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eLearning Glossary Part 2: More Commonly Used Terms

Association eLearning

ADDIE- The ADDIE model is a process used by instructional designers and training developers offering guidelines for creating effective training. In the first phase, analysis, the problem is defined, the learning goals are established, and the learners preexisting skills are identified. AGILE- AGILE is the counter method to sequential processes like ADDIE.

Back To Basics: Instructional Design Terminology

Obsidian Learning

ADDIE:   A conceptual and iterative application model for instructional systems design; the components include: Analysis, Design, Development, Implementation, and Evaluation. Analysis:  First phase of ADDIE. Blended Learning:   Also referred to as hybrid learning. Implementation:  The fourth phase of the ADDIE instructional systems design process.

The Mobile eLearning Express: A Brief History of Distance Courses

eLearning Brothers

The flexibility of accessing an entire course from a small and lightweight wireless device makes mobile learning the current education frontier. It is a very exciting time for online course developers as upgrades, new devices, new software, apps, and WiFi hotspots can now break course design out the legacy learning management system box. Builds a climate of instruction and learning.

Definitions: Alternatives to the ADDIE Instructional Design Model

Kapp Notes

There are a number of alternatives to the ADDIE instructional design model which are not considered or given much due in the “main stream” ID press. However, I think more than a process for creating instruction; it is the application of instructional strategies that really is the heart of designing effective learning interventions. It is the strategies that we apply to the materials we are teaching that make learning effective or not effective. Check them out and see if you can broaden your thoughts on the topic of designing effective instruction. David Merrill.

L&D – today and tomorrow

Spark Your Interest

I recently read a couple of things from our UK friends which I found interesting.  I took a little time to read and compare, as I find that this is a great way for me to think a little deeper.    [note to self - is this a learning principle/theory to explore? Comparative learning a la Comparative Lit??]. Develop an open, enabling culture for learning and working. ADDIE.

Sneak Peak: My Book on Gamification of Learning and Instruction

Kapp Notes

For a while I have been stealthy working on a book titled “The Gamification of Learning and Instruction&#. What is gamification and what does that mean to faculty members, college instructors, instructional designers and other learning and development practitioners. Chapter Three presents theories behind the elements of gamification. Also explored are the concepts of distributed practice, social learning theory, achieving the flow state, scaffolding and game levels, and the power of episodic memory. The first chapter introduces terminology. Game

100 eLearning Articles and White Papers

Tony Karrer

Creating Passionate Users: Crash course in learning theory 2. Keeping Up with the Pace of Change Informal learning will help employees survive in the future workplace 3. Understanding E-Learning 2.0 There are some very interesting changes going on in the world of e-learning that seem to have crept up on practitioners. 4. Things You Can Do in Ten Minutes to Be a More Successful E-learning Professional By Stephen Downes, National Research Council Canada 5. Web 2.0: A New Wave of Innovation for Teaching and Learning? learning 2.0 Part 1 55.

Cammy Beans Learning Visions: Memoirs of an "Instructional Designer"

Learning Visions

Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. have never taken a course in adult learning theory. have learned everything I "know" about instructional design and teaching by doing. She taught me the basics of instructional design, although looking back it wasnt much: Instruct, Demo, Practice, Assess. I was never told about Gagnes 9 Events or the Kilpatrick Levels or ADDIE or the ARCS model or even much about adult learning styles, except that people all learned differently. And yet here I am.

Top 113 eLearning Posts and 28 Hottest Topics for 2010

eLearning Learning Posts

Twitter for Learning – 55 Great Articles - eLearning Technology , March 24, 2010. 10 Ways To Learn In 2010 - The eLearning Coach , January 3, 2010. Social Learning Strategies Checklist - Social Enterprise Blog , January 11, 2010. Four roles for social media in workplace learning - Clive on Learning , September 28, 2010. Performance Learning Productivity , May 28, 2010. Taxonomy of Learning Theories - E-Learning Provocateur , January 12, 2010. Instructional Design and E-Learning Blogs - Experiencing eLearning , July 6, 2010.

The Effectiveness of Learning – deleting “instruction”

Learning Cafe

This post follows on from “The Effectiveness of Learning – Design by Respect” and discusses some basic issues associated with design not always given the attention they deserve.  It also challenges the language we use. I’m presenting this -. from a formal/structured learning perspective; not wishing to ‘tell” you how to suck eggs, or from a staid, “old school” view-point; but. There are a range of ISD models, most of which revolve around the basic Analysis, Design, Development, Implementation and Evaluation (ADDIE) components.  Effective Learning

Dick and Carey Model

Speak Out

This theory borrowed from behaviorist, cognitivist, and constructivist schools. Dick and Carey were influenced by Robert Gagne’s conditions of learning. The basic assumptions based on which this theory was proposed are: The relationship between instruction material-learning is similar to that of stimulus-response. Use appropriate conditions of learning.

7 questions from the University of Wisconsin-Stout ID Program

Clark Quinn

Here’re the questions and my answers as presented to the students: Learning Design Evangelist Clark Quinn Answers Questions. Clark: Several: The first is folks who only know the surface level of ID, not understanding the nuances of the components of learning (examples, concepts, etc), and consequently creating ineffective designs without even being aware. related problem is the focus on the ‘event’ model, where learning is a massed event, which we know is one of the least effective mechanisms to lead to long-term retention. June 2010. 1. Seriously.

Creating Value in e-Learning Part 1: The Problem

Everything E-Learning

Learning Authoring Software Made Easy. Web-based Collaborative e-Learning Authoring. Affordable Rapid e-Learning. Learning & Talent Management Systems. Fast, Flexible & Powerful Learning Management. Enterprise Learning Management System. Mobile Learning. Affordable Rapid e-Learning. -->. Free resources to help you with all learning topics. Learning Tips, Trends and Ideas. Your Annual e-Learning Conference. Learning Webinars. Sign Up, Start Learning Today. -->. Mobile Learning. -->. Mobile Learning.

Cammy Beans Learning Visions: Theory vs. Application in Instructional Design: One Academics View

Learning Visions

Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Tuesday, February 12, 2008 Theory vs. Application in Instructional Design: One Academics View A long time ago, I decided I was much better at the practical side of things than the theoretical. I did great in Calculus AB(?) in high school, which involved solving problems like figuring out the volume of weird spaces. See what John has to say in Instructional Design and Academia -- Where Theory and Practice RARELY Meet. How I use theory - selling my instructional design ideas.

IM 2

Top 125 Workplace eLearning Posts of 2009

eLearning Learning Posts

So without further set, I’m happy to announce the Top Posts as defined by Social Filtering - meaning by everyone involved directly or indirectly in eLearning Learning. You can see more detail of how this works here in Curator Editor Research Opportunities on eLearning Learning (and see how you can be involved). Twitter in the classroom: 10 useful resources , Social Media in Learning , August 12, 2009. Learning Putty , November 20, 2009. Top 100 Learning Game Resources - Upside Learning Blog , June 24, 2009. ADDIE is dead! Long live ADDIE!

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