUARY 14, 2016
It has changed the way we learn. Also, text-based courses allow students to refer to the learning material whenever required. Is all information in place (course description, learning objectives, topic name, headings, additional resources, glossary of terms, etc.)? Identify your content, distribute it into digestible sections (lessons/modules/topics), identify the learning objectives of each section, and insert them at the beginning of the course. Here’s a sample file name for reference: Lesson name_Topic Name_File number_v01.pdf. Best Practices.
How Lectora Inspire Can Overcome Your Training Challenges
JANUARY 25, 2017
Easy reviews by SMEs involved in e-learning course creation: One of the top features of Lectora Inspire that users talk highly of is ReviewLink™. Provides options to convert text-heavy content into engaging interactions: When you need to convert classroom content into e-learning, for example regulatory compliance courses, Lectora Inspire makes it easy to handle high volumes of text.
The Flexible eLearning Framework
JULY 12, 2016
When Dr Badrul Khan developed the Flexible eLearning Framework, he wanted to answer a cardinal question: “What does it take to provide the best and most meaningful flexible learning environments for learners worldwide?” As for the current learning needs of an eLearner, these are specialized, specific and work-context based. Can they adjust to varying learning preferences?
Why you must Outsource your Compliance Course Development to an E-learning Company
NOVEMBER 1, 2016
This blog tells what a compliance officer and his team won’t have to do when they outsource their compliance course development to the right e-learning company. When you outsource your compliance course development, the e-learning partner you select will go through the heavy law manuals and come up with a Detailed Content Outline (DCO). Evaluate the learning.
Conducting Post-Course Evaluations
SEPTEMBER 16, 2016
Level 2: What did the learners learn? Instructional designers must ensure that all learning objectives can be successfully evaluated. Here is a link to a sample Level 1 evaluation using Google Forms embedded within CourseArc. It is important that instructional designers carefully craft assessment items to ensure they cover all levels of learning. Level 1. Level 2.
eLearning Healthcare Training: Perceptions and Planning
DECEMBER 9, 2014
If there is one way to learn the concepts in a healthcare profession, it’s the “learning by doing”. The slow and enduring, detailed descriptions of each objective is the only theme applicable in such trainings. The more clearly you express concepts through diagrams, the better you achieve the learning objectives put forth by the medical SME.
Bloom’s Taxonomy and Learning Games
MARCH 15, 2017
You have a clear business problem, a related instructional goal, and a desire to incorporate learning games to help you achieve your instructional goal. To answer the question, focus on crafting relevant learning objectives. These objectives should outline what learners need to know, do, or believe/feel to achieve whatever instructional goal you have defined. Examples.
How to Choose the Best Games for Your e-Learning Courses
JULY 19, 2012
e-Learning Authoring Software Made Easy. Web-based Collaborative e-Learning Authoring. Affordable Rapid e-Learning. Learning & Talent Management Systems. Fast, Flexible & Powerful Learning Management. Enterprise Learning Management System. Mobile Learning. Affordable Rapid e-Learning. -->. Free resources to help you with all learning topics.
Quality Control: Best Practices in Online Course Design and Delivery
JANUARY 18, 2017
But like other design-driven products, in which subjectivity plays a key role in a course’s development and execution, the quality of eLearning products can sometimes be difficult to evaluate objectively. Luckily, organizations like Quality Matters provide instructional designers with resources, standards and expertise to apply QC in online learning. Where Do You Stand?
Interview with Karl Kapp on Games, Gamification, and LEARNING!
Will at Work Learning
SEPTEMBER 23, 2016
Karl Kapp is one of the learning field's best research-to-practice gurus! The following is a master class on games and learning: Will (Question 1): Karl, you’ve written a definitive exploration of Gamification in your book, The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education. As I read your book I was struck by your insistence that Gamification “is not the superficial addition of points, rewards, and badges to learning experiences.” It’s the wrong approach to learning and motivation. Learning first.
Walking down the Interactive Learning Path with Raptivity
NOVEMBER 14, 2014
With a tool like Raptivity, educators can bridge this gap by adding meaningful learning interactions (such as brainteasers, interactive diagrams, 3D worlds, games, simulations, assessments and much more) to their digital content. With Raptivity, one can harness the addition of interactive learning objects to the digital teaching content while continuing to use the existing authoring environment and processes. You can explore through some interesting samples here. Education Software eLearning Interactive Education interactive learning Raptivity Raptivity Linker
Evaluating Training – Capturing the Benefits Aspect of ROI
MAY 10, 2016
New post Evaluating Training – Capturing the Benefits Aspect of ROI on Obsidian Learning. Reactions to a learning event are important and the happy sheets do serve a purpose, but will they really provide enough hard data for informed decision making when greater investment in training is needed, budgets are cut, competition for resources is fierce, and times get tough?
Top 3 Collaboration Activities for your eLearning Course
SEPTEMBER 15, 2016
Educational technology tools have enabled multiple channels of collaboration within the online learning environment. eLearning strategies, specifically the ones regarding collaboration, seem to increase every week, so we need to narrow them down and identify the ones that are proven to improve learning achievement and performance. Location Based Games – Augmented Learning.