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ASTD TechKnowledge Happenings

The Learning Circuits

So, I hope to meet a number of readers, commentors and lurkers in person at TechKnolwedge 2012 at the end of this week. If you are going to TechKnowledge 2012 , stop by and say hello, I will be doing a number of different events and I love meeting new people as well as past, present, or future students. Room Miranda 7/8.

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Think Like a Game Designer: Incorporate Action Into Your Learning Design

ATD Learning Technologies

A person playing The Sims literally spends his or her time getting the Sim out of bed, feeding them, getting them to the bathroom to get clean and dressed, and then sending them off to work. The decisions that go into making The Sims an exciting game need to be incorporated into the learning modules we design. Case in point: The Sims.

Games 56
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Think Like a Game Designer: Incorporate Action Into Your Learning Design

ATD Learning Technologies

A person playing The Sims literally spends his or her time getting the Sim out of bed, feeding them, getting them to the bathroom to get clean and dressed, and then sending them off to work. The decisions that go into making The Sims an exciting game need to be incorporated into the learning modules we design. Case in point: The Sims.

Games 53
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Karl Kapp "The Case of the Disengaged Learner" #ATDTK

Learning Visions

These are my liveblogged notes from Karl Kapp''s session at ATD TechKnowledge, happening this week in Las Vegas. The average person checks their cell phone 150 times a day - that''s nine times an hour. In ID we create a closed loop: "by the end of this module, you will learn." Find out in this module." pulls you along.

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Need to Combine E-Learning with Mentoring? Here’s a Simple Solution.

Rapid eLearning

So there’s pressure to help the new person but then get back to work. Because of this, the peer coach may take short cuts, not present complete information, or neglect the needs of the new person. Much of the new person’s learning is dictated by the peer coach’s own work flow. Inconsistent training process. The Learning Journal.

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Year End Musings, Reflections, Predictions and Thoughts: Part Three

Kapp Notes

Just around the corner is TechKnowledge 2012 is Las Vegas on January 25-27th. We will discuss the use of 3D avatars to change learner behaviors; we will consider how playing a video game changes a person’s behavior and how storytelling helps learners memorize facts. Do series games have to be entertaining to be educational?

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Are You Asking These Questions to Build Effective E-Learning?

Rapid eLearning

So we added a few modules that taught them more about the overall production process and how they supported the organization. There were no performance goals in these modules other than to share additional information. Then we presented a few case studies for the person to reflect on and document in the journal.