Learning Visions

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Jane McGonigal: Getting Serious about Games #ASTDTK12

Learning Visions

1 billion gamers right now (‘gamer’ = plays more than 1 hour a day) Shared some mind blowing stats about how much people play games (hard core Call of Duty players play one month of full time work a year – 170 hours!) World without Oil (another game example) Created a six week simulation/social media game. 1,700 full time players.

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Building Better Learning Games

Learning Visions

Games in a variety of shapes and sizes: Console Games (for the Xbox or Wii) MMORPG (Massively Multi-player Online Role Playing Game): World of War Craft, Club Penguins. Simulations (Flight Simulator, The SIMS) ARGS (Alternate Reality Games: World Without Oil) But there's a whole 'nother genre of games: Casual Games. Assessment.

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Falling in Love all Over Again with ISD – with Allison Rossett at #ASTD2011

Learning Visions

Connectivism & ARCS: US Navy’s Project MMOWGLI – thousands of players participate to work with pirate attacks off of Somalia. Then have classes, simulation. Motivation Theory – John Keller, ARCS (Attention, Relevance, Confidence, Satisfaction) “Adult Learning Theory” – she doesn’t believe in it. This is a gnarly problem.

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Cammy Beans Learning Visions: Building Better Learning Games

Learning Visions

Games in a variety of shapes and sizes: Console Games (for the Xbox or Wii) MMORPG (Massively Multi-player Online Role Playing Game): World of War Craft, Club Penguins. Simulations (Flight Simulator, The SIMS) ARGS (Alternate Reality Games: World Without Oil) But theres a whole nother genre of games: Casual Games. Assessment.

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Cammy Beans Learning Visions: Rock On with e-Learning from ZVEX

Learning Visions

Free the Learners -- Free the LMS Open Simulations vs. Page Turners? Check it out. Click on one of the pedals (theyre all hand painted, wow!) Gaming Immersive = Addictive The Auditory Advantage How Does Gender Matter in the e-Learning Brain? Learning Mate Demo Learning from Observation Rise Up and sing you e-Learning designers of the 2.

Moodle 100
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Cammy Beans Learning Visions: Gadgets, Games and Gizmos for Learning

Learning Visions

Lots of practical ideas and examples for turning basic teaching points into learning games -- from casual games to teach facts and concepts, to detailed simulations that teach procedures and problem solving. Be sure to read Chapter 2 if youre about to start a new project and need some juice before you start brainstorming. For Gamer 2.0

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