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Eduverse Foundation Presentation

Kapp Notes

This morning, I had a great time giving a presentation to a group over in the UK via a mash up of Skype and Second Life. So using the video of Skype on one computer and the world of Second Life on another, I gave a tour of MSIT island and talked about different learning designs for virtual worlds.

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e-Clippings (Learning As Art): Article comparing new Mash-Up tools (Popfly, Pipes, Google) - thanks Sam Adkins

Mark Oehlert

» June 03, 2007 Article comparing new Mash-Up tools (Popfly, Pipes, Google) - thanks Sam Adkins Sam Adkins at Ambient Insight passed along a link to a post on the Social Strategist that I just reading through now but which does a compare and contrast between some of the emerging tools for creating mash-ups.

Mashups 32
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World Health 2.0

Learning with e's

tools, mashups and aggregators to predict localised social trends such as flu epidemics. Have a read of the abstract, and then make your own mind up how much positive impact this approach might have on the future health and well-being of the planet. tools can be used in new ways to benefit society as a whole.

Mashups 58
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TCC09: Digital User-Generated Content and Our Emerging Digital Literacy

Experiencing eLearning

“Video mashing, game modding, Youtube, wikis, blogs, and the communities that rise up around them are becoming yet another facet of our communication landscape. Need a wider range of user-generated content–Second Life has a wider range of possibilities. Liveblogged from the TCC online conference.

Digital 170
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eLearning Trends 2007 and 2008

Tony Karrer

eLearning Trend #2 - Virtual Environments - see Second Life and Learning eLearning Trend #3 - Open Source and Free Tools eLearning Trend #4 - Do-It-Yourself Learning - see Disruptive Changes in Learning , Personal Learning for Learning Professionals - Using Web 2.0 and eLearning 1.0 and eLearning 1.0

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Pictures from the Innovations in e-learning conference

Kapp Notes

(blogged by Wendy) For those of you who may not know the impact Sid has had on the video and PC game industry, here are some of this best known titles: Anders Gronstedt, a frequent lecturer on the topic of Second Life provides some insightful information in one of the sessions.

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Coming of Age in Second Life: An Anthropologist Explores the Virtually Human (Dusan Writer's)

Mark Oehlert

or perhaps a mash-up of the two, what’s now coming to be known as “crafty knowledge”." I'm also happy to note that I said I was "working through this book" and just reading it. I like reading carefully researched work with footnotes, endnotes, bibliographies.I