eLearning 24-7

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Social Media and Social Learning – Where R We now?

eLearning 24-7

But to understand the topic, you first have to understand the basics – social media. In order for social learning to exist you need to have the following: social media plus e-learning. Here is the latest data on social media (as of Oct. Over 2,400 social media sites. It is overload at a mega level. 8th, 2010).

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Social Media and Social Learning – Where R We now?

eLearning 24-7

But to understand the topic, you first have to understand the basics – social media. In order for social learning to exist you need to have the following: social media plus e-learning. Here is the latest data on social media (as of Oct. Over 2,400 social media sites. It is overload at a mega level. 8th, 2010).

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Digital Learning Platforms In, LXP out

eLearning 24-7

In its simplest form it is content that includes or incorporates any type of media within it or as it. I initially (two years ago) defined it as “immersive media”, which may or may not include VR/AR/MR. Immersive media could be engaging (ideally) or any type of media, that is well a form of media.

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Social Learning, Social Media – Brothers in Arms

eLearning 24-7

Is it me or does it seem that most vendors in the LMS/LCMS market still believe that with some smoke and mirrors, you won’t realize that social media actually must be integrated into social learning for it to exist? Or do they just drop the word, “social media&# , and rather say, “social learning and web 2.0″?

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One Step Behind

eLearning 24-7

Streaming to your Television. If there was ever a technology that is emerging and continues to do is – its streaming. I’m not talking about viewing online streaming video, I am talking about actually viewing video or whatever on your television. Lets go back to the media center concept. What about corporate?

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Digital Learning – Define it

eLearning 24-7

A course or courses containing multiple pieces of media that is within it interactive, engaging. Example: I saw a course developed in 360 cam technology with hot spots, including ones where when you clicked in this 360 imagery course (think like those 360 panoramic things you can do now), another bit of media played. No, wait bad.

Digital 47
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E-Learning End Users Have Spoken – time for the industry to listen

eLearning 24-7

Streaming Media. In an upcoming webinar, that I am presenting and in a blog post – coming soon, that streaming media will have a positive impact on e-learning courses and capabilities, opening a greater immersion capability then ever seen before in the industry. 48% Dropbox . 7% Box.net. Online Gaming. 11% Other .