Kapp Notes

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A conversation with GamEffective

Kapp Notes

Floman: GamEffective is a gamification platform for both learning and performance management – sometimes it is used for one of the two (e.g. just learning) and sometimes for both (learning and performance). Kapp: In your opinion, what makes gamification so effective for learning?

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Thinking about Badges and Learning

Kapp Notes

The other day some one asked me about badges and learning. One is to micro-credential a person. 8) What Counts as Learning: Open Digital Badges for New Opportunities. Here are some thoughts on the subject. 1) Badging is good for indicating non-linear knowledge acquisition. Leveling tends to build upon the previous skills.

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Ideal Learning Event

Kapp Notes

The best time to learn something is right before you need it. Often and employee learns about a subject or topic in January with hopes that they will recall that information in June. The ideal learning event is quick and timely. Learning embedded in the workflow. ” Put the learner in charge of the entire process.

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Irish Learning Alliance Visit

Kapp Notes

A few weeks ago, I was fortunate it enough to travel to see the Prime Minister of Ireland and hear about the Irish Learning Alliance. Unfortunately, I didn't get to go to Ireland, instead I traveled with some friends up to New York to visit with the Irish Learning Alliance. You can access information from these speakers and subjects.

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3D Virtual Immersive Environment: Conceptual Orienteering

Kapp Notes

Conceptual Orienteering is a learning archetype where learners are given activities or situations in which they are presented with examples and non-examples of environmental or situational conditions for the purpose of discrimination and creating an understanding of key concepts.