Zephyr Learning

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eLearning Part 3 – What does elearning look like today?

Zephyr Learning

Today however we have the game technology, social interaction and mobile solutions to thank for providing us with a view on how learning, engaging and achieving can work effectively. It is competitive – any game should be competitive, this drives the desire to learn and perform and provides the element of achievement.

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Emotions Controlled

Zephyr Learning

How we approach and interact with people when providing a service is of the upmost importance. Emotional intelligence has become a critical factor in the development of business and people performance, within challenging and aggressive industries it provides that competitive edge.' There was no empathy from the manager.

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What makes elearning work?

Zephyr Learning

Portals such as Twitter, Facebook and LinkedIn are addictive social media sites, games consoles such as Xbox (kinect) provide ‘detailed’ addictive games, and mobile apps provide the short/quick addictive interaction. Social sites provide us with a world of resources, information and connections to learn (as well as communicate).

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What is eLearning: Part 1 – An Overview

Zephyr Learning

eLearning provides the ability to deliver any type of learning content online, on a mobile device or an interactive console, which in turn can radically drive performance of learners and your business. What is eLearning? What is eLearning?

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What is eLearning? Part 2 – eLearning: More than a Word!

Zephyr Learning

Social media and mobile technology are playing a key role in how we are sourcing information and knowledge, but there is little or no control from L&D which provides a worrying aspect on managing the knowledge being developed. So the pulling force in the elearning ‘tug-of-war’ is the unstructured learning that happens every day.

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mLearning: Smartphone statistics and the impact they have on learning

Zephyr Learning

The Neilson report released in February 2013 provides an insight to smartphone user behaviour. I am sure there are many more to add to this list, good app creators will analyse the user behaviours to make the right decisions on the approach to take. We need to take this in to account for learning too.

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The right person for the right job

Zephyr Learning

These decisions were made due to the fact that I was provided with no options (or only one option) for a role and due to the demands of a project I was forced to take a risk. As an employer I have always carefully selected people to work in my team/business. These risks are costly when they backfire, but they can be avoided.